Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
LadySheik
Danzaburou
Level 48
God Stats
27W - 20L
1,372 SR
Queue Stats
128W - 137L
1,439 Elo+
Party 1
Nu Wa
Nu Wa
Rudy2Smooth
Nu Wa
Level 68
God Stats
8W - 5L
1,698 SR
Queue Stats
270W - 280L
1,450 Elo+
Solo
King Arthur
King Arthur
The-PeRpleXeD
King Arthur
Level 123
God Stats
1W - 2L
1,381 SR
Queue Stats
71W - 71L
1,413 Elo+
Party 1
Arachne
Arachne
chinorawrr
Arachne
Level 43
God Stats
19W - 12L
1,500 SR
Queue Stats
242W - 254L
1,448 Elo+
Party 1
Team Averages
Level 81
1,490 SR
1,450 Elo+

VS

Team Averages
Level 47
1,393 SR
1,248 Elo+
Cerberus
Cerberus
Le Darker
Cerberus
Level 15
God Stats
0W - 4L
1,197 SR
Queue Stats
2W - 10L
1,192 Elo+
Party 2
Loki
Loki
Mazekage
Loki
Level 108
God Stats
3W - 7L
1,343 SR
Queue Stats
19W - 39L
1,281 Elo+
Party 2
Osiris
Osiris
NtNezix
Osiris
Level 48
God Stats
8W - 7L
1,679 SR
Queue Stats
50W - 68L
1,340 Elo+
Party 2
Artemis
Artemis
skatejef
Artemis
Level 46
God Stats
1W - 4L
1,245 SR
Queue Stats
52W - 61L
1,279 Elo+
Party 2
Kukulkan
Kukulkan
zEmm0urLeG0at
Kukulkan
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 15L
1,150 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
7 / 0 / 9
9,080
649
10,878
14,109
11,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
LadySheik
Danzaburou
14
8 / 0 / 7
9,084
649
12,775
9,300
4,331
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 1 / 6
8,279
591
6,023
5,059
1,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

King Arthur
The-PeRpleXeD
King Arthur
14
4 / 0 / 1
8,659
619
9,915
11,377
13,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Arachne
chinorawrr
Arachne
14
2 / 0 / 3
7,884
563
3,627
11,523
4,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Le Darker
Cerberus
9
0 / 6 / 0
5,557
397
3,316
13,117
10,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Loki
12
0 / 3 / 1
6,408
458
3,469
12,077
4,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
NtNezix
Osiris
11
0 / 5 / 0
6,846
489
8,397
18,845
16,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
skatejef
Artemis
9
0 / 8 / 0
5,373
384
7,827
15,076
5,704
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
zEmm0urLeG0at
Kukulkan
12
1 / 1 / 0
7,253
518
3,733
4,945
1,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
2
23
Kills
1
1
Deaths
23
26
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
7
0
9
11.5
W
Danzaburou
LadySheik
Danzaburou
8
0
7
11.5
L
Cerberus
Le Darker
Cerberus
0
6
0
0
L
Loki
0
3
1
0.17
L
Osiris
NtNezix
Osiris
0
5
0
0
W
2
1
6
5
W
King Arthur
The-PeRpleXeD
King Arthur
4
0
1
4.5
W
Arachne
chinorawrr
Arachne
2
0
3
3.5
L
Artemis
skatejef
Artemis
0
8
0
0
L
Kukulkan
zEmm0urLeG0at
Kukulkan
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,218
Damage
26,742
51,368
Taken
64,060
36,492
Mitigated
37,788
18,776
Healing
21,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
10,878
1,080
476
6,187
14,109
11,794
680
3,680
10,429
43,840
2,154
W
Danzaburou
LadySheik
Danzaburou
12,775
6,039
0
3,468
9,300
4,331
4,706
426
8,874
0
62,450
L
Cerberus
Le Darker
Cerberus
3,316
622
0
4,103
13,117
10,529
0
4,085
8,882
16,134
0
L
Loki
3,469
629
0
6,013
12,077
4,074
0
2,174
9,573
0
59,678
L
Osiris
NtNezix
Osiris
8,397
3,218
0
7,072
18,845
16,024
0
259
18,528
0
58,063
W
6,023
700
0
195
5,059
1,773
562
2,555
2,504
38,699
2,394
W
King Arthur
The-PeRpleXeD
King Arthur
9,915
1,420
0
1,890
11,377
13,834
0
0
11,377
0
59,772
W
Arachne
chinorawrr
Arachne
3,627
2,206
0
6,560
11,523
4,760
322
388
11,135
0
61,153
L
Artemis
skatejef
Artemis
7,827
3,719
0
3,321
15,076
5,704
98
6,990
7,972
0
33,379
L
Kukulkan
zEmm0urLeG0at
Kukulkan
3,733
623
0
622
4,945
1,457
0
2,247
2,384
46,336
1,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,986
Gold Earned
31,437
437
Minions Killed
367
0
Camps Cleared
0
1,378,382
Distance Traveled
1,262,775
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,080
649
57
4
0
264,175
0
W
Danzaburou
9,084
649
91
7
0
256,831
3
L
Cerberus
5,557
397
42
3
0
231,026
0
L
Loki
6,408
458
95
7
0
297,961
0
L
Osiris
6,846
489
94
7
0
250,366
4
W
Nu Wa
8,279
591
89
6
0
259,228
1
W
King Arthur
8,659
619
106
8
0
280,547
0
W
Arachne
7,884
563
94
7
0
317,601
0
L
Artemis
5,373
384
52
4
0
212,563
0
L
Kukulkan
7,253
518
84
6
0
270,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role