Player Matchup

Zeus
Zeus
AllForLyeeah
Zeus
Level 147
God Stats
9W - 0L
1,842 SR
Queue Stats
168W - 41L
1,788 Elo+
Party 1
Vulcan
Vulcan
Lyeeah
Vulcan
Level 159
God Stats
6W - 1L
1,715 SR
Queue Stats
308W - 77L
1,851 Elo+
Party 1
Chaac
Chaac
iTender
Chaac
Level 164
God Stats
3W - 0L
2,009 SR
Queue Stats
155W - 38L
1,772 Elo+
Party 1
Thor
Thor
大口吃小孩
Thor
Level 261
God Stats
13W - 0L
2,031 SR
Queue Stats
549W - 61L
1,931 Elo+
Party 1
Chiron
Chiron
花满堂丶
Chiron
Level 195
God Stats
1W - 0L
1,612 SR
Queue Stats
83W - 23L
1,762 Elo+
Party 1
Team Averages
Level 185
1,842 SR
1,821 Elo+

VS

Team Averages
Level 148
1,558 SR
1,493 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Darth Kitten51
Sun Wukong
Level 157
God Stats
0W - 2L
1,320 SR
Queue Stats
99W - 88L
1,487 Elo+
Solo
Fafnir
Fafnir
Puggie
Fafnir
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 25L
1,428 Elo+
Solo
Khepri
Khepri
Shinpachii
Khepri
Level 131
God Stats
6W - 4L
1,910 SR
Queue Stats
283W - 274L
1,556 Elo+
Solo
Artemis
Artemis
chaitealatte-
Artemis
Level 147
God Stats
2W - 1L
1,561 SR
Queue Stats
52W - 56L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 0 / 22
11,069
851
21,034
11,350
6,249
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
Lyeeah
Vulcan
18
5 / 2 / 21
11,028
848
15,824
9,390
5,552
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
iTender
Chaac
17
4 / 2 / 24
11,404
877
7,911
20,351
23,632
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
7 / 3 / 16
10,240
788
15,890
13,409
7,449
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
18
8 / 2 / 14
11,212
862
18,882
10,270
5,589
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
16
3 / 9 / 5
8,941
688
12,308
21,515
21,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Sun Wukong
Darth Kitten51
Sun Wukong
14
3 / 7 / 1
9,099
700
10,718
18,479
22,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Fafnir
Puggie
Fafnir
14
0 / 5 / 3
8,391
645
8,790
18,278
22,800
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Khepri
Shinpachii
Khepri
16
1 / 4 / 3
8,050
619
5,477
11,922
6,597
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Artemis
15
0 / 6 / 3
7,739
595
10,909
13,892
6,956
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
22
31
Kills
7
9
Deaths
31
97
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
3
9
5
0.61
W
7
0
22
18
L
Sun Wukong
Darth Kitten51
Sun Wukong
3
7
1
0.5
W
Vulcan
Lyeeah
Vulcan
5
2
21
7.75
L
Fafnir
Puggie
Fafnir
0
5
3
0.3
L
Khepri
Shinpachii
Khepri
1
4
3
0.63
L
Artemis
0
6
3
0.25
W
Chaac
iTender
Chaac
4
2
24
8
W
7
3
16
5
W
Chiron
8
2
14
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,541
Damage
48,202
64,770
Taken
84,086
48,471
Mitigated
80,188
26,743
Healing
17,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
12,308
4,595
135
4,900
21,515
21,442
0
9,299
11,980
689
23,001
W
21,034
5,214
1,929
2,678
11,350
6,249
1,139
3,286
7,965
32,917
906
L
Sun Wukong
Darth Kitten51
Sun Wukong
10,718
1,629
422
2,185
18,479
22,393
0
6,795
11,402
0
18,298
W
Vulcan
Lyeeah
Vulcan
15,824
7,235
1,466
2,167
9,390
5,552
777
3,309
6,036
41,420
0
L
Fafnir
Puggie
Fafnir
8,790
1,827
297
4,649
18,278
22,800
0
8,875
9,026
16,882
575
L
Khepri
Shinpachii
Khepri
5,477
61
851
1,027
11,922
6,597
0
5,095
6,760
17,038
583
L
Artemis
10,909
4,396
345
2,387
13,892
6,956
0
6,158
7,408
0
26,914
W
Chaac
iTender
Chaac
7,911
989
2,141
9,020
20,351
23,632
125
2,794
17,366
1,181
17,960
W
15,890
3,429
2,132
1,082
13,409
7,449
973
2,944
10,372
0
21,789
W
Chiron
18,882
8,333
2,059
2,069
10,270
5,589
1,779
1,772
8,193
0
39,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,953
Gold Earned
42,220
176
Minions Killed
104
0
Camps Cleared
0
1,205,021
Distance Traveled
1,086,610
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,941
688
23
2
0
235,711
0
W
Zeus
11,069
851
35
3
0
212,796
0
L
Sun Wukong
9,099
700
10
1
0
166,342
0
W
Vulcan
11,028
848
59
5
0
259,312
0
L
Fafnir
8,391
645
15
1
0
249,039
3
L
Khepri
8,050
619
21
2
0
233,819
0
L
Artemis
7,739
595
35
3
0
201,699
0
W
Chaac
11,404
877
18
1
0
261,144
0
W
Thor
10,240
788
16
1
0
240,041
1
W
Chiron
11,212
862
48
4
0
231,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role