Player Matchup

Tyr
Tyr
 
Tyr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
BassMATRIXPL
Susano
Level 149
God Stats
1W - 4L
1,341 SR
Queue Stats
35W - 38L
1,552 Elo+
Solo
Kukulkan
Kukulkan
CinnamonMite993
Kukulkan
Level 121
God Stats
89W - 95L
1,570 SR
Queue Stats
127W - 138L
1,472 Elo+
Solo
Team Averages
Level 133
1,470 SR
1,508 Elo+

VS

Team Averages
Level 138
1,500 SR
1,435 Elo+
Tyr
Tyr
Durex_Punisher
Tyr
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,468 Elo+
Party 1
Sol
Sol
Durex_Sayko
Sol
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 4L
1,285 Elo+
Party 1
Fenrir
Fenrir
Tuqaq
Fenrir
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
1 / 3 / 3
7,383
671
5,185
10,951
11,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
12
2 / 2 / 2
7,913
719
9,324
9,018
3,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
14
1 / 2 / 3
8,559
778
7,144
4,476
2,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 4
8,801
800
6,731
11,421
8,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 2 / 5
8,184
744
7,777
7,646
2,646
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fenrir
Tuqaq
Fenrir
14
3 / 2 / 4
8,997
818
7,334
11,138
9,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
4
Kills
7
7
Deaths
5
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
3
3
0.83
L
Susano
2
2
2
1.5
L
Kukulkan
1
2
3
1.25
W
3
1
4
5
W
1
2
5
1.75
W
Fenrir
Tuqaq
Fenrir
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,653
Damage
21,842
24,445
Taken
30,205
17,583
Mitigated
21,014
4,284
Healing
8,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
5,185
449
0
1,996
10,951
11,393
0
3,386
6,833
0
8,879
L
Susano
9,324
1,248
0
2,288
9,018
3,829
0
2,869
5,657
0
25,578
L
Kukulkan
7,144
346
0
0
4,476
2,361
0
1,292
3,029
49,423
0
W
6,731
1,027
348
2,898
11,421
8,706
547
3,275
7,926
0
28,113
W
7,777
1,762
0
2,887
7,646
2,646
950
1,658
5,902
35,446
808
W
Fenrir
Tuqaq
Fenrir
7,334
1,219
0
1,988
11,138
9,662
135
2,293
8,515
0
29,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,855
Gold Earned
25,982
139
Minions Killed
165
0
Camps Cleared
0
652,247
Distance Traveled
650,702
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,383
671
7
1
0
199,753
0
L
Susano
7,913
719
37
3
0
252,037
0
L
Kukulkan
8,559
778
95
9
0
200,457
0
W
Tyr
8,801
800
42
4
0
231,833
0
W
Sol
8,184
744
65
6
0
205,470
0
W
Fenrir
8,997
818
58
5
0
213,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role