Player Matchup

Artio
Artio
FORMYDOGS4673
Artio
Level 159
God Stats
2W - 1L
1,829 SR
Queue Stats
57W - 50L
1,601 Elo+
Party 1
Anubis
Anubis
ValkyrQueen9635
Anubis
Level 153
God Stats
2W - 0L
1,872 SR
Queue Stats
41W - 48L
1,463 Elo+
Party 1
Neith
Neith
ZzOldSkozZ
Neith
Level 123
God Stats
13W - 10L
1,649 SR
Queue Stats
273W - 282L
1,511 Elo+
Party 1
Team Averages
Level 145
1,783 SR
1,525 Elo+

VS

Team Averages
Level 136
1,481 SR
1,548 Elo+
Khepri
Khepri
IMrLogicI
Khepri
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 125L
1,569 Elo+
Party 2
Amaterasu
Amaterasu
Punlz
Amaterasu
Level 126
God Stats
5W - 8L
1,444 SR
Queue Stats
176W - 167L
1,556 Elo+
Party 2
Yu Huang
Yu Huang
SuperTastyMango
Yu Huang
Level 163
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 87L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 8
9,673
744
7,128
16,270
16,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

16
6 / 0 / 7
10,543
811
10,476
7,852
3,722
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
14
3 / 1 / 10
9,945
765
18,023
11,619
4,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
IMrLogicI
Khepri
11
0 / 5 / 2
7,660
589
6,191
15,178
11,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Amaterasu
Punlz
Amaterasu
13
1 / 4 / 0
8,018
617
7,723
15,894
15,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Yu Huang
14
1 / 4 / 3
9,217
709
6,652
10,436
3,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
13
Kills
2
4
Deaths
13
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
3
8
2.67
L
Khepri
IMrLogicI
Khepri
0
5
2
0.2
L
Amaterasu
Punlz
Amaterasu
1
4
0
0.25
L
Yu Huang
1
4
3
0.63
W
6
0
7
9.5
W
Neith
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,627
Damage
20,566
35,741
Taken
41,508
24,058
Mitigated
30,883
12,573
Healing
4,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,128
432
813
4,553
16,270
16,042
389
5,832
9,386
17,769
1,684
L
Khepri
IMrLogicI
Khepri
6,191
438
0
0
15,178
11,162
0
6,038
8,723
15,123
0
L
Amaterasu
Punlz
Amaterasu
7,723
1,359
0
3,808
15,894
15,789
0
5,259
10,205
856
23,148
L
Yu Huang
6,652
1,235
0
250
10,436
3,932
0
4,426
5,666
39,542
1,184
W
10,476
537
0
3,627
7,852
3,722
761
3,004
4,406
52,638
2,554
W
Neith
18,023
3,899
0
3,580
11,619
4,294
1,955
3,939
7,074
0
52,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,161
Gold Earned
24,895
165
Minions Killed
124
0
Camps Cleared
0
710,610
Distance Traveled
653,242
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,673
744
14
1
0
230,423
0
L
Khepri
7,660
589
9
1
0
228,887
0
L
Amaterasu
8,018
617
31
2
0
253,050
0
L
Yu Huang
9,217
709
84
6
0
171,305
0
W
Anubis
10,543
811
85
7
0
231,211
0
W
Neith
9,945
765
66
5
0
248,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role