Player Matchup

Hachiman
Hachiman
BOOGIEOOGIE545
Hachiman
Level 68
God Stats
3W - 2L
1,411 SR
Queue Stats
164W - 143L
1,516 Elo+
Party 2
Sun Wukong
Sun Wukong
IxARTHURxI
Sun Wukong
Level 67
God Stats
1W - 3L
1,360 SR
Queue Stats
113W - 95L
1,545 Elo+
Party 2
Zhong Kui
Zhong Kui
Raneldor
Zhong Kui
Level 78
God Stats
4W - 2L
1,568 SR
Queue Stats
163W - 142L
1,537 Elo+
Party 2
Team Averages
Level 71
1,446 SR
1,533 Elo+

VS

Team Averages
Level 119
1,611 SR
1,500 Elo+
Hel
Hel
Flameman360
Hel
Level 117
God Stats
0W - 1L
1,832 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Surtr
Surtr
SevenCart204500
Surtr
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thanatos
Thanatos
bobaloob
Thanatos
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
12
3 / 0 / 9
7,056
882
6,377
2,729
745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Sun Wukong
IxARTHURxI
Sun Wukong
12
7 / 0 / 5
8,037
1,005
6,443
7,343
4,743
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Zhong Kui
Raneldor
Zhong Kui
11
2 / 1 / 9
6,945
868
7,178
6,779
4,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,382
673
2,088
7,408
2,820
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
0 / 3 / 1
5,584
698
2,791
8,021
6,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
bobaloob
Thanatos
9
1 / 5 / 0
5,529
691
4,633
7,463
2,979
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
12
Kills
1
1
Deaths
12
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hachiman
3
0
9
7.5
L
0
4
1
0.13
W
Sun Wukong
IxARTHURxI
Sun Wukong
7
0
5
9.5
W
Zhong Kui
Raneldor
Zhong Kui
2
1
9
6.5
L
0
3
1
0.17
L
Thanatos
bobaloob
Thanatos
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,998
Damage
9,512
16,851
Taken
22,892
10,224
Mitigated
12,213
5,592
Healing
6,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
6,377
3,285
0
638
2,729
745
499
344
2,347
0
23,024
L
2,088
60
1,200
1,438
7,408
2,820
0
2,555
4,822
15,767
0
W
Sun Wukong
IxARTHURxI
Sun Wukong
6,443
1,364
0
2,881
7,343
4,743
772
953
6,150
0
26,908
W
Zhong Kui
Raneldor
Zhong Kui
7,178
1,106
0
2,073
6,779
4,736
1,377
930
5,774
26,799
5,375
L
2,791
842
0
1,183
8,021
6,414
0
2,235
5,765
317
15,977
L
Thanatos
bobaloob
Thanatos
4,633
487
0
2,494
7,463
2,979
0
2,119
5,330
0
12,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,038
Gold Earned
16,495
126
Minions Killed
79
0
Camps Cleared
0
471,300
Distance Traveled
424,177
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,056
882
29
4
0
134,803
0
L
Hel
5,382
673
26
3
0
140,149
0
W
Sun Wukong
8,037
1,005
47
6
0
187,524
0
W
Zhong Kui
6,945
868
50
6
0
148,973
0
L
Surtr
5,584
698
37
5
0
140,915
0
L
Thanatos
5,529
691
16
2
0
143,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role