Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
AmosTrask99
Bellona
Level 125
God Stats
2W - 5L
1,198 SR
Queue Stats
132W - 121L
1,561 Elo+
Party 3
Vulcan
Vulcan
Vselos
Vulcan
Level 113
God Stats
7W - 7L
1,496 SR
Queue Stats
169W - 162L
1,502 Elo+
Party 2
Jormungandr
Jormungandr
saapus
Jormungandr
Level 142
God Stats
5W - 1L
1,768 SR
Queue Stats
305W - 284L
1,504 Elo+
Party 2
Team Averages
Level 129
1,493 SR
1,514 Elo+

VS

Team Averages
Level 106
1,557 SR
1,514 Elo+
Cerberus
Cerberus
 
Cerberus
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
NFRKamiSh
Poseidon
Level 66
God Stats
2W - 1L
1,835 SR
Queue Stats
144W - 144L
1,514 Elo+
Party 1
Terra
Terra
TAS Carton
Terra
Level 126
God Stats
5W - 6L
1,478 SR
Queue Stats
476W - 494L
1,498 Elo+
Solo
Heimdallr
Heimdallr
Troglodyte1282
Heimdallr
Level 72
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 81L
1,505 Elo+
Solo
Neith
Neith
お父さんです
Neith
Level 149
God Stats
1W - 2L
1,471 SR
Queue Stats
149W - 136L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
1 / 2 / 11
7,127
1,188
3,722
9,917
6,196
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Hun Batz
 
Hun Batz
12
2 / 0 / 6
6,724
1,121
4,238
4,237
2,786
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bellona
AmosTrask99
Bellona
13
7 / 1 / 7
7,694
1,282
4,879
7,900
7,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
Vselos
Vulcan
13
3 / 0 / 10
7,559
1,260
11,445
2,620
1,043
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
saapus
Jormungandr
12
3 / 0 / 12
7,216
1,203
9,803
6,629
3,659
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
0 / 4 / 2
5,244
874
2,539
9,370
6,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
NFRKamiSh
Poseidon
8
0 / 5 / 1
4,995
833
2,760
5,417
1,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Terra
11
0 / 2 / 3
5,730
955
2,616
7,161
5,466
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
Troglodyte1282
Heimdallr
11
0 / 3 / 2
5,401
900
4,686
6,250
2,555
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
3 / 2 / 0
6,178
1,030
4,876
7,766
3,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
11
16
Kills
3
3
Deaths
16
46
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
1
2
11
3.25
W
Hun Batz
 
Hun Batz
2
0
6
5
L
Cerberus
 
Cerberus
0
4
2
0.25
W
Bellona
AmosTrask99
Bellona
7
1
7
10.5
L
Poseidon
NFRKamiSh
Poseidon
0
5
1
0.1
L
Terra
0
2
3
0.75
L
Heimdallr
Troglodyte1282
Heimdallr
0
3
2
0.33
W
Vulcan
Vselos
Vulcan
3
0
10
8
W
Jormungandr
saapus
Jormungandr
3
0
12
9
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,087
Damage
17,477
31,303
Taken
35,964
21,340
Mitigated
19,831
17,227
Healing
9,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
3,722
138
4,750
2,475
9,917
6,196
301
1,833
8,084
0
5,382
W
Hun Batz
 
Hun Batz
4,238
358
2,384
1,319
4,237
2,786
1,741
1,839
2,398
0
12,251
L
Cerberus
 
Cerberus
2,539
77
140
2,534
9,370
6,667
0
4,029
5,139
9,970
0
W
Bellona
AmosTrask99
Bellona
4,879
90
1,378
1,124
7,900
7,656
720
1,614
6,286
0
8,038
L
Poseidon
NFRKamiSh
Poseidon
2,760
473
198
251
5,417
1,786
0
3,668
1,618
4,991
0
L
Terra
2,616
0
1,590
1,452
7,161
5,466
0
4,910
2,165
6,322
0
L
Heimdallr
Troglodyte1282
Heimdallr
4,686
1,602
418
662
6,250
2,555
0
4,048
2,115
0
11,910
W
Vulcan
Vselos
Vulcan
11,445
4,798
1,512
314
2,620
1,043
898
1,050
1,570
23,600
0
W
Jormungandr
saapus
Jormungandr
9,803
760
969
1,002
6,629
3,659
464
1,579
5,050
19,992
0
L
4,876
2,734
219
2,201
7,766
3,357
0
4,593
3,134
0
11,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,320
Gold Earned
27,548
84
Minions Killed
77
0
Camps Cleared
0
715,755
Distance Traveled
495,380
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,127
1,188
4
1
0
134,973
0
W
Hun Batz
6,724
1,121
13
2
0
116,278
0
L
Cerberus
5,244
874
33
6
0
80,243
0
W
Bellona
7,694
1,282
6
1
0
148,606
0
L
Poseidon
4,995
833
11
2
0
77,805
0
L
Terra
5,730
955
5
1
0
119,321
0
L
Heimdallr
5,401
900
14
2
0
118,224
0
W
Vulcan
7,559
1,260
34
6
0
172,640
0
W
Jormungandr
7,216
1,203
27
5
0
143,258
0
L
Neith
6,178
1,030
14
2
0
99,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role