Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Mitzuki-se97
Charon
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
203W - 201L
1,414 Elo+
Solo
Chang'e
Chang'e
NuclearJellie
Chang'e
Level 129
God Stats
1W - 3L
1,295 SR
Queue Stats
235W - 241L
1,509 Elo+
Solo
Thoth
Thoth
Oldman_Leo74
Thoth
Level 159
God Stats
6W - 5L
1,474 SR
Queue Stats
525W - 630L
1,395 Elo+
Solo
Hou Yi
Hou Yi
estefano03
Hou Yi
Level 129
God Stats
0W - 1L
1,947 SR
Queue Stats
28W - 24L
1,572 Elo+
Solo
Team Averages
Level 134
1,543 SR
1,478 Elo+

VS

Team Averages
Level 147
1,578 SR
1,798 Elo+
Fenrir
Fenrir
AaronMetallica
Fenrir
Level 198
God Stats
3W - 1L
1,572 SR
Queue Stats
54W - 55L
1,530 Elo+
Party 1
Terra
Terra
diegosuazo093
Terra
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 83L
1,463 Elo+
Solo
Rama
Rama
donkatsu999
Rama
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
151W - 24L
1,987 Elo+
Party 1
Raijin
Raijin
gannna30
Raijin
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
189W - 18L
2,018 Elo+
Party 1
Sun Wukong
Sun Wukong
rovelR
Sun Wukong
Level 127
God Stats
3W - 3L
1,819 SR
Queue Stats
149W - 18L
1,990 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
0 / 1 / 4
5,571
929
2,760
4,875
4,838
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charon
7
0 / 4 / 1
4,945
824
2,118
5,846
2,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
11
1 / 1 / 3
5,768
961
4,020
7,928
3,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

11
2 / 0 / 1
5,697
950
4,405
1,757
845
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hou Yi
estefano03
Hou Yi
11
1 / 1 / 1
5,882
980
3,150
3,963
1,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 2
6,130
1,022
2,862
4,068
2,604
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
1 / 0 / 5
5,939
990
2,165
3,711
3,349
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

9
0 / 1 / 5
5,429
905
2,695
3,225
1,409
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Raijin
gannna30
Raijin
11
2 / 1 / 5
5,878
980
8,978
5,103
2,917
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
rovelR
Sun Wukong
10
0 / 1 / 7
5,676
946
4,896
5,139
5,376
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
4
Kills
7
7
Deaths
4
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
1
4
2
W
4
1
2
5
L
Charon
0
4
1
0.13
L
Chang'e
1
1
3
2.5
L
2
0
1
2.5
W
1
0
5
3.5
W
0
1
5
2.5
L
Hou Yi
estefano03
Hou Yi
1
1
1
1.5
W
Raijin
gannna30
Raijin
2
1
5
4.5
W
Sun Wukong
rovelR
Sun Wukong
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,453
Damage
21,596
24,369
Taken
21,246
13,214
Mitigated
15,655
9,773
Healing
8,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,760
209
365
467
4,875
4,838
0
1,172
3,703
3,126
1,372
W
2,862
511
0
666
4,068
2,604
0
2,206
1,862
0
3,635
L
Charon
2,118
203
0
133
5,846
2,862
0
2,302
3,544
5,658
0
L
Chang'e
4,020
247
3,511
4,614
7,928
3,090
0
3,374
4,554
11,709
0
L
4,405
93
184
144
1,757
845
0
1,532
225
11,876
502
W
2,165
311
2,226
809
3,711
3,349
0
1,659
2,052
2,508
802
W
2,695
1,814
268
585
3,225
1,409
120
2,214
1,011
0
9,984
L
Hou Yi
estefano03
Hou Yi
3,150
977
30
325
3,963
1,579
0
2,236
1,727
0
11,307
W
Raijin
gannna30
Raijin
8,978
490
679
1,056
5,103
2,917
123
3,209
1,894
21,937
621
W
Sun Wukong
rovelR
Sun Wukong
4,896
269
961
788
5,139
5,376
0
3,025
2,114
0
11,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,863
Gold Earned
29,052
61
Minions Killed
60
0
Camps Cleared
0
533,977
Distance Traveled
617,904
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,571
929
5
1
0
98,282
0
W
Fenrir
6,130
1,022
4
1
0
127,358
0
L
Charon
4,945
824
2
0
0
86,595
0
L
Chang'e
5,768
961
13
2
0
125,238
0
L
Thoth
5,697
950
12
2
0
112,022
0
W
Terra
5,939
990
3
1
0
125,298
0
W
Rama
5,429
905
20
3
0
106,246
0
L
Hou Yi
5,882
980
29
5
0
111,840
0
W
Raijin
5,878
980
19
3
0
112,895
0
W
Sun Wukong
5,676
946
14
2
0
146,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role