Player Matchup

Izanami
Izanami
BKx4
Izanami
Level 19
God Stats
3W - 1L
1,505 SR
Queue Stats
4W - 4L
1,316 Elo+
Party 1
Eset
Eset
Gorguts40000
Eset
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
84W - 66L
1,592 Elo+
Solo
Nemesis
Nemesis
MrPlane
Nemesis
Level 92
God Stats
4W - 1L
1,150 SR
Queue Stats
22W - 19L
1,510 Elo+
Party 1
Sun Wukong
Sun Wukong
jdrich10
Sun Wukong
Level 105
God Stats
3W - 4L
1,546 SR
Queue Stats
24W - 20L
1,477 Elo+
Party 1
Atlas
Atlas
theslimshadylp
Atlas
Level 51
God Stats
23W - 14L
1,533 SR
Queue Stats
239W - 224L
1,384 Elo+
Solo
Team Averages
Level 71
1,447 SR
1,456 Elo+

VS

Team Averages
Level 80
1,370 SR
1,431 Elo+
Ravana
Ravana
 
Ravana
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
LordLovis
Xbalanque
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,538 Elo+
Solo
Sol
Sol
SkoDix BounTy
Sol
Level 60
God Stats
1W - 3L
1,171 SR
Queue Stats
55W - 97L
1,366 Elo+
Party 2
Chaac
Chaac
TTV XxBRZRKRxX
Chaac
Level 27
God Stats
2W - 4L
1,358 SR
Queue Stats
67W - 115L
1,302 Elo+
Party 2
Gilgamesh
Gilgamesh
TheButtonBasher2
Gilgamesh
Level 108
God Stats
2W - 4L
1,321 SR
Queue Stats
60W - 63L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BKx4
Izanami
11
6 / 2 / 3
7,031
639
7,331
6,281
2,420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 0 / 6
6,311
574
8,579
6,968
2,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
MrPlane
Nemesis
13
5 / 0 / 3
7,054
641
4,996
7,010
3,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
jdrich10
Sun Wukong
12
9 / 0 / 1
7,829
712
8,700
7,822
4,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
5 / 0 / 8
7,117
647
5,526
9,307
7,669
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
2 / 2 / 0
5,814
529
5,516
8,913
4,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
LordLovis
Xbalanque
6
0 / 11 / 0
4,237
385
3,766
12,356
3,135
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 3 / 0
4,843
440
5,535
6,613
2,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

6
0 / 7 / 0
4,499
409
830
8,766
4,940
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
7
0 / 4 / 0
4,767
433
4,182
12,948
7,517
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
2
27
Kills
2
2
Deaths
27
21
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
2
2
0
1
W
Izanami
BKx4
Izanami
6
2
3
3.75
W
2
0
6
5
L
Xbalanque
LordLovis
Xbalanque
0
11
0
0
W
Nemesis
MrPlane
Nemesis
5
0
3
6.5
L
0
3
0
0
L
0
7
0
0
L
Gilgamesh
0
4
0
0
W
Sun Wukong
jdrich10
Sun Wukong
9
0
1
9.5
W
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,132
Damage
19,829
37,388
Taken
49,596
20,419
Mitigated
21,985
8,795
Healing
6,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
5,516
1,402
0
1,043
8,913
4,233
0
3,134
5,612
0
43,299
W
Izanami
BKx4
Izanami
7,331
6,207
0
1,040
6,281
2,420
1,892
0
6,281
0
57,123
W
8,579
807
149
1,858
6,968
2,812
194
3,436
3,532
36,651
953
L
Xbalanque
LordLovis
Xbalanque
3,766
2,055
0
1,067
12,356
3,135
0
3,251
8,959
0
16,007
W
Nemesis
MrPlane
Nemesis
4,996
3,048
0
1,077
7,010
3,156
0
637
6,373
0
59,238
L
5,535
1,694
0
1,265
6,613
2,160
0
3,620
2,553
27,887
808
L
830
468
0
358
8,766
4,940
0
0
8,766
0
13,879
L
Gilgamesh
4,182
1,055
238
2,760
12,948
7,517
0
2,970
9,908
0
18,234
W
Sun Wukong
jdrich10
Sun Wukong
8,700
2,409
0
1,980
7,822
4,362
448
329
7,493
0
53,631
W
5,526
1,996
269
2,422
9,307
7,669
30
903
8,404
17,446
720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,342
Gold Earned
24,160
375
Minions Killed
169
0
Camps Cleared
0
1,117,858
Distance Traveled
1,016,653
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,814
529
64
6
0
243,077
0
W
Izanami
7,031
639
106
10
0
199,419
0
W
Eset
6,311
574
56
5
0
205,781
0
L
Xbalanque
4,237
385
26
2
0
197,383
0
W
Nemesis
7,054
641
119
11
0
272,852
0
L
Sol
4,843
440
44
4
0
185,471
0
L
Chaac
4,499
409
19
2
0
171,560
0
L
Gilgamesh
4,767
433
16
1
0
219,162
0
W
Sun Wukong
7,829
712
72
7
0
224,040
0
W
Atlas
7,117
647
22
2
0
215,766
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role