Player Matchup

Ymir
Ymir
Chapadoodle
Ymir
Level 128
God Stats
211W - 211L
1,576 SR
Queue Stats
371W - 351L
1,554 Elo+
Party 1
Zeus
Zeus
HuaQHuaQ
Zeus
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 26L
1,335 Elo+
Solo
Camazotz
Camazotz
JaCrispy35
Camazotz
Level 66
God Stats
4W - 3L
1,332 SR
Queue Stats
107W - 93L
1,478 Elo+
Solo
Loki
Loki
Vincenbaigo
Loki
Level 68
God Stats
24W - 16L
1,870 SR
Queue Stats
331W - 319L
1,468 Elo+
Solo
Charybdis
Charybdis
jacobhdezv
Charybdis
Level 80
God Stats
3W - 2L
1,500 SR
Queue Stats
122W - 116L
1,522 Elo+
Party 1
Team Averages
Level 81
1,556 SR
1,472 Elo+

VS

Team Averages
Level 81
1,599 SR
1,342 Elo+
Thor
Thor
CallingBeast477
Thor
Level 106
God Stats
24W - 21L
1,581 SR
Queue Stats
657W - 627L
1,454 Elo+
Solo
Surtr
Surtr
DTR-_-Swaggy
Surtr
Level 40
God Stats
3W - 5L
1,490 SR
Queue Stats
6W - 10L
1,355 Elo+
Solo
Olorun
Olorun
Dabigmac824
Olorun
Level 84
God Stats
2W - 4L
1,739 SR
Queue Stats
10W - 23L
1,228 Elo+
Solo
Martichoras
Martichoras
JOAOv-vG006
Martichoras
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 112L
1,233 Elo+
Solo
Zhong Kui
Zhong Kui
mccubbin
Zhong Kui
Level 123
God Stats
12W - 6L
1,683 SR
Queue Stats
303W - 315L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 5
8,024
573
5,137
8,856
5,484
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Zeus
12
2 / 0 / 1
7,616
544
3,676
5,231
1,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
JaCrispy35
Camazotz
13
5 / 0 / 3
8,283
592
8,197
10,339
5,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 1 / 1
7,498
536
3,070
10,908
4,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
jacobhdezv
Charybdis
12
6 / 1 / 2
8,133
581
7,798
10,341
3,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,727
481
2,296
10,233
3,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
0 / 3 / 0
5,338
381
3,393
6,756
3,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
12
0 / 2 / 0
7,229
516
3,753
8,225
3,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Martichoras
JOAOv-vG006
Martichoras
9
1 / 6 / 0
5,839
417
4,265
9,835
3,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Zhong Kui
mccubbin
Zhong Kui
9
1 / 3 / 1
5,903
422
4,859
11,936
8,713
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
15
Kills
3
3
Deaths
15
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
1
1
5
3.5
L
0
3
0
0
L
Olorun
0
2
0
0
W
Zeus
2
0
1
2.5
L
Martichoras
JOAOv-vG006
Martichoras
1
6
0
0.17
W
Camazotz
JaCrispy35
Camazotz
5
0
3
6.5
W
1
1
1
1.5
W
Charybdis
jacobhdezv
Charybdis
6
1
2
7
L
Zhong Kui
mccubbin
Zhong Kui
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,878
Damage
18,566
45,675
Taken
46,985
20,427
Mitigated
23,072
11,533
Healing
9,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,296
549
0
3,709
10,233
3,790
0
914
9,319
0
51,653
W
5,137
1,446
0
1,882
8,856
5,484
613
1,450
7,406
38,195
2,502
L
3,393
1,711
0
1,171
6,756
3,298
0
0
6,756
493
17,916
L
Olorun
3,753
1,721
40
1,918
8,225
3,665
619
2,640
5,585
49,555
3,597
W
Zeus
3,676
221
0
1,443
5,231
1,682
518
1,940
3,291
50,689
908
L
Martichoras
JOAOv-vG006
Martichoras
4,265
943
0
231
9,835
3,606
96
1,907
7,928
0
29,725
W
Camazotz
JaCrispy35
Camazotz
8,197
2,165
0
4,205
10,339
5,112
287
2,312
7,703
0
45,316
W
3,070
573
0
1,050
10,908
4,401
0
2,295
8,575
0
62,546
W
Charybdis
jacobhdezv
Charybdis
7,798
4,050
0
2,953
10,341
3,748
1,182
1,226
9,115
0
59,230
L
Zhong Kui
mccubbin
Zhong Kui
4,859
342
0
2,235
11,936
8,713
0
3,170
8,766
30,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,554
Gold Earned
31,036
413
Minions Killed
282
0
Camps Cleared
0
1,359,897
Distance Traveled
1,164,037
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,727
481
76
5
0
285,332
2
W
Ymir
8,024
573
61
4
0
244,238
2
L
Surtr
5,338
381
24
2
0
151,877
1
L
Olorun
7,229
516
95
7
0
244,930
0
W
Zeus
7,616
544
102
7
0
252,275
0
L
Martichoras
5,839
417
51
4
0
221,695
0
W
Camazotz
8,283
592
78
6
0
289,064
0
W
Loki
7,498
536
95
7
0
305,181
0
W
Charybdis
8,133
581
77
6
0
269,139
0
L
Zhong Kui
5,903
422
36
3
0
260,203
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role