Player Matchup

Sol
Sol
 
Sol
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
AFreezy7777
Nox
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
37W - 46L
1,536 Elo+
Solo
Mulan
Mulan
KSpyCwEEnr
Mulan
Level 66
God Stats
2W - 0L
1,761 SR
Queue Stats
217W - 208L
1,471 Elo+
Solo
Nemesis
Nemesis
PURPLENURPULE
Nemesis
Level 127
God Stats
7W - 3L
2,024 SR
Queue Stats
335W - 341L
1,603 Elo+
Solo
Kumbhakarna
Kumbhakarna
SCVKilljoy
Kumbhakarna
Level 156
God Stats
6W - 5L
1,548 SR
Queue Stats
656W - 700L
1,461 Elo+
Solo
Team Averages
Level 121
1,666 SR
1,514 Elo+

VS

Team Averages
Level 112
1,460 SR
1,460 Elo+
Anhur
Anhur
Devilblade28
Anhur
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
104W - 98L
1,454 Elo+
Solo
Charybdis
Charybdis
Jok3y99
Charybdis
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
148W - 167L
1,525 Elo+
Solo
Da Ji
Da Ji
Len01
Da Ji
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,308 Elo+
Party 1
Gilgamesh
Gilgamesh
Nexus oL
Gilgamesh
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 89L
1,473 Elo+
Party 1
Khepri
Khepri
zCryptic5910
Khepri
Level 202
God Stats
0W - 1L
1,302 SR
Queue Stats
10W - 10L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
3 / 0 / 18
10,694
823
14,189
9,500
3,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
10 / 2 / 11
10,797
831
18,471
11,032
5,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mulan
16
5 / 4 / 19
10,182
783
11,862
17,994
16,759
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
18
11 / 2 / 16
11,640
895
22,046
22,235
22,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kumbhakarna
SCVKilljoy
Kumbhakarna
17
2 / 3 / 25
10,212
786
9,818
17,588
20,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 8 / 4
9,056
697
15,262
15,915
7,747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charybdis
Jok3y99
Charybdis
15
2 / 2 / 6
8,508
654
8,002
11,086
5,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Da Ji
Len01
Da Ji
13
2 / 11 / 3
8,454
650
6,762
17,769
10,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
Nexus oL
Gilgamesh
15
0 / 6 / 6
8,543
657
13,051
24,398
19,440
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Khepri
17
3 / 4 / 4
9,541
734
12,304
11,615
6,956
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
34
31
Kills
11
11
Deaths
31
89
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
0
18
12
W
10
2
11
7.75
L
4
8
4
0.75
L
Charybdis
Jok3y99
Charybdis
2
2
6
2.5
W
Mulan
5
4
19
3.63
L
Da Ji
Len01
Da Ji
2
11
3
0.32
L
Gilgamesh
Nexus oL
Gilgamesh
0
6
6
0.5
W
Nemesis
11
2
16
9.5
W
Kumbhakarna
SCVKilljoy
Kumbhakarna
2
3
25
4.83
L
Khepri
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,386
Damage
55,381
78,349
Taken
80,783
69,087
Mitigated
49,555
34,401
Healing
15,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
14,189
2,038
1,509
5,263
9,500
3,562
2,261
1,678
7,606
37,119
995
W
18,471
2,237
2,658
2,975
11,032
5,728
2,031
1,005
9,854
36,557
0
L
15,262
6,766
543
1,342
15,915
7,747
0
8,432
7,177
0
27,747
L
Charybdis
Jok3y99
Charybdis
8,002
3,687
605
3,405
11,086
5,001
0
7,051
3,790
0
16,943
W
Mulan
11,862
2,458
1,218
5,123
17,994
16,759
2,276
3,044
14,753
0
20,897
L
Da Ji
Len01
Da Ji
6,762
1,448
0
142
17,769
10,411
0
9,255
8,190
0
10,872
L
Gilgamesh
Nexus oL
Gilgamesh
13,051
1,501
776
6,276
24,398
19,440
0
14,069
9,775
0
25,535
W
Nemesis
22,046
6,821
1,848
8,545
22,235
22,900
213
2,986
17,661
5,674
24,973
W
Kumbhakarna
SCVKilljoy
Kumbhakarna
9,818
579
447
4,815
17,588
20,138
444
2,621
14,741
20,896
0
L
Khepri
12,304
391
1,186
1,470
11,615
6,956
0
6,296
5,123
26,490
2,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,525
Gold Earned
44,102
146
Minions Killed
113
0
Camps Cleared
0
1,295,886
Distance Traveled
1,021,722
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,694
823
54
4
0
265,677
0
W
Nox
10,797
831
31
2
0
230,867
0
L
Anhur
9,056
697
15
1
0
178,955
0
L
Charybdis
8,508
654
25
2
0
179,073
0
W
Mulan
10,182
783
25
2
0
238,345
0
L
Da Ji
8,454
650
10
1
0
195,957
0
L
Gilgamesh
8,543
657
22
2
0
231,170
0
W
Nemesis
11,640
895
20
2
0
280,428
0
W
Kumbhakarna
10,212
786
16
1
0
280,569
0
L
Khepri
9,541
734
41
3
0
236,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role