Player Matchup

Ymir
Ymir
Christlxk
Ymir
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,363 Elo+
Party 2
Anubis
Anubis
Im__DanixX
Anubis
Level 141
God Stats
1W - 2L
1,670 SR
Queue Stats
61W - 71L
1,448 Elo+
Party 2
Fenrir
Fenrir
KnockeKongen
Fenrir
Level 122
God Stats
1W - 2L
1,313 SR
Queue Stats
52W - 48L
1,457 Elo+
Solo
Izanami
Izanami
Manulokoh
Izanami
Level 19
God Stats
2W - 7L
1,320 SR
Queue Stats
20W - 27L
1,408 Elo+
Party 2
Chaac
Chaac
xKarniix
Chaac
Level 73
God Stats
10W - 7L
1,754 SR
Queue Stats
87W - 72L
1,519 Elo+
Solo
Team Averages
Level 72
1,511 SR
1,439 Elo+

VS

Team Averages
Level 101
1,605 SR
1,428 Elo+
Rama
Rama
CiosseDK8
Rama
Level 105
God Stats
38W - 22L
1,727 SR
Queue Stats
755W - 763L
1,418 Elo+
Solo
Hercules
Hercules
aeSonny
Hercules
Level 106
God Stats
6W - 9L
1,471 SR
Queue Stats
423W - 392L
1,438 Elo+
Party 1
Scylla
Scylla
oakleyspence
Scylla
Level 8
God Stats
2W - 1L
1,518 SR
Queue Stats
3W - 7L
1,262 Elo+
Party 1
Arachne
Arachne
pableras880
Arachne
Level 146
God Stats
8W - 1L
1,816 SR
Queue Stats
105W - 114L
1,494 Elo+
Party 3
Kuzenbo
Kuzenbo
robertodiaz14
Kuzenbo
Level 141
God Stats
3W - 3L
1,492 SR
Queue Stats
157W - 154L
1,529 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
5
0 / 1 / 1
3,296
549
763
3,768
1,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
Im__DanixX
Anubis
4
0 / 0 / 0
3,048
508
391
929
397
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Fenrir
8
3 / 0 / 0
4,169
695
3,239
3,876
1,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Izanami
Manulokoh
Izanami
3
0 / 0 / 0
2,837
473
1,002
1,161
299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chaac
xKarniix
Chaac
6
0 / 1 / 0
3,481
580
1,765
5,251
4,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
6
0 / 1 / 0
3,598
600
1,019
3,345
896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hercules
aeSonny
Hercules
8
1 / 0 / 0
4,222
704
2,554
3,768
1,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
6
0 / 2 / 0
3,357
560
565
2,900
720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
pableras880
Arachne
6
1 / 1 / 0
3,529
588
729
4,338
1,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Kuzenbo
6
0 / 0 / 1
3,864
644
2,218
4,538
3,415
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
3
Kills
2
2
Deaths
4
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
1
1
0.5
W
Rama
0
1
0
0
L
Anubis
Im__DanixX
Anubis
0
0
0
0
L
Fenrir
3
0
0
3
L
Izanami
Manulokoh
Izanami
0
0
0
0
W
Hercules
aeSonny
Hercules
1
0
0
1
W
Scylla
0
2
0
0
W
Arachne
pableras880
Arachne
1
1
0
1
W
Kuzenbo
0
0
1
0.5
L
Chaac
xKarniix
Chaac
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,160
Damage
7,085
14,985
Taken
18,889
8,080
Mitigated
8,478
4,756
Healing
6,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
763
145
0
538
3,768
1,934
0
1,430
2,338
4,401
0
W
Rama
1,019
871
0
1,693
3,345
896
0
37
3,308
0
22,376
L
Anubis
Im__DanixX
Anubis
391
165
0
396
929
397
0
513
416
11,137
0
L
Fenrir
3,239
996
0
1,752
3,876
1,430
0
397
3,479
0
18,261
L
Izanami
Manulokoh
Izanami
1,002
882
0
250
1,161
299
0
391
770
0
9,320
W
Hercules
aeSonny
Hercules
2,554
1,283
0
2,008
3,768
1,902
0
0
3,477
0
22,505
W
Scylla
565
179
0
369
2,900
720
0
391
2,509
12,326
1,993
W
Arachne
pableras880
Arachne
729
309
0
939
4,338
1,545
0
0
4,338
0
18,156
W
Kuzenbo
2,218
1,061
0
1,361
4,538
3,415
0
726
3,812
12,734
0
L
Chaac
xKarniix
Chaac
1,765
531
0
1,820
5,251
4,020
0
0
5,054
0
18,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,831
Gold Earned
18,570
97
Minions Killed
149
0
Camps Cleared
0
428,015
Distance Traveled
560,347
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,296
549
6
1
0
85,253
0
W
Rama
3,598
600
35
6
0
98,160
0
L
Anubis
3,048
508
16
3
0
51,044
0
L
Fenrir
4,169
695
30
5
0
130,548
0
L
Izanami
2,837
473
18
3
0
60,309
0
W
Hercules
4,222
704
44
7
0
118,199
0
W
Scylla
3,357
560
20
3
0
115,238
0
W
Arachne
3,529
588
35
6
0
115,117
0
W
Kuzenbo
3,864
644
15
3
0
113,633
0
L
Chaac
3,481
580
27
5
0
100,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role