Player Matchup

Sun Wukong
Sun Wukong
Platinum IV
AP3M4N
Sun Wukong
Platinum IV
Level 228
God Stats
20W - 16L
1,627 SR
Queue Stats
310W - 307L
1,757 MMR
Solo
Zeus
Zeus
Platinum II
JsnB
Zeus
Platinum II
Level 117
God Stats
70W - 43L
1,686 SR
Queue Stats
158W - 147L
1,809 MMR
Solo
Artemis
Artemis
Platinum I
MANdingoAlbino
Artemis
Platinum I
Level 157
God Stats
42W - 47L
1,583 SR
Queue Stats
92W - 82L
1,846 MMR
Solo
Cliodhna
Cliodhna
Gold I
Rosentau
Cliodhna
Gold I
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 101L
1,749 MMR
Solo
Xing Tian
Xing Tian
Gold I
Saruniks
Xing Tian
Gold I
Level 137
God Stats
37W - 25L
1,768 SR
Queue Stats
85W - 78L
1,761 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 159
1,633 SR
1,785 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 131
1,609 SR
1,785 MMR
Geb
Geb
Platinum IV
BaraQuan
Geb
Platinum IV
Level 200
God Stats
10W - 12L
1,543 SR
Queue Stats
120W - 112L
1,721 MMR
Solo
Hou Yi
Hou Yi
Platinum V
CallMeBаmbi
Hou Yi
Platinum V
Level 108
God Stats
12W - 12L
1,940 SR
Queue Stats
41W - 51L
1,772 MMR
Solo
Ravana
Ravana
Platinum III
Carlosrl7
Ravana
Platinum III
Level 101
God Stats
3W - 7L
1,343 SR
Queue Stats
131W - 119L
1,860 MMR
Party 1
Mulan
Mulan
Gold V
LuchoGzl
Mulan
Gold V
Level 126
God Stats
0W - 2L
1,508 SR
Queue Stats
16W - 16L
1,713 MMR
Solo
Agni
Agni
Platinum IV
Pabloxd015
Agni
Platinum IV
Level 119
God Stats
24W - 14L
1,713 SR
Queue Stats
130W - 119L
1,860 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AP3M4N
Sun Wukong
9
1 / 0 / 1
5,000
714
3,067
5,726
3,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
JsnB
Zeus
9
0 / 0 / 0
4,936
705
2,875
1,993
682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

8
2 / 1 / 0
4,624
661
2,789
5,870
1,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cliodhna
Rosentau
Cliodhna
8
1 / 2 / 0
4,152
593
1,926
6,230
1,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Xing Tian
Saruniks
Xing Tian
6
0 / 1 / 1
4,171
596
1,128
7,502
3,337
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
ThorKaliAthenaTsukuyomi

VS

Bans
KuzenboOsirisErlang ShenBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,787
398
0
0
0
Hou Yi
8
2 / 2 / 0
3,984
569
5,379
5,193
1,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Ravana
Carlosrl7
Ravana
8
2 / 0 / 0
4,434
633
1,792
3,075
1,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
LuchoGzl
Mulan
7
0 / 2 / 0
3,989
570
2,760
6,208
4,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

8
0 / 0 / 0
4,285
612
1,711
3,263
1,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
4
4
Kills
4
4
Deaths
4
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AP3M4N
Sun Wukong
1
0
1
1.5
L
0
0
0
0
L
Hou Yi
2
2
0
1
L
Ravana
Carlosrl7
Ravana
2
0
0
2
W
Zeus
JsnB
Zeus
0
0
0
0
L
Mulan
LuchoGzl
Mulan
0
2
0
0
W
2
1
0
2
L
0
0
0
0
W
Cliodhna
Rosentau
Cliodhna
1
2
0
0.5
W
Xing Tian
Saruniks
Xing Tian
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,785
Damage
11,642
27,321
Taken
17,739
10,858
Mitigated
8,452
9,840
Healing
3,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AP3M4N
Sun Wukong
3,067
632
0
2,087
5,726
3,062
0
0
5,726
0
35,026
L
0
0
0
0
0
0
0
0
0
0
0
L
Hou Yi
5,379
3,079
0
967
5,193
1,618
0
707
4,486
0
23,170
L
Ravana
Carlosrl7
Ravana
1,792
304
0
717
3,075
1,220
0
725
2,350
0
26,333
W
Zeus
JsnB
Zeus
2,875
392
0
846
1,993
682
0
1,022
845
37,844
625
L
Mulan
LuchoGzl
Mulan
2,760
627
0
1,362
6,208
4,603
0
0
6,208
0
23,165
W
2,789
980
0
1,763
5,870
1,916
0
0
5,870
0
28,071
L
1,711
223
0
500
3,263
1,011
0
2,553
710
26,099
0
W
Cliodhna
Rosentau
Cliodhna
1,926
291
0
2,835
6,230
1,861
0
0
6,230
0
25,643
W
Xing Tian
Saruniks
Xing Tian
1,128
209
596
1,713
7,502
3,337
0
499
6,939
13,247
1,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,883
Gold Earned
19,479
242
Minions Killed
183
0
Camps Cleared
0
703,074
Distance Traveled
572,333
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,000
714
61
9
0
142,693
0
L
Geb
2,787
398
0
0
0
61
0
L
Hou Yi
3,984
569
30
4
0
126,609
0
L
Ravana
4,434
633
55
8
0
168,056
0
W
Zeus
4,936
705
80
11
0
140,816
3
L
Mulan
3,989
570
48
7
0
131,294
0
W
Artemis
4,624
661
41
6
0
122,732
0
L
Agni
4,285
612
50
7
0
146,313
2
W
Cliodhna
4,152
593
48
7
0
156,501
0
W
Xing Tian
4,171
596
12
2
0
140,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role