Player Matchup

Ganesha
Ganesha
Captaincrunchrs
Ganesha
Level 138
God Stats
5W - 4L
1,676 SR
Queue Stats
105W - 106L
1,556 Elo+
Solo
Surtr
Surtr
MightySchmeckle
Surtr
Level 154
God Stats
150W - 93L
1,631 SR
Queue Stats
355W - 317L
1,543 Elo+
Solo
Neith
Neith
XeroRFonkick
Neith
Level 47
God Stats
18W - 7L
1,632 SR
Queue Stats
167W - 153L
1,483 Elo+
Solo
Janus
Janus
disclosure98
Janus
Level 156
God Stats
7W - 3L
1,769 SR
Queue Stats
264W - 249L
1,596 Elo+
Solo
Mercury
Mercury
thezfactor55
Mercury
Level 108
God Stats
4W - 0L
1,887 SR
Queue Stats
247W - 227L
1,504 Elo+
Solo
Team Averages
Level 121
1,719 SR
1,536 Elo+

VS

Team Averages
Level 96
1,536 SR
1,473 Elo+
Fenrir
Fenrir
Huunnteroo
Fenrir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,391 Elo+
Solo
Poseidon
Poseidon
NiuBi69
Poseidon
Level 70
God Stats
13W - 11L
1,490 SR
Queue Stats
172W - 177L
1,432 Elo+
Solo
Thor
Thor
jinairo21_
Thor
Level 48
God Stats
29W - 45L
1,501 SR
Queue Stats
178W - 170L
1,557 Elo+
Solo
Anhur
Anhur
papaBrad
Anhur
Level 146
God Stats
3W - 1L
1,688 SR
Queue Stats
13W - 15L
1,534 Elo+
Solo
Charon
Charon
smýle
Charon
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
138W - 132L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 3
4,125
825
1,454
4,635
2,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 0 / 0
4,304
861
1,385
3,089
1,039
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

7
3 / 0 / 0
3,982
796
3,654
2,921
570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

7
1 / 0 / 0
3,853
771
1,000
681
166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Mercury
thezfactor55
Mercury
6
0 / 0 / 0
3,458
692
1,122
4,530
1,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Huunnteroo
Fenrir
6
0 / 1 / 0
3,246
649
1,413
4,628
1,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
NiuBi69
Poseidon
6
0 / 0 / 0
3,347
669
723
1,457
282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
0 / 0 / 0
3,632
726
1,121
3,788
1,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
papaBrad
Anhur
6
0 / 3 / 1
3,509
702
3,343
4,666
1,200
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Charon
smýle
Charon
3
1 / 0 / 0
3,350
670
940
2,214
1,205
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
4
Kills
1
1
Deaths
4
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
1
3
1.5
L
Fenrir
Huunnteroo
Fenrir
0
1
0
0
W
0
0
0
0
L
Poseidon
NiuBi69
Poseidon
0
0
0
0
W
3
0
0
3
W
1
0
0
1
L
0
0
0
0
L
Anhur
papaBrad
Anhur
0
3
1
0.17
L
Charon
smýle
Charon
1
0
0
1
W
Mercury
thezfactor55
Mercury
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,615
Damage
7,540
15,856
Taken
16,753
5,944
Mitigated
5,962
6,626
Healing
5,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,454
182
0
1,886
4,635
2,621
0
497
4,138
9,559
986
L
Fenrir
Huunnteroo
Fenrir
1,413
709
0
1,160
4,628
1,701
0
852
3,624
0
15,918
W
1,385
342
0
1,669
3,089
1,039
0
0
2,902
789
24,919
L
Poseidon
NiuBi69
Poseidon
723
40
0
734
1,457
282
0
82
1,345
16,824
667
W
3,654
1,635
0
1,555
2,921
570
0
443
2,478
0
24,311
W
1,000
81
0
367
681
166
0
112
569
18,566
0
L
1,121
62
0
1,890
3,788
1,574
0
178
3,610
0
20,449
L
Anhur
papaBrad
Anhur
3,343
2,966
0
1,275
4,666
1,200
0
869
3,797
0
19,620
L
Charon
smýle
Charon
940
353
0
930
2,214
1,205
0
406
1,808
5,233
0
W
Mercury
thezfactor55
Mercury
1,122
790
0
1,149
4,530
1,548
0
611
3,919
0
20,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,722
Gold Earned
17,084
187
Minions Killed
149
0
Camps Cleared
0
632,049
Distance Traveled
536,791
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
4,125
825
7
1
0
123,797
2
L
Fenrir
3,246
649
29
6
0
131,350
0
W
Surtr
4,304
861
53
11
0
140,881
0
L
Poseidon
3,347
669
35
7
0
133,221
0
W
Neith
3,982
796
54
11
0
113,786
0
W
Janus
3,853
771
38
8
0
119,097
0
L
Thor
3,632
726
46
9
0
112,449
0
L
Anhur
3,509
702
35
7
0
99,028
0
L
Charon
3,350
670
4
1
0
60,743
1
W
Mercury
3,458
692
35
7
0
134,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role