Player Matchup

Osiris
Osiris
 
Osiris
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ARC00749
Baron Samedi
Level 108
God Stats
23W - 19L
1,536 SR
Queue Stats
236W - 226L
1,531 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FrenchFrai
Morgan Le Fay
Level 68
God Stats
4W - 2L
1,500 SR
Queue Stats
47W - 36L
1,473 Elo+
Party 1
Jing Wei
Jing Wei
Nath VFM BR
Jing Wei
Level 46
God Stats
1W - 4L
1,086 SR
Queue Stats
54W - 76L
1,410 Elo+
Solo
Kumbhakarna
Kumbhakarna
XxD3F13DxX
Kumbhakarna
Level 49
God Stats
2W - 3L
1,133 SR
Queue Stats
47W - 32L
1,477 Elo+
Party 1
Team Averages
Level 82
1,351 SR
1,478 Elo+

VS

Team Averages
Level 99
1,520 SR
1,490 Elo+
Bacchus
Bacchus
 
Bacchus
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
SampleText00
Bellona
Level 45
God Stats
1W - 1L
1,602 SR
Queue Stats
34W - 34L
1,479 Elo+
Solo
Agni
Agni
XxMachokexX
Agni
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 112L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
3 / 0 / 4
6,425
1,285
5,873
4,680
3,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
ARC00749
Baron Samedi
11
1 / 1 / 3
5,912
1,182
4,037
3,285
1,771
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Morgan Le Fay
FrenchFrai
Morgan Le Fay
10
1 / 0 / 5
5,692
1,138
2,481
1,402
629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Nath VFM BR
Jing Wei
10
0 / 0 / 3
5,523
1,105
1,071
2,483
967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Kumbhakarna
XxD3F13DxX
Kumbhakarna
10
2 / 1 / 2
6,469
1,294
1,117
4,039
2,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Team 1 Tickets

432

VS

Team 2 Tickets

347

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
0 / 1 / 2
5,603
1,121
3,703
6,098
6,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
 
Serqet
9
0 / 2 / 0
4,995
999
309
1,969
1,265
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Susano
 
Susano
9
0 / 0 / 0
4,820
964
0
0
0
Bellona
SampleText00
Bellona
10
1 / 1 / 1
5,635
1,127
3,093
6,801
4,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 3 / 1
5,884
1,177
5,186
3,476
1,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
7
Kills
2
2
Deaths
7
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
3
0
4
5
L
Bacchus
 
Bacchus
0
1
2
1
L
Serqet
 
Serqet
0
2
0
0
L
Susano
 
Susano
0
0
0
0
W
Baron Samedi
ARC00749
Baron Samedi
1
1
3
2.5
W
Morgan Le Fay
FrenchFrai
Morgan Le Fay
1
0
5
3.5
W
Jing Wei
Nath VFM BR
Jing Wei
0
0
3
1.5
L
Bellona
SampleText00
Bellona
1
1
1
1.5
W
Kumbhakarna
XxD3F13DxX
Kumbhakarna
2
1
2
3
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,579
Damage
12,291
15,889
Taken
18,344
9,649
Mitigated
13,497
3,984
Healing
1,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
5,873
2,678
0
1,635
4,680
3,753
0
2,661
2,019
0
16,785
L
Bacchus
 
Bacchus
3,703
250
0
761
6,098
6,680
0
2,135
3,755
9,115
0
L
Serqet
 
Serqet
309
82
0
19
1,969
1,265
0
916
1,015
0
2,268
L
Susano
 
Susano
0
0
0
0
0
0
0
0
0
0
0
W
Baron Samedi
ARC00749
Baron Samedi
4,037
443
333
1,066
3,285
1,771
0
2,274
1,011
16,937
1,664
W
Morgan Le Fay
FrenchFrai
Morgan Le Fay
2,481
766
0
173
1,402
629
0
634
768
5,101
0
W
Jing Wei
Nath VFM BR
Jing Wei
1,071
858
0
264
2,483
967
0
1,367
1,116
0
8,134
L
Bellona
SampleText00
Bellona
3,093
852
0
814
6,801
4,247
0
3,206
3,515
0
9,662
W
Kumbhakarna
XxD3F13DxX
Kumbhakarna
1,117
153
0
513
4,039
2,529
0
1,953
2,086
4,183
0
L
5,186
361
0
0
3,476
1,305
0
959
2,398
13,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,021
Gold Earned
26,937
98
Minions Killed
50
7
Camps Cleared
3
450,341
Distance Traveled
275,430
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,425
1,285
25
5
2
102,216
0
L
Bacchus
5,603
1,121
9
2
1
87,068
0
L
Serqet
4,995
999
5
1
1
25,771
0
L
Susano
4,820
964
0
0
0
3,066
0
W
Baron Samedi
5,912
1,182
35
7
2
86,327
0
W
Morgan Le Fay
5,692
1,138
10
2
0
97,958
0
W
Jing Wei
5,523
1,105
21
4
2
85,457
0
L
Bellona
5,635
1,127
15
3
1
88,331
0
W
Kumbhakarna
6,469
1,294
7
1
1
78,383
0
L
Agni
5,884
1,177
21
4
0
71,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role