Player Matchup

Chernobog
Chernobog
Silver I
 
Chernobog
Silver I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Silver II
Abomyzation23
Discordia
Silver II
Level 51
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 71L
1,064 MMR
Solo
Hun Batz
Hun Batz
Silver V
Chief Chungus50
Hun Batz
Silver V
Level 64
God Stats
1W - 4L
1,334 SR
Queue Stats
4W - 13L
1,247 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
Shrops
Sun Wukong
Silver I
Level 108
God Stats
18W - 11L
1,475 SR
Queue Stats
211W - 202L
1,213 MMR
Party 1
Bacchus
Bacchus
Silver I
xxBangBulletxx
Bacchus
Silver I
Level 120
God Stats
2W - 4L
1,498 SR
Queue Stats
226W - 215L
1,193 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 94
1,461 SR
1,243 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 132
1,448 SR
1,178 MMR
Osiris
Osiris
Gold V
BloodRedt23
Osiris
Gold V
Level 141
God Stats
1W - 2L
1,554 SR
Queue Stats
106W - 115L
1,344 MMR
Solo
Thor
Thor
Bronze IV
IR0N_Burtex
Thor
Bronze IV
Level 166
God Stats
7W - 9L
1,402 SR
Queue Stats
39W - 42L
1,188 MMR
Solo
Anhur
Anhur
Silver I
King_Slayer1830
Anhur
Silver I
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 53L
1,128 MMR
Party 2
Nu Wa
Nu Wa
Silver V
Zykunno
Nu Wa
Silver V
Level 71
God Stats
0W - 2L
1,285 SR
Queue Stats
22W - 41L
1,302 MMR
Solo
Ares
Ares
Silver II
jtester15
Ares
Silver II
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 90L
928 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
15
7 / 1 / 3
8,817
630
9,965
8,443
3,232
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Abomyzation23
Discordia
15
3 / 0 / 2
8,805
629
8,679
5,360
1,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hun Batz
14
1 / 2 / 2
7,475
534
3,943
10,328
4,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Shrops
Sun Wukong
16
3 / 0 / 1
9,552
682
9,197
11,399
9,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 0 / 4
6,941
496
6,053
10,508
9,893
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Bans
VamanaAnubisBellonaGeb

VS

Bans
HachimanSusanoAgniThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
13
0 / 3 / 0
7,382
527
7,232
16,020
11,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 0 / 0
5,850
418
2,084
6,586
2,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 4 / 3
6,554
468
4,096
12,571
4,009
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
Zykunno
Nu Wa
11
1 / 2 / 0
6,158
440
4,817
9,137
2,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
11
2 / 6 / 0
6,559
469
3,692
11,623
8,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
15
Kills
3
3
Deaths
15
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
7
1
3
8.5
W
Discordia
Abomyzation23
Discordia
3
0
2
4
L
Osiris
0
3
0
0
W
Hun Batz
1
2
2
1
L
0
0
0
0
L
0
4
3
0.38
W
Sun Wukong
Shrops
Sun Wukong
3
0
1
3.5
L
Nu Wa
Zykunno
Nu Wa
1
2
0
0.5
L
Ares
2
6
0
0.33
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,837
Damage
21,921
46,038
Taken
55,937
29,095
Mitigated
29,550
13,008
Healing
12,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
9,965
5,920
0
4,273
8,443
3,232
1,054
983
7,296
0
73,685
W
Discordia
Abomyzation23
Discordia
8,679
0
0
500
5,360
1,992
348
2,082
3,208
73,246
1,376
L
Osiris
7,232
2,665
0
6,252
16,020
11,354
0
1,138
14,882
0
65,977
W
Hun Batz
3,943
966
0
1,225
10,328
4,797
0
2,088
8,110
0
69,285
L
2,084
280
0
4,148
6,586
2,452
0
1,013
5,555
0
38,741
L
4,096
1,824
0
1,205
12,571
4,009
0
1,130
11,441
0
37,684
W
Sun Wukong
Shrops
Sun Wukong
9,197
2,739
0
4,557
11,399
9,181
311
589
10,810
0
83,111
L
Nu Wa
Zykunno
Nu Wa
4,817
1,110
0
181
9,137
2,844
0
6,561
1,954
36,427
0
L
Ares
3,692
49
0
608
11,623
8,891
0
3,930
7,470
23,863
0
W
6,053
869
0
2,453
10,508
9,893
0
2,142
8,105
19,937
1,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,590
Gold Earned
32,503
510
Minions Killed
366
0
Camps Cleared
0
1,447,861
Distance Traveled
1,250,651
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,817
630
113
8
0
286,437
0
W
Discordia
8,805
629
133
10
0
288,245
0
L
Osiris
7,382
527
124
9
0
269,739
0
W
Hun Batz
7,475
534
95
7
0
294,686
0
L
Thor
5,850
418
74
5
0
193,488
0
L
Anhur
6,554
468
68
5
0
271,096
2
W
Sun Wukong
9,552
682
139
10
0
274,477
1
L
Nu Wa
6,158
440
51
4
0
233,909
0
L
Ares
6,559
469
49
4
0
282,419
6
W
Bacchus
6,941
496
30
2
0
304,016
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role