Player Matchup

The Morrigan
The Morrigan
Platinum II
 
The Morrigan
Platinum II
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Platinum II
 
Geb
Platinum II
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Platinum I
Jamty
Thanatos
Platinum I
Level 162
God Stats
5W - 10L
1,590 SR
Queue Stats
126W - 109L
2,034 MMR
Solo
Medusa
Medusa
Platinum I
Kotaro73
Medusa
Platinum I
Level 203
God Stats
1W - 4L
1,500 SR
Queue Stats
451W - 448L
1,904 MMR
Solo
Tiamat
Tiamat
Diamond V
WardeArr
Tiamat
Diamond V
Level 89
God Stats
7W - 7L
1,772 SR
Queue Stats
668W - 689L
2,120 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 156
1,572 SR
1,812 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 131
1,628 SR
1,981 MMR
Yu Huang
Yu Huang
Platinum I
Crazycam6031
Yu Huang
Platinum I
Level 106
God Stats
2W - 2L
1,706 SR
Queue Stats
587W - 574L
1,838 MMR
Solo
Neith
Neith
Diamond V
DeezyD
Neith
Diamond V
Level 157
God Stats
10W - 11L
1,379 SR
Queue Stats
315W - 303L
2,048 MMR
Solo
Jormungandr
Jormungandr
Gold I
Skibbbles
Jormungandr
Gold I
Level 89
God Stats
9W - 5L
1,709 SR
Queue Stats
36W - 28L
1,826 MMR
Solo
Ares
Ares
Platinum II
Whatshot
Ares
Platinum II
Level 150
God Stats
4W - 3L
1,707 SR
Queue Stats
47W - 26L
1,834 MMR
Solo
Susano
Susano
Diamond I
Šlick
Susano
Diamond I
Level 154
God Stats
21W - 14L
1,638 SR
Queue Stats
469W - 433L
2,358 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
13
2 / 8 / 0
8,688
511
8,592
11,691
3,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Geb
 
Geb
10
0 / 5 / 2
7,216
424
5,098
17,443
12,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
Jamty
Thanatos
14
2 / 4 / 0
8,311
489
6,051
15,882
5,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Medusa
Kotaro73
Medusa
17
0 / 2 / 0
9,356
550
7,009
14,622
6,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Tiamat
WardeArr
Tiamat
15
1 / 4 / 0
8,980
528
4,688
8,311
4,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
AgniAthenaBellonaAphrodite

VS

Bans
CamazotzOdinOsirisAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Crazycam6031
Yu Huang
17
5 / 1 / 5
10,837
637
7,386
6,646
2,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Neith
DeezyD
Neith
18
1 / 0 / 2
10,937
643
9,181
10,569
4,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Skibbbles
Jormungandr
17
4 / 2 / 8
10,970
645
8,715
12,269
10,495
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ares
14
4 / 1 / 13
9,784
576
9,637
13,048
12,511
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Susano
Šlick
Susano
18
9 / 1 / 6
10,624
625
13,190
14,639
6,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
57
5
Kills
23
23
Deaths
5
2
Assists
34
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
2
8
0
0.25
L
Geb
 
Geb
0
5
2
0.2
W
Yu Huang
Crazycam6031
Yu Huang
5
1
5
7.5
W
Neith
DeezyD
Neith
1
0
2
2
L
Thanatos
Jamty
Thanatos
2
4
0
0.5
L
Medusa
Kotaro73
Medusa
0
2
0
0
W
Jormungandr
Skibbbles
Jormungandr
4
2
8
4
L
Tiamat
WardeArr
Tiamat
1
4
0
0.25
W
Ares
4
1
13
10.5
W
Susano
Šlick
Susano
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,438
Damage
48,109
67,949
Taken
57,171
33,225
Mitigated
37,119
21,191
Healing
16,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
8,592
1,896
0
468
11,691
3,543
0
8,144
3,547
52,933
4,272
L
Geb
 
Geb
5,098
550
0
3,315
17,443
12,903
0
6,463
10,808
21,809
0
W
Yu Huang
Crazycam6031
Yu Huang
7,386
1,202
0
625
6,646
2,955
0
3,076
3,570
79,834
936
W
Neith
DeezyD
Neith
9,181
3,285
0
5,233
10,569
4,370
0
623
9,906
0
122,021
L
Thanatos
Jamty
Thanatos
6,051
2,034
0
11,427
15,882
5,931
0
4,543
11,229
0
59,189
L
Medusa
Kotaro73
Medusa
7,009
2,378
0
4,423
14,622
6,289
0
2,015
12,599
0
101,166
W
Jormungandr
Skibbbles
Jormungandr
8,715
1,979
0
1,835
12,269
10,495
231
5,916
5,843
84,781
598
L
Tiamat
WardeArr
Tiamat
4,688
463
0
1,558
8,311
4,559
0
3,923
4,114
71,584
0
W
Ares
9,637
1,531
0
2,239
13,048
12,511
232
4,841
8,106
31,900
1,727
W
Susano
Šlick
Susano
13,190
4,219
0
6,695
14,639
6,788
124
2,849
11,770
0
89,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,551
Gold Earned
53,152
540
Minions Killed
652
0
Camps Cleared
0
1,658,572
Distance Traveled
1,773,741
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,688
511
107
6
0
301,080
0
L
Geb
7,216
424
29
2
0
350,128
5
W
Yu Huang
10,837
637
193
11
0
351,736
2
W
Neith
10,937
643
179
11
0
326,164
4
L
Thanatos
8,311
489
100
6
0
364,806
1
L
Medusa
9,356
550
171
10
0
323,950
1
W
Jormungandr
10,970
645
137
8
0
342,314
4
L
Tiamat
8,980
528
133
8
0
318,608
6
W
Ares
9,784
576
32
2
0
358,710
4
W
Susano
10,624
625
111
7
0
394,817
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role