Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
Nemeeesis
Cliodhna
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,723 Elo+
Solo
Artemis
Artemis
alirezaucsm
Artemis
Level 122
God Stats
9W - 3L
1,596 SR
Queue Stats
109W - 101L
1,537 Elo+
Party 3
Cthulhu
Cthulhu
mohammadsnowy
Cthulhu
Level 146
God Stats
3W - 1L
1,780 SR
Queue Stats
107W - 93L
1,545 Elo+
Party 3
Achilles
Achilles
twembledore
Achilles
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
187W - 176L
1,499 Elo+
Party 2
Team Averages
Level 121
1,575 SR
1,561 Elo+

VS

Team Averages
Level 139
1,517 SR
1,533 Elo+
Awilix
Awilix
 
Awilix
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BadOutSider
Bacchus
Level 134
God Stats
5W - 7L
1,404 SR
Queue Stats
67W - 46L
1,613 Elo+
Solo
Bellona
Bellona
Urian07
Bellona
Level 149
God Stats
7W - 6L
1,667 SR
Queue Stats
256W - 252L
1,539 Elo+
Solo
Merlin
Merlin
ll_IceWolf_ll
Merlin
Level 127
God Stats
5W - 6L
1,514 SR
Queue Stats
224W - 217L
1,514 Elo+
Party 1
Nut
Nut
ronnoC616
Nut
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 134L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
13
2 / 0 / 0
6,814
619
3,113
4,672
1,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
Nemeeesis
Cliodhna
10
1 / 1 / 1
5,558
505
2,475
6,608
2,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
alirezaucsm
Artemis
11
2 / 1 / 1
6,241
567
3,315
3,997
1,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
10
1 / 1 / 4
6,268
570
5,308
8,453
6,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Achilles
twembledore
Achilles
11
0 / 2 / 0
6,220
565
6,559
13,188
7,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
12
3 / 0 / 0
6,133
558
3,994
6,406
2,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
BadOutSider
Bacchus
8
0 / 1 / 2
5,235
476
4,075
6,577
5,838
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
Urian07
Bellona
13
2 / 0 / 0
6,934
630
9,105
12,844
13,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

9
0 / 1 / 0
5,394
490
936
3,367
938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
0 / 4 / 3
5,536
503
2,565
6,154
2,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
10
6
Kills
5
5
Deaths
6
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
2
0
0
2
L
Awilix
 
Awilix
3
0
0
3
L
Bacchus
BadOutSider
Bacchus
0
1
2
1
W
Cliodhna
Nemeeesis
Cliodhna
1
1
1
1.5
L
Bellona
Urian07
Bellona
2
0
0
2
W
Artemis
alirezaucsm
Artemis
2
1
1
2.5
L
0
1
0
0
W
Cthulhu
1
1
4
3
L
0
4
3
0.38
W
Achilles
twembledore
Achilles
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,770
Damage
20,675
36,918
Taken
35,348
19,348
Mitigated
24,783
13,691
Healing
15,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
3,113
75
0
1,908
4,672
1,705
0
1,534
3,138
45,735
1,790
L
Awilix
 
Awilix
3,994
1,929
0
3,397
6,406
2,324
0
1,118
5,226
0
47,734
L
Bacchus
BadOutSider
Bacchus
4,075
948
0
1,952
6,577
5,838
0
2,582
3,952
15,939
0
W
Cliodhna
Nemeeesis
Cliodhna
2,475
546
0
4,654
6,608
2,290
0
628
5,980
0
41,204
L
Bellona
Urian07
Bellona
9,105
4,552
0
7,592
12,844
13,575
0
112
12,732
0
61,468
W
Artemis
alirezaucsm
Artemis
3,315
1,458
0
0
3,997
1,467
552
540
3,457
0
42,033
L
936
77
0
1,430
3,367
938
0
1,690
1,435
37,785
0
W
Cthulhu
5,308
598
191
2,421
8,453
6,213
162
2,309
6,144
28,196
3,550
L
2,565
1,633
0
1,157
6,154
2,108
0
2,028
4,126
0
33,966
W
Achilles
twembledore
Achilles
6,559
2,330
0
4,517
13,188
7,673
0
0
13,188
0
51,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,101
Gold Earned
29,232
373
Minions Killed
349
0
Camps Cleared
0
1,070,894
Distance Traveled
1,104,493
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
6,814
619
96
9
0
208,800
2
L
Awilix
6,133
558
79
7
0
286,309
0
L
Bacchus
5,235
476
15
1
0
236,749
0
W
Cliodhna
5,558
505
70
6
0
224,137
0
L
Bellona
6,934
630
109
10
0
221,649
1
W
Artemis
6,241
567
73
7
0
198,488
0
L
Merlin
5,394
490
77
7
0
163,032
0
W
Cthulhu
6,268
570
40
4
0
213,207
0
L
Nut
5,536
503
69
6
0
196,754
0
W
Achilles
6,220
565
94
9
0
226,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role