Player Matchup

King Arthur
King Arthur
Uncle-Cench
King Arthur
Level 97
God Stats
2W - 2L
1,508 SR
Queue Stats
2W - 3L
1,458 Elo+
Party 2
Nu Wa
Nu Wa
Uncle-Dutchh
Nu Wa
Level 67
God Stats
1W - 0L
1,491 SR
Queue Stats
2W - 2L
1,458 Elo+
Party 2
Danzaburou
Danzaburou
Uncle-Lingg
Danzaburou
Level 51
God Stats
2W - 1L
1,526 SR
Queue Stats
2W - 4L
1,458 Elo+
Party 2
Team Averages
Level 72
1,508 SR
1,458 Elo+

VS

Team Averages
Level 55
1,360 SR
1,238 Elo+
Thor
Thor
MiniPats
Thor
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 156L
1,385 Elo+
Solo
Poseidon
Poseidon
SickCvvnt_tute
Poseidon
Level 55
God Stats
1W - 7L
1,273 SR
Queue Stats
2W - 11L
1,149 Elo+
Party 1
Surtr
Surtr
VALENO23-
Surtr
Level 7
God Stats
0W - 3L
1,309 SR
Queue Stats
2W - 8L
1,180 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Uncle-Cench
King Arthur
15
1 / 3 / 3
10,037
669
8,124
14,080
12,194
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 0 / 3
10,631
709
17,960
6,688
2,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Uncle-Lingg
Danzaburou
17
3 / 0 / 2
11,115
741
8,834
4,908
2,420
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
1 / 2 / 2
10,083
672
5,067
18,022
10,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
16
1 / 0 / 1
9,473
632
7,062
9,981
3,770
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Surtr
VALENO23-
Surtr
14
1 / 3 / 2
9,559
637
6,378
16,805
10,868
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
8
5
Kills
3
3
Deaths
5
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thor
1
2
2
1
L
Poseidon
1
0
1
1.5
W
King Arthur
Uncle-Cench
King Arthur
1
3
3
0.83
W
1
0
3
2.5
W
Danzaburou
Uncle-Lingg
Danzaburou
3
0
2
4
L
Surtr
VALENO23-
Surtr
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,918
Damage
18,507
25,676
Taken
44,808
17,376
Mitigated
25,382
4,755
Healing
5,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
5,067
586
0
1,099
18,022
10,744
0
8,231
9,663
0
49,871
L
Poseidon
7,062
867
35
2,191
9,981
3,770
0
4,657
5,106
57,150
0
W
King Arthur
Uncle-Cench
King Arthur
8,124
260
176
2,524
14,080
12,194
68
4,371
9,698
0
31,620
W
17,960
9,534
0
250
6,688
2,762
715
1,386
5,280
55,336
771
W
Danzaburou
Uncle-Lingg
Danzaburou
8,834
1,735
0
1,805
4,908
2,420
2,447
1,826
3,070
0
48,505
L
Surtr
VALENO23-
Surtr
6,378
2,018
466
1,784
16,805
10,868
0
5,098
11,580
1,278
43,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,783
Gold Earned
29,115
213
Minions Killed
223
0
Camps Cleared
0
880,618
Distance Traveled
846,889
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,083
672
61
4
0
270,575
10
L
Poseidon
9,473
632
94
6
0
295,171
3
W
King Arthur
10,037
669
50
3
0
290,152
3
W
Nu Wa
10,631
709
81
5
0
296,113
0
W
Danzaburou
11,115
741
82
5
0
294,353
0
L
Surtr
9,559
637
68
5
0
281,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role