Player Matchup

Erlang Shen
Erlang Shen
FreeXOmega
Erlang Shen
Level 159
God Stats
3W - 3L
1,667 SR
Queue Stats
44W - 48L
1,492 Elo+
Solo
Osiris
Osiris
Im1up
Osiris
Level 121
God Stats
130W - 103L
1,642 SR
Queue Stats
228W - 207L
1,547 Elo+
Solo
Susano
Susano
MidrangeWork
Susano
Level 142
God Stats
0W - 2L
1,311 SR
Queue Stats
20W - 29L
1,457 Elo+
Solo
Chang'e
Chang'e
YOLOBILLY24
Chang'e
Level 133
God Stats
2W - 2L
1,724 SR
Queue Stats
175W - 186L
1,535 Elo+
Solo
Agni
Agni
godimissgab
Agni
Level 160
God Stats
1W - 1L
1,733 SR
Queue Stats
168W - 67L
1,714 Elo+
Solo
Team Averages
Level 143
1,616 SR
1,549 Elo+

VS

Team Averages
Level 148
1,596 SR
1,541 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
BigTipsyBear
Discordia
Level 136
God Stats
5W - 1L
1,691 SR
Queue Stats
129W - 118L
1,541 Elo+
Solo
Erlang Shen
Erlang Shen
DeadeyeNavigator
Erlang Shen
Level 158
God Stats
4W - 0L
1,743 SR
Queue Stats
74W - 64L
1,559 Elo+
Solo
Artemis
Artemis
MstrFstSstrs
Artemis
Level 123
God Stats
2W - 0L
1,738 SR
Queue Stats
65W - 50L
1,574 Elo+
Solo
Sylvanus
Sylvanus
Tezssy
Sylvanus
Level 145
God Stats
1W - 1L
1,307 SR
Queue Stats
88W - 90L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FreeXOmega
Erlang Shen
11
1 / 3 / 0
5,632
563
4,048
9,203
4,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Osiris
Im1up
Osiris
6
0 / 1 / 1
4,485
449
1,547
3,827
1,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Susano
8
1 / 1 / 0
5,148
515
3,987
7,243
3,753
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
YOLOBILLY24
Chang'e
10
0 / 2 / 0
5,279
528
2,723
7,838
2,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

10
1 / 3 / 0
5,855
586
6,137
9,004
6,517
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
4 / 0 / 1
6,523
652
3,585
9,744
4,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
BigTipsyBear
Discordia
11
3 / 0 / 0
6,493
649
5,883
5,031
1,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Erlang Shen
DeadeyeNavigator
Erlang Shen
11
0 / 1 / 3
5,694
569
4,464
10,809
7,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Artemis
MstrFstSstrs
Artemis
11
2 / 1 / 0
6,215
622
5,039
5,629
2,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Sylvanus
Tezssy
Sylvanus
10
1 / 1 / 3
5,637
564
4,671
8,895
6,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
3
Kills
10
10
Deaths
3
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
0
1
4.5
W
Discordia
BigTipsyBear
Discordia
3
0
0
3
W
Erlang Shen
DeadeyeNavigator
Erlang Shen
0
1
3
1.5
L
Erlang Shen
FreeXOmega
Erlang Shen
1
3
0
0.33
L
Osiris
Im1up
Osiris
0
1
1
0.5
L
Susano
1
1
0
1
W
Artemis
MstrFstSstrs
Artemis
2
1
0
2
W
Sylvanus
Tezssy
Sylvanus
1
1
3
2.5
L
Chang'e
YOLOBILLY24
Chang'e
0
2
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,442
Damage
23,642
37,115
Taken
40,108
18,966
Mitigated
22,223
11,472
Healing
18,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
3,585
973
0
4,300
9,744
4,267
0
1,252
8,492
0
48,615
W
Discordia
BigTipsyBear
Discordia
5,883
179
0
452
5,031
1,925
0
1,914
3,117
39,458
0
W
Erlang Shen
DeadeyeNavigator
Erlang Shen
4,464
2,180
0
6,039
10,809
7,062
415
4,846
5,963
0
35,957
L
Erlang Shen
FreeXOmega
Erlang Shen
4,048
1,856
0
3,439
9,203
4,363
0
2,238
6,965
0
37,995
L
Osiris
Im1up
Osiris
1,547
712
0
1,163
3,827
1,730
0
580
3,169
0
19,642
L
Susano
3,987
653
246
2,079
7,243
3,753
0
3,497
3,476
0
19,709
W
Artemis
MstrFstSstrs
Artemis
5,039
2,450
0
2,237
5,629
2,524
88
0
5,629
0
43,523
W
Sylvanus
Tezssy
Sylvanus
4,671
1,696
1,252
4,087
8,895
6,445
18
369
8,526
28,960
15,030
L
Chang'e
YOLOBILLY24
Chang'e
2,723
0
120
1,720
7,838
2,603
0
3,067
4,282
32,992
0
L
6,137
1,077
0
2,705
9,004
6,517
0
0
8,372
41,307
589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,399
Gold Earned
30,562
269
Minions Killed
361
0
Camps Cleared
0
913,431
Distance Traveled
1,013,551
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,523
652
87
9
0
237,907
2
W
Discordia
6,493
649
77
8
0
202,313
2
W
Erlang Shen
5,694
569
57
6
0
200,926
4
L
Erlang Shen
5,632
563
68
7
0
198,015
0
L
Osiris
4,485
449
38
4
0
107,886
0
L
Susano
5,148
515
25
3
0
215,493
0
W
Artemis
6,215
622
77
8
0
182,293
0
W
Sylvanus
5,637
564
63
6
0
190,112
2
L
Chang'e
5,279
528
58
6
0
203,300
0
L
Agni
5,855
586
80
8
0
188,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role