Player Matchup

Thanatos
Thanatos
Alenapoem
Thanatos
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 41L
1,446 Elo+
Party 2
Yemoja
Yemoja
Astrs
Yemoja
Level 68
God Stats
0W - 1L
1,756 SR
Queue Stats
46W - 49L
1,452 Elo+
Party 2
Serqet
Serqet
SeeMyDecay
Serqet
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 42L
1,433 Elo+
Solo
Baba Yaga
Baba Yaga
koffich
Baba Yaga
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 37L
1,442 Elo+
Party 2
Rama
Rama
virgin-adept
Rama
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 59L
1,404 Elo+
Solo
Team Averages
Level 82
1,551 SR
1,435 Elo+

VS

Team Averages
Level 112
1,563 SR
1,515 Elo+
Hel
Hel
 
Hel
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Jegappiie
Bellona
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,528 Elo+
Solo
Nike
Nike
MonkeySpanker69
Nike
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 55L
1,435 Elo+
Solo
Poseidon
Poseidon
Peludomart
Poseidon
Level 140
God Stats
1W - 1L
1,523 SR
Queue Stats
129W - 102L
1,556 Elo+
Party 1
Apollo
Apollo
QualityLagerBeer
Apollo
Level 118
God Stats
2W - 1L
1,790 SR
Queue Stats
12W - 7L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Alenapoem
Thanatos
11
2 / 6 / 4
7,667
697
7,222
11,209
4,970
Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
Astrs
Yemoja
14
1 / 2 / 6
8,164
742
6,168
14,453
13,667
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Serqet
SeeMyDecay
Serqet
15
2 / 2 / 4
7,717
702
3,930
10,862
11,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baba Yaga
koffich
Baba Yaga
16
2 / 1 / 9
8,556
778
15,700
11,154
5,801
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
4 / 3 / 5
8,299
754
12,853
13,116
7,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
0 / 2 / 10
8,367
761
3,950
10,764
6,110
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bellona
Jegappiie
Bellona
14
4 / 2 / 5
8,698
791
10,161
11,893
11,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
1 / 3 / 10
7,900
718
14,819
12,011
12,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Poseidon
Peludomart
Poseidon
15
3 / 2 / 7
8,693
790
14,259
7,533
3,084
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

15
6 / 2 / 5
9,169
834
12,327
12,567
6,099
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mystical Earring

Mystical Earring

+15
Mp 5

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
51
11
Kills
14
14
Deaths
11
28
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
0
2
10
2.5
L
Thanatos
Alenapoem
Thanatos
2
6
4
0.67
L
Yemoja
Astrs
Yemoja
1
2
6
2
W
Bellona
Jegappiie
Bellona
4
2
5
3.25
W
1
3
10
2
W
Poseidon
Peludomart
Poseidon
3
2
7
3.25
W
6
2
5
4.25
L
Serqet
SeeMyDecay
Serqet
2
2
4
2
L
Baba Yaga
koffich
Baba Yaga
2
1
9
6.5
L
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,873
Damage
55,516
60,794
Taken
54,768
42,904
Mitigated
39,089
22,988
Healing
26,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
3,950
786
11,488
6,031
10,764
6,110
159
5,699
5,065
11,952
0
L
Thanatos
Alenapoem
Thanatos
7,222
844
732
3,431
11,209
4,970
0
2,313
8,542
0
10,357
L
Yemoja
Astrs
Yemoja
6,168
1,955
8,101
4,059
14,453
13,667
116
5,903
8,372
10,434
0
W
Bellona
Jegappiie
Bellona
10,161
1,947
249
1,756
11,893
11,097
0
4,869
6,898
952
17,374
W
14,819
1,216
1,231
785
12,011
12,699
0
4,004
7,881
0
22,672
W
Poseidon
Peludomart
Poseidon
14,259
677
776
1,121
7,533
3,084
464
3,280
4,177
28,985
763
W
12,327
7,162
1,097
1,952
12,567
6,099
189
4,016
8,143
0
24,116
L
Serqet
SeeMyDecay
Serqet
3,930
945
466
820
10,862
11,389
158
2,770
7,912
0
8,161
L
Baba Yaga
koffich
Baba Yaga
15,700
1,089
486
2,000
11,154
5,801
282
3,120
7,851
33,543
0
L
12,853
7,389
564
2,329
13,116
7,077
450
4,445
8,622
0
23,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,403
Gold Earned
42,827
82
Minions Killed
123
0
Camps Cleared
0
955,826
Distance Traveled
1,055,624
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,367
761
25
2
0
202,895
0
L
Thanatos
7,667
697
5
0
0
166,030
0
L
Yemoja
8,164
742
7
1
0
155,314
0
W
Bellona
8,698
791
21
2
0
217,018
0
W
Nike
7,900
718
11
1
0
216,018
0
W
Poseidon
8,693
790
36
3
0
212,652
0
W
Apollo
9,169
834
30
3
0
207,041
0
L
Serqet
7,717
702
9
1
0
223,783
0
L
Baba Yaga
8,556
778
30
3
0
219,188
0
L
Rama
8,299
754
31
3
0
191,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role