Player Matchup

Thor
Thor
 
Thor
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
alesevic23
Merlin
Level 84
God Stats
16W - 14L
1,658 SR
Queue Stats
298W - 286L
1,524 Elo+
Party 3
Khepri
Khepri
pableras880
Khepri
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 113L
1,492 Elo+
Party 2
Amaterasu
Amaterasu
pajseroni
Amaterasu
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
258W - 248L
1,505 Elo+
Party 3
Neith
Neith
robertodiaz14
Neith
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
157W - 154L
1,525 Elo+
Party 2
Team Averages
Level 105
1,532 SR
1,509 Elo+

VS

Team Averages
Level 102
1,459 SR
1,490 Elo+
Baron Samedi
Baron Samedi
Blame2001ben
Baron Samedi
Level 43
God Stats
4W - 4L
1,535 SR
Queue Stats
31W - 47L
1,433 Elo+
Solo
Lancelot
Lancelot
El_Pipotor
Lancelot
Level 163
God Stats
1W - 4L
1,142 SR
Queue Stats
191W - 171L
1,503 Elo+
Party 1
Anhur
Anhur
F_Chocapic
Anhur
Level 128
God Stats
4W - 1L
1,537 SR
Queue Stats
39W - 37L
1,478 Elo+
Party 1
Sol
Sol
KErSOl
Sol
Level 46
God Stats
26W - 23L
1,582 SR
Queue Stats
78W - 68L
1,537 Elo+
Solo
King Arthur
King Arthur
volaastronzo
King Arthur
Level 128
God Stats
6W - 1L
1,500 SR
Queue Stats
22W - 18L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
1 / 1 / 0
5,127
513
2,832
7,233
2,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
alesevic23
Merlin
12
0 / 1 / 0
5,762
576
2,297
3,412
1,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
9
0 / 1 / 0
5,324
532
1,482
6,335
4,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
pajseroni
Amaterasu
10
0 / 2 / 1
5,502
550
3,610
8,751
5,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 1 / 0
4,960
496
5,300
5,453
1,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Blame2001ben
Baron Samedi
11
0 / 0 / 2
6,098
610
3,676
5,621
3,853
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
El_Pipotor
Lancelot
13
3 / 0 / 1
6,491
649
3,156
8,164
3,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
11
1 / 0 / 1
5,926
593
4,161
6,097
2,079
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
KErSOl
Sol
12
1 / 0 / 0
7,054
705
3,385
5,664
1,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

King Arthur
volaastronzo
King Arthur
12
1 / 1 / 2
6,989
699
5,407
7,892
5,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
1
Kills
6
6
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
1
0
1
W
Baron Samedi
Blame2001ben
Baron Samedi
0
0
2
1
W
Lancelot
El_Pipotor
Lancelot
3
0
1
3.5
W
Anhur
1
0
1
1.5
W
Sol
KErSOl
Sol
1
0
0
1
L
Merlin
alesevic23
Merlin
0
1
0
0
L
Khepri
0
1
0
0
L
Amaterasu
pajseroni
Amaterasu
0
2
1
0.25
L
0
1
0
0
W
King Arthur
volaastronzo
King Arthur
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,521
Damage
19,785
31,184
Taken
33,438
15,957
Mitigated
17,113
9,531
Healing
17,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
2,832
485
0
990
7,233
2,923
0
775
6,458
0
30,107
W
Baron Samedi
Blame2001ben
Baron Samedi
3,676
955
789
2,966
5,621
3,853
78
540
5,081
21,262
0
W
Lancelot
El_Pipotor
Lancelot
3,156
492
0
5,456
8,164
3,831
0
145
7,978
0
62,380
W
Anhur
4,161
2,700
0
3,101
6,097
2,079
558
938
5,159
0
49,835
W
Sol
KErSOl
Sol
3,385
985
0
2,966
5,664
1,906
1,237
2,152
3,512
49,148
2,794
L
Merlin
alesevic23
Merlin
2,297
201
0
1,000
3,412
1,421
0
2,451
961
42,699
0
L
Khepri
1,482
45
0
2,203
6,335
4,514
0
2,379
3,956
17,755
485
L
Amaterasu
pajseroni
Amaterasu
3,610
984
0
3,787
8,751
5,327
0
0
8,751
0
35,060
L
5,300
1,750
0
1,551
5,453
1,772
0
1,297
4,156
0
42,247
W
King Arthur
volaastronzo
King Arthur
5,407
521
0
2,258
7,892
5,444
0
0
7,470
0
48,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,675
Gold Earned
32,558
303
Minions Killed
400
0
Camps Cleared
0
1,034,986
Distance Traveled
1,111,894
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,127
513
60
6
0
226,525
4
W
Baron Samedi
6,098
610
31
3
0
199,385
4
W
Lancelot
6,491
649
96
10
0
274,081
0
W
Anhur
5,926
593
91
9
0
201,698
0
W
Sol
7,054
705
105
11
0
207,083
0
L
Merlin
5,762
576
94
9
0
201,793
2
L
Khepri
5,324
532
23
2
0
213,042
0
L
Amaterasu
5,502
550
58
6
0
203,549
0
L
Neith
4,960
496
68
7
0
190,077
0
W
King Arthur
6,989
699
77
8
0
229,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role