Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Alanblack EB
Charybdis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,254 Elo+
Solo
Kumbhakarna
Kumbhakarna
BeastNet68
Kumbhakarna
Level 104
God Stats
4W - 7L
1,317 SR
Queue Stats
171W - 204L
1,452 Elo+
Solo
Neith
Neith
NicoBoomin24
Neith
Level 42
God Stats
4W - 2L
1,419 SR
Queue Stats
160W - 175L
1,444 Elo+
Party 2
He Bo
He Bo
SuperSphinx2
He Bo
Level 108
God Stats
0W - 3L
1,398 SR
Queue Stats
155W - 154L
1,455 Elo+
Party 2
Team Averages
Level 75
1,427 SR
1,421 Elo+

VS

Team Averages
Level 120
1,573 SR
1,495 Elo+
Serqet
Serqet
Chrisbeamz
Serqet
Level 155
God Stats
1W - 2L
1,273 SR
Queue Stats
120W - 121L
1,514 Elo+
Solo
Cthulhu
Cthulhu
HunneeBadger
Cthulhu
Level 107
God Stats
5W - 1L
1,715 SR
Queue Stats
227W - 237L
1,468 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Jhawkprod
Ah Muzen Cab
Level 129
God Stats
2W - 0L
1,746 SR
Queue Stats
47W - 43L
1,504 Elo+
Party 1
Ganesha
Ganesha
Khunpon
Ganesha
Level 103
God Stats
2W - 3L
1,471 SR
Queue Stats
343W - 352L
1,507 Elo+
Solo
Chernobog
Chernobog
Wildishbambino
Chernobog
Level 107
God Stats
4W - 3L
1,660 SR
Queue Stats
144W - 143L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
4 / 5 / 3
9,203
837
8,499
15,574
16,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charybdis
Alanblack EB
Charybdis
10
0 / 1 / 2
6,343
577
3,718
3,197
1,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Kumbhakarna
BeastNet68
Kumbhakarna
15
2 / 2 / 6
8,341
758
6,195
13,955
15,825
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
1 / 4 / 2
7,737
703
11,025
9,683
3,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 4 / 2
7,510
683
7,499
7,023
2,659
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Chrisbeamz
Serqet
13
7 / 1 / 5
8,978
816
9,131
7,315
9,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
HunneeBadger
Cthulhu
16
4 / 3 / 12
9,501
864
9,508
12,005
15,157
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Muzen Cab
Jhawkprod
Ah Muzen Cab
17
5 / 2 / 8
9,820
893
17,127
11,631
7,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
Khunpon
Ganesha
14
0 / 1 / 12
7,978
725
3,730
10,608
11,061
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chernobog
Wildishbambino
Chernobog
13
0 / 1 / 9
8,061
733
3,968
5,327
2,427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
62
8
Kills
16
16
Deaths
8
15
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
4
5
3
1.1
L
Charybdis
Alanblack EB
Charybdis
0
1
2
1
L
Kumbhakarna
BeastNet68
Kumbhakarna
2
2
6
2.5
W
Serqet
Chrisbeamz
Serqet
7
1
5
9.5
W
Cthulhu
HunneeBadger
Cthulhu
4
3
12
3.33
W
Ah Muzen Cab
Jhawkprod
Ah Muzen Cab
5
2
8
4.5
W
Ganesha
Khunpon
Ganesha
0
1
12
6
L
1
4
2
0.5
L
1
4
2
0.5
W
Chernobog
Wildishbambino
Chernobog
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,936
Damage
43,464
49,432
Taken
46,886
40,591
Mitigated
44,891
16,077
Healing
10,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
8,499
261
238
3,824
15,574
16,900
0
3,012
12,214
20,457
0
L
Charybdis
Alanblack EB
Charybdis
3,718
1,604
33
517
3,197
1,214
0
1,317
1,880
0
7,332
L
Kumbhakarna
BeastNet68
Kumbhakarna
6,195
482
1,554
5,327
13,955
15,825
0
4,615
9,340
14,588
269
W
Serqet
Chrisbeamz
Serqet
9,131
947
567
359
7,315
9,025
54
2,491
4,824
0
10,064
W
Cthulhu
HunneeBadger
Cthulhu
9,508
601
833
1,014
12,005
15,157
0
4,627
7,378
21,981
0
W
Ah Muzen Cab
Jhawkprod
Ah Muzen Cab
17,127
6,593
752
1,754
11,631
7,221
68
6,603
5,028
0
39,048
W
Ganesha
Khunpon
Ganesha
3,730
218
970
1,546
10,608
11,061
135
5,199
5,409
7,834
0
L
11,025
3,988
433
2,830
9,683
3,993
0
2,247
7,293
0
24,612
L
7,499
152
521
800
7,023
2,659
0
2,047
4,855
15,242
569
W
Chernobog
Wildishbambino
Chernobog
3,968
2,227
1,339
1,366
5,327
2,427
1,008
2,770
2,557
0
15,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,134
Gold Earned
44,338
131
Minions Killed
117
0
Camps Cleared
0
843,872
Distance Traveled
1,026,197
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,203
837
42
4
0
191,183
0
L
Charybdis
6,343
577
11
1
0
99,343
0
L
Kumbhakarna
8,341
758
15
1
0
196,797
0
W
Serqet
8,978
816
7
1
0
217,559
0
W
Cthulhu
9,501
864
28
3
0
181,757
0
W
Ah Muzen Cab
9,820
893
64
6
0
239,927
0
W
Ganesha
7,978
725
0
0
0
199,837
0
L
Neith
7,737
703
44
4
0
150,068
0
L
He Bo
7,510
683
19
2
0
206,481
0
W
Chernobog
8,061
733
18
2
0
187,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role