Player Matchup

Hun Batz
Hun Batz
Bronze V
Chief Chungus50
Hun Batz
Bronze V
Level 64
God Stats
1W - 4L
1,356 SR
Queue Stats
4W - 13L
1,222 MMR
Solo
Chronos
Chronos
Silver I
TheB4r0n
Chronos
Silver I
Level 142
God Stats
11W - 13L
1,438 SR
Queue Stats
176W - 194L
1,435 MMR
Solo
Guan Yu
Guan Yu
Bronze I
XxRUFIEEEEEEOxX
Guan Yu
Bronze I
Level 144
God Stats
1W - 2L
1,473 SR
Queue Stats
52W - 88L
404 MMR
Solo
Bacchus
Bacchus
Bronze III
revngeful
Bacchus
Bronze III
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,146 MMR
Solo
Heimdallr
Heimdallr
Bronze I
theretrogamer777
Heimdallr
Bronze I
Level 123
God Stats
1W - 3L
1,305 SR
Queue Stats
276W - 326L
492 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 115
1,415 SR
940 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 155
1,496 SR
959 MMR
Horus
Horus
Silver IV
BIGGFOOOT
Horus
Silver IV
Level 167
God Stats
25W - 17L
1,489 SR
Queue Stats
361W - 404L
637 MMR
Solo
Zhong Kui
Zhong Kui
Silver V
MajinVegeta06
Zhong Kui
Silver V
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 73L
683 MMR
Solo
Cupid
Cupid
Gold V
STRIKINGTIGER14
Cupid
Gold V
Level 147
God Stats
1W - 4L
1,574 SR
Queue Stats
29W - 46L
1,337 MMR
Party 1
Chang'e
Chang'e
Gold I
Sir Krakenzz
Chang'e
Gold I
Level 158
God Stats
3W - 2L
1,552 SR
Queue Stats
177W - 175L
1,539 MMR
Party 1
Anubis
Anubis
Silver V
TX Endwood
Anubis
Silver V
Level 174
God Stats
21W - 38L
1,367 SR
Queue Stats
477W - 519L
598 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
14
2 / 4 / 0
7,512
501
5,633
14,412
5,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
TheB4r0n
Chronos
13
1 / 3 / 0
7,408
494
10,343
13,250
4,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

12
1 / 0 / 2
6,995
466
1,640
11,514
9,924
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bacchus
revngeful
Bacchus
8
0 / 4 / 1
5,897
393
3,771
11,934
7,732
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
12
1 / 4 / 0
7,024
468
5,907
11,709
4,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AwilixBake KujiraHachimanBellona

VS

Bans
OsirisArachneGaneshaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BIGGFOOOT
Horus
10
0 / 1 / 5
6,948
463
4,568
10,768
9,231
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Zhong Kui
MajinVegeta06
Zhong Kui
14
2 / 1 / 2
8,421
561
9,997
9,587
8,095
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
4 / 1 / 2
9,414
628
9,191
10,588
4,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chang'e
Sir Krakenzz
Chang'e
16
3 / 2 / 3
8,929
595
11,478
11,236
5,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Anubis
TX Endwood
Anubis
16
6 / 0 / 1
8,834
589
7,218
8,066
4,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
5
Kills
15
15
Deaths
5
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Horus
BIGGFOOOT
Horus
0
1
5
2.5
L
Hun Batz
2
4
0
0.5
W
Zhong Kui
MajinVegeta06
Zhong Kui
2
1
2
3
W
4
1
2
5
W
Chang'e
Sir Krakenzz
Chang'e
3
2
3
2.25
W
Anubis
TX Endwood
Anubis
6
0
1
6.5
L
Chronos
TheB4r0n
Chronos
1
3
0
0.33
L
1
0
2
2
L
Bacchus
revngeful
Bacchus
0
4
1
0.13
L
Heimdallr
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,294
Damage
42,452
62,819
Taken
50,245
32,083
Mitigated
31,679
12,675
Healing
28,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
BIGGFOOOT
Horus
4,568
2,044
970
3,891
10,768
9,231
23
3,505
7,263
0
14,842
L
Hun Batz
5,633
2,701
0
1,664
14,412
5,597
0
5,897
8,515
0
64,172
W
Zhong Kui
MajinVegeta06
Zhong Kui
9,997
2,116
0
5,764
9,587
8,095
1,037
1,170
8,417
57,562
5,434
W
9,191
4,009
0
6,037
10,588
4,945
419
992
9,596
0
74,590
W
Chang'e
Sir Krakenzz
Chang'e
11,478
1,174
714
5,017
11,236
5,296
0
6,501
4,735
79,386
3,065
W
Anubis
TX Endwood
Anubis
7,218
144
0
5,887
8,066
4,112
0
1,907
6,159
81,456
745
L
Chronos
TheB4r0n
Chronos
10,343
5,998
0
3,941
13,250
4,067
0
10,151
3,099
62,278
2,456
L
1,640
171
296
2,024
11,514
9,924
0
5,470
6,044
0
31,367
L
Bacchus
revngeful
Bacchus
3,771
922
0
2,100
11,934
7,732
0
6,106
5,828
17,717
0
L
Heimdallr
5,907
2,037
0
2,650
11,709
4,763
0
84
11,625
0
42,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,836
Gold Earned
42,546
383
Minions Killed
496
0
Camps Cleared
0
1,334,678
Distance Traveled
1,542,720
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,948
463
15
1
0
352,126
1
L
Hun Batz
7,512
501
105
7
0
299,118
1
W
Zhong Kui
8,421
561
99
7
0
229,987
0
W
Cupid
9,414
628
132
9
0
335,934
0
W
Chang'e
8,929
595
132
9
0
283,691
2
W
Anubis
8,834
589
118
8
0
340,982
12
L
Chronos
7,408
494
120
8
0
235,676
0
L
Guan Yu
6,995
466
64
4
0
287,271
4
L
Bacchus
5,897
393
19
1
0
260,588
0
L
Heimdallr
7,024
468
75
5
0
252,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role