Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
AgeofSteam
Zeus
Level 170
God Stats
29W - 29L
1,601 SR
Queue Stats
49W - 57L
1,451 Elo+
Solo
Bastet
Bastet
DayyVibes
Bastet
Level 138
God Stats
25W - 17L
1,593 SR
Queue Stats
195W - 205L
1,532 Elo+
Party 2
Neith
Neith
SlapDaTreesh
Neith
Level 129
God Stats
16W - 11L
1,572 SR
Queue Stats
263W - 279L
1,486 Elo+
Party 2
Scylla
Scylla
filiboy
Scylla
Level 123
God Stats
170W - 147L
1,641 SR
Queue Stats
213W - 205L
1,605 Elo+
Solo
Team Averages
Level 143
1,581 SR
1,515 Elo+

VS

Team Averages
Level 125
1,558 SR
1,561 Elo+
Neith
Neith
Mr Bamboozeled
Neith
Level 149
God Stats
2W - 1L
1,715 SR
Queue Stats
33W - 18L
1,549 Elo+
Solo
King Arthur
King Arthur
NerdyWonder
King Arthur
Level 101
God Stats
3W - 5L
1,576 SR
Queue Stats
51W - 37L
1,574 Elo+
Party 1
Persephone
Persephone
Stokes1590
Persephone
Level 134
God Stats
1W - 4L
1,500 SR
Queue Stats
354W - 353L
1,567 Elo+
Solo
Baron Samedi
Baron Samedi
Wizardsblade
Baron Samedi
Level 140
God Stats
31W - 28L
1,583 SR
Queue Stats
205W - 217L
1,523 Elo+
Solo
Izanami
Izanami
ltslevi
Izanami
Level 103
God Stats
4W - 5L
1,418 SR
Queue Stats
52W - 42L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
0 / 0 / 7
7,643
1,274
2,577
7,450
7,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
2 / 1 / 4
6,965
1,161
7,638
3,614
1,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bastet
DayyVibes
Bastet
12
2 / 0 / 4
7,135
1,189
11,148
6,758
4,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

12
2 / 0 / 4
7,153
1,192
5,163
2,610
1,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
filiboy
Scylla
12
2 / 1 / 5
7,055
1,176
5,879
3,323
1,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

362

VS

Team 2 Tickets

318

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
6,389
1,065
2,342
3,247
1,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
NerdyWonder
King Arthur
11
0 / 3 / 1
6,325
1,054
6,154
11,068
9,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Persephone
Stokes1590
Persephone
12
1 / 0 / 0
7,188
1,198
5,172
4,791
1,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Wizardsblade
Baron Samedi
11
0 / 3 / 1
6,448
1,075
5,091
8,309
4,771
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Izanami
ltslevi
Izanami
11
0 / 2 / 1
6,379
1,063
2,963
7,429
2,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
8
Kills
2
2
Deaths
8
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
7
3.5
W
2
1
4
4
W
Bastet
DayyVibes
Bastet
2
0
4
4
L
1
0
0
1
L
King Arthur
NerdyWonder
King Arthur
0
3
1
0.17
W
2
0
4
4
L
Persephone
Stokes1590
Persephone
1
0
0
1
L
Baron Samedi
Wizardsblade
Baron Samedi
0
3
1
0.17
W
Scylla
filiboy
Scylla
2
1
5
4.5
L
Izanami
ltslevi
Izanami
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,405
Damage
21,722
23,755
Taken
34,844
15,681
Mitigated
19,305
4,405
Healing
4,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
2,577
183
0
947
7,450
7,696
0
3,429
4,021
13,035
0
W
7,638
917
0
320
3,614
1,471
0
1,794
1,820
14,016
0
W
Bastet
DayyVibes
Bastet
11,148
2,879
0
2,507
6,758
4,082
0
2,881
3,877
0
16,926
L
2,342
354
0
1,226
3,247
1,028
0
1,208
1,821
0
8,166
L
King Arthur
NerdyWonder
King Arthur
6,154
759
0
273
11,068
9,069
0
4,303
6,259
0
11,690
W
5,163
2,022
0
523
2,610
1,138
0
516
2,094
0
22,612
L
Persephone
Stokes1590
Persephone
5,172
306
0
438
4,791
1,830
0
2,080
2,515
21,683
0
L
Baron Samedi
Wizardsblade
Baron Samedi
5,091
208
848
1,476
8,309
4,771
0
4,173
3,860
17,825
0
W
Scylla
filiboy
Scylla
5,879
213
0
108
3,323
1,294
0
1,643
1,680
16,898
0
L
Izanami
ltslevi
Izanami
2,963
1,816
0
475
7,429
2,607
0
3,580
3,601
0
11,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,951
Gold Earned
32,729
136
Minions Killed
131
6
Camps Cleared
5
644,608
Distance Traveled
504,617
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,643
1,274
1
0
0
118,719
0
W
Zeus
6,965
1,161
21
4
2
122,955
0
W
Bastet
7,135
1,189
20
3
2
147,112
0
L
Neith
6,389
1,065
9
2
0
64,708
0
L
King Arthur
6,325
1,054
10
2
0
117,363
0
W
Neith
7,153
1,192
62
10
1
123,185
0
L
Persephone
7,188
1,198
58
10
1
111,403
0
L
Baron Samedi
6,448
1,075
29
5
2
108,479
0
W
Scylla
7,055
1,176
32
5
1
132,637
0
L
Izanami
6,379
1,063
25
4
2
102,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role