Player Matchup

Ymir
Ymir
Gold IV
Z3yac
Ymir
Gold IV
Level 82
God Stats
7W - 7L
1,446 SR
Queue Stats
172W - 178L
1,496 MMR
Solo
Skadi
Skadi
Gold III
danielmendes4
Skadi
Gold III
Level 127
God Stats
9W - 9L
1,468 SR
Queue Stats
181W - 185L
1,490 MMR
Solo
Pele
Pele
Gold III
lilPerets
Pele
Gold III
Level 132
God Stats
11W - 9L
1,612 SR
Queue Stats
213W - 208L
1,453 MMR
Solo
Janus
Janus
Bronze III
mel_ab835
Janus
Bronze III
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 MMR
Party 2
Cthulhu
Cthulhu
Bronze III
shauplex
Cthulhu
Bronze III
Level 89
God Stats
1W - 0L
1,226 SR
Queue Stats
4W - 3L
1,454 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 99
1,450 SR
1,479 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 152
1,627 SR
1,488 MMR
Hercules
Hercules
Gold V
 
Hercules
Gold V
Level 245
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver I
LoadingAlways
Fenrir
Silver I
Level 147
God Stats
0W - 1L
1,744 SR
Queue Stats
28W - 20L
1,509 MMR
Party 1
Ishtar
Ishtar
Silver II
byde
Ishtar
Silver II
Level 127
God Stats
0W - 2L
1,488 SR
Queue Stats
26W - 18L
1,509 MMR
Party 1
Baron Samedi
Baron Samedi
Gold I
josecuki97
Baron Samedi
Gold I
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
173W - 177L
1,461 MMR
Solo
Ra
Ra
Gold III
mxgv
Ra
Gold III
Level 115
God Stats
3W - 1L
1,901 SR
Queue Stats
48W - 53L
1,464 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Z3yac
Ymir
14
1 / 3 / 3
8,011
616
7,536
11,709
8,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

14
2 / 2 / 2
7,427
571
9,355
9,442
3,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Pele
14
5 / 3 / 1
7,770
598
7,947
13,768
6,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
mel_ab835
Janus
13
0 / 1 / 3
7,470
575
6,657
7,564
2,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
shauplex
Cthulhu
11
3 / 0 / 1
6,958
535
9,208
11,833
9,556
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bans
AwilixThothThorAo Kuang

VS

Bans
ThanatosOsirisKaliUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
2 / 4 / 2
7,247
557
9,067
14,362
11,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

12
4 / 3 / 2
6,922
532
6,951
11,969
4,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ishtar
byde
Ishtar
12
1 / 2 / 3
6,844
526
8,389
10,068
3,946
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
josecuki97
Baron Samedi
10
1 / 2 / 2
6,442
496
6,760
12,387
9,342
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ra
mxgv
Ra
14
1 / 0 / 1
7,622
586
7,253
8,089
3,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
19
11
Kills
9
9
Deaths
11
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
4
2
0.75
L
4
3
2
1.67
W
Ymir
Z3yac
Ymir
1
3
3
0.83
L
Ishtar
byde
Ishtar
1
2
3
1.25
W
2
2
2
1.5
L
Baron Samedi
josecuki97
Baron Samedi
1
2
2
1
W
Pele
5
3
1
1.83
W
Janus
mel_ab835
Janus
0
1
3
1.5
L
Ra
mxgv
Ra
1
0
1
1.5
W
Cthulhu
shauplex
Cthulhu
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,703
Damage
38,420
54,316
Taken
56,875
30,414
Mitigated
32,813
11,628
Healing
24,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
9,067
3,209
0
5,967
14,362
11,254
140
7,214
6,438
0
51,293
L
6,951
1,304
0
4,147
11,969
4,924
0
2,294
9,675
0
42,094
W
Ymir
Z3yac
Ymir
7,536
1,986
0
2,500
11,709
8,199
0
572
10,429
52,272
1,270
L
Ishtar
byde
Ishtar
8,389
4,305
0
3,270
10,068
3,946
144
2,147
7,881
0
51,212
W
9,355
3,757
0
1,137
9,442
3,800
455
1,076
8,366
0
63,233
L
Baron Samedi
josecuki97
Baron Samedi
6,760
1,198
1,229
4,765
12,387
9,342
0
6,213
6,174
21,238
0
W
Pele
7,947
2,159
0
4,189
13,768
6,126
0
3,591
10,132
0
71,849
W
Janus
mel_ab835
Janus
6,657
0
0
750
7,564
2,733
0
4,436
3,128
66,413
99
L
Ra
mxgv
Ra
7,253
872
547
4,828
8,089
3,347
0
4,334
3,755
76,423
1,263
W
Cthulhu
shauplex
Cthulhu
9,208
2,345
0
3,052
11,833
9,556
0
4,275
7,558
28,409
696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,636
Gold Earned
35,077
462
Minions Killed
405
0
Camps Cleared
0
1,301,923
Distance Traveled
1,252,976
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,247
557
86
7
0
224,295
0
L
Fenrir
6,922
532
62
5
0
289,854
3
W
Ymir
8,011
616
103
8
0
219,151
2
L
Ishtar
6,844
526
93
7
0
238,663
2
W
Skadi
7,427
571
82
6
0
238,663
2
L
Baron Samedi
6,442
496
31
2
0
232,994
2
W
Pele
7,770
598
100
8
0
284,936
0
W
Janus
7,470
575
128
10
0
290,197
0
L
Ra
7,622
586
133
10
0
267,170
2
W
Cthulhu
6,958
535
49
4
0
268,976
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role