Player Matchup

Hera
Hera
 
Hera
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
ALEJAANDRO_99
Da Ji
Level 128
God Stats
1W - 0L
1,310 SR
Queue Stats
93W - 94L
1,494 Elo+
Solo
Amaterasu
Amaterasu
ShadowPhoenix727
Amaterasu
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 43L
1,423 Elo+
Solo
Bacchus
Bacchus
difiChent
Bacchus
Level 119
God Stats
1W - 1L
1,299 SR
Queue Stats
220W - 214L
1,578 Elo+
Solo
Jormungandr
Jormungandr
sweezzy94
Jormungandr
Level 153
God Stats
2W - 1L
1,742 SR
Queue Stats
119W - 127L
1,543 Elo+
Solo
Team Averages
Level 130
1,470 SR
1,508 Elo+

VS

Team Averages
Level 87
1,557 SR
1,597 Elo+
Anhur
Anhur
DangerPingu
Anhur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 61L
1,604 Elo+
Solo
He Bo
He Bo
JayMGA
He Bo
Level 129
God Stats
1W - 1L
1,677 SR
Queue Stats
123W - 57L
1,718 Elo+
Solo
Cabrakan
Cabrakan
MasteRisHoT
Cabrakan
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 63L
1,529 Elo+
Party 1
Zeus
Zeus
Themuffin420
Zeus
Level 63
God Stats
5W - 5L
1,609 SR
Queue Stats
262W - 258L
1,582 Elo+
Solo
Maui
Maui
Vitali
Maui
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 67L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
4 / 3 / 6
9,150
832
11,035
6,988
3,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 3 / 9
8,889
808
7,332
7,859
5,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Amaterasu
17
5 / 2 / 8
9,833
894
7,363
14,549
13,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
difiChent
Bacchus
15
2 / 1 / 13
9,686
881
7,259
18,915
20,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jormungandr
sweezzy94
Jormungandr
16
6 / 3 / 10
9,684
880
12,572
11,573
7,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 7
7,646
695
7,362
9,634
5,457
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

He Bo
JayMGA
He Bo
15
4 / 4 / 6
8,438
767
9,976
7,266
4,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cabrakan
MasteRisHoT
Cabrakan
12
1 / 4 / 9
7,335
667
4,890
9,818
13,853
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 5 / 6
9,121
829
15,984
10,089
5,417
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
Vitali
Maui
16
2 / 1 / 8
8,254
750
5,026
12,003
12,496
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
48
20
Kills
12
12
Deaths
20
46
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
4
3
6
2.33
W
3
3
9
2.5
L
2
6
7
0.92
L
He Bo
JayMGA
He Bo
4
4
6
1.75
L
Cabrakan
MasteRisHoT
Cabrakan
1
4
9
1.38
W
Amaterasu
5
2
8
4.5
L
3
5
6
1.2
L
Maui
Vitali
Maui
2
1
8
6
W
Bacchus
difiChent
Bacchus
2
1
13
8.5
W
Jormungandr
sweezzy94
Jormungandr
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,561
Damage
43,238
59,884
Taken
48,810
48,606
Mitigated
41,364
27,247
Healing
10,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
11,035
2,159
3,952
1,346
6,988
3,048
0
4,908
1,942
28,381
131
W
7,332
572
1,544
615
7,859
5,163
0
4,934
2,761
0
10,110
L
7,362
4,764
129
544
9,634
5,457
0
5,402
3,919
0
14,539
L
He Bo
JayMGA
He Bo
9,976
533
193
776
7,266
4,141
0
5,695
1,212
19,282
0
L
Cabrakan
MasteRisHoT
Cabrakan
4,890
606
727
668
9,818
13,853
0
6,209
3,348
9,015
392
W
Amaterasu
7,363
2,281
14
5,202
14,549
13,049
619
7,582
6,805
0
21,074
L
15,984
1,798
448
1,586
10,089
5,417
0
5,997
3,730
41,938
0
L
Maui
Vitali
Maui
5,026
339
703
4,252
12,003
12,496
0
6,403
5,006
10,081
0
W
Bacchus
difiChent
Bacchus
7,259
320
1,026
10,661
18,915
20,105
338
9,757
8,845
13,488
0
W
Jormungandr
sweezzy94
Jormungandr
12,572
2,346
546
2,341
11,573
7,241
200
7,326
4,047
30,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,242
Gold Earned
40,794
136
Minions Killed
113
0
Camps Cleared
0
1,116,851
Distance Traveled
1,007,180
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,150
832
40
4
0
238,317
0
W
Da Ji
8,889
808
10
1
0
192,226
0
L
Anhur
7,646
695
13
1
0
154,708
0
L
He Bo
8,438
767
22
2
0
227,743
0
L
Cabrakan
7,335
667
5
0
0
198,556
0
W
Amaterasu
9,833
894
42
4
0
254,466
0
L
Zeus
9,121
829
65
6
0
204,087
0
L
Maui
8,254
750
8
1
0
222,086
0
W
Bacchus
9,686
881
5
0
0
215,943
0
W
Jormungandr
9,684
880
39
4
0
215,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role