Player Matchup

Bellona
Bellona
BSL95
Bellona
Level 126
God Stats
1W - 3L
1,154 SR
Queue Stats
186W - 186L
1,521 Elo+
Solo
Loki
Loki
BiStormZ
Loki
Level 66
God Stats
3W - 0L
1,458 SR
Queue Stats
48W - 46L
1,324 Elo+
Solo
Bacchus
Bacchus
DaScubaDM
Bacchus
Level 69
God Stats
7W - 2L
1,871 SR
Queue Stats
118W - 105L
1,531 Elo+
Solo
Hou Yi
Hou Yi
Elusive1170
Hou Yi
Level 225
God Stats
9W - 10L
1,437 SR
Queue Stats
425W - 401L
1,520 Elo+
Party 1
Ganesha
Ganesha
IISp
Ganesha
Level 26
God Stats
2W - 2L
1,400 SR
Queue Stats
59W - 57L
1,507 Elo+
Party 1
Team Averages
Level 102
1,464 SR
1,480 Elo+

VS

Team Averages
Level 113
1,476 SR
1,528 Elo+
Skadi
Skadi
FlashxNinja
Skadi
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 85L
1,564 Elo+
Party 2
Achilles
Achilles
Refraghr
Achilles
Level 77
God Stats
3W - 4L
1,507 SR
Queue Stats
48W - 65L
1,434 Elo+
Solo
Sylvanus
Sylvanus
Twins that Wins
Sylvanus
Level 143
God Stats
0W - 1L
1,605 SR
Queue Stats
12W - 10L
1,575 Elo+
Solo
Janus
Janus
sbohembellona
Janus
Level 62
God Stats
1W - 5L
1,465 SR
Queue Stats
73W - 72L
1,501 Elo+
Solo
Hun Batz
Hun Batz
vI SuRReal lv
Hun Batz
Level 136
God Stats
0W - 2L
1,303 SR
Queue Stats
82W - 86L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BSL95
Bellona
7
0 / 1 / 0
4,278
713
2,748
5,026
4,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate

Breastplate

+20
Physical Protection

Loki
7
3 / 0 / 1
4,446
741
2,166
3,332
947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bacchus
DaScubaDM
Bacchus
8
2 / 0 / 3
4,613
769
3,873
1,724
907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hou Yi
8
2 / 0 / 0
4,109
685
3,848
4,778
1,586
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
IISp
Ganesha
7
0 / 1 / 2
4,290
715
1,504
6,468
3,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 0
3,700
617
4,386
4,708
1,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Achilles
Refraghr
Achilles
8
1 / 0 / 0
4,313
719
2,184
4,529
1,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sylvanus
7
0 / 1 / 1
4,244
707
2,461
4,383
2,562
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

5
0 / 4 / 0
3,476
579
264
3,709
1,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
vI SuRReal lv
Hun Batz
8
0 / 1 / 1
3,966
661
458
4,879
1,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
7
Kills
2
2
Deaths
7
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bellona
BSL95
Bellona
0
1
0
0
W
Loki
3
0
1
3.5
W
Bacchus
DaScubaDM
Bacchus
2
0
3
3.5
W
Hou Yi
2
0
0
2
L
1
1
0
1
W
Ganesha
IISp
Ganesha
0
1
2
1
L
Achilles
Refraghr
Achilles
1
0
0
1
L
Sylvanus
0
1
1
0.5
L
0
4
0
0
L
Hun Batz
vI SuRReal lv
Hun Batz
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,139
Damage
9,753
21,328
Taken
22,208
11,456
Mitigated
8,763
7,199
Healing
8,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BSL95
Bellona
2,748
800
0
1,472
5,026
4,161
0
0
4,691
0
22,913
W
Loki
2,166
670
0
1,525
3,332
947
0
92
3,240
0
20,447
W
Bacchus
DaScubaDM
Bacchus
3,873
450
0
613
1,724
907
0
186
1,524
18,668
627
W
Hou Yi
3,848
2,012
0
1,657
4,778
1,586
0
1,102
3,676
0
27,469
L
4,386
1,926
0
835
4,708
1,514
0
918
3,786
0
29,288
W
Ganesha
IISp
Ganesha
1,504
224
0
1,932
6,468
3,855
0
1,063
5,405
14,097
0
L
Achilles
Refraghr
Achilles
2,184
231
0
2,847
4,529
1,993
0
0
4,196
0
21,474
L
Sylvanus
2,461
952
724
1,267
4,383
2,562
0
980
3,359
14,225
1,385
L
264
31
0
292
3,709
1,077
0
2,192
1,245
8,491
1,439
L
Hun Batz
vI SuRReal lv
Hun Batz
458
51
0
2,598
4,879
1,617
0
779
3,990
0
23,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,736
Gold Earned
19,699
177
Minions Killed
186
0
Camps Cleared
0
696,596
Distance Traveled
578,825
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
4,278
713
43
7
0
106,375
0
W
Loki
4,446
741
38
6
0
161,388
0
W
Bacchus
4,613
769
29
5
0
155,492
0
W
Hou Yi
4,109
685
67
11
0
119,146
0
L
Skadi
3,700
617
38
6
0
113,916
0
W
Ganesha
4,290
715
0
0
0
154,195
1
L
Achilles
4,313
719
47
8
0
132,943
0
L
Sylvanus
4,244
707
26
4
0
103,767
0
L
Janus
3,476
579
22
4
0
86,676
0
L
Hun Batz
3,966
661
53
9
0
141,523
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role