Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Ceranow
Hel
Level 146
God Stats
14W - 6L
1,634 SR
Queue Stats
60W - 50L
1,571 Elo+
Solo
Nu Wa
Nu Wa
PREpusyo
Nu Wa
Level 105
God Stats
198W - 181L
1,601 SR
Queue Stats
395W - 370L
1,575 Elo+
Solo
Neith
Neith
bandbrazz
Neith
Level 149
God Stats
11W - 2L
1,718 SR
Queue Stats
267W - 257L
1,541 Elo+
Solo
Anubis
Anubis
howdydooddy
Anubis
Level 78
God Stats
2W - 0L
1,739 SR
Queue Stats
113W - 106L
1,473 Elo+
Solo
Team Averages
Level 127
1,638 SR
1,532 Elo+

VS

Team Averages
Level 118
1,514 SR
1,540 Elo+
Bellona
Bellona
 
Bellona
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
DIgasus
Janus
Level 124
God Stats
2W - 6L
1,573 SR
Queue Stats
162W - 153L
1,571 Elo+
Solo
Hachiman
Hachiman
Testo1001
Hachiman
Level 42
God Stats
4W - 7L
1,286 SR
Queue Stats
402W - 386L
1,493 Elo+
Solo
Cthulhu
Cthulhu
一小虾米一
Cthulhu
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,560 Elo+
Party 1
He Bo
He Bo
旧歌如梦丶
He Bo
Level 107
God Stats
1W - 3L
1,713 SR
Queue Stats
161W - 161L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
13
3 / 0 / 2
6,775
616
7,527
10,998
5,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hel
11
0 / 0 / 4
6,614
601
2,678
6,762
3,310
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
PREpusyo
Nu Wa
14
3 / 0 / 1
7,708
701
5,743
2,224
761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
bandbrazz
Neith
10
0 / 2 / 2
5,761
524
3,905
8,603
3,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Anubis
13
1 / 0 / 1
7,548
686
5,898
4,325
1,949
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
0 / 2 / 0
5,623
511
3,411
12,151
6,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Janus
DIgasus
Janus
12
0 / 2 / 0
6,098
554
2,131
6,744
2,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Testo1001
Hachiman
5
0 / 1 / 1
4,342
395
3,405
5,746
1,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

9
2 / 2 / 0
5,486
499
8,242
10,328
6,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

3
0 / 0 / 1
4,027
366
702
1,696
330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
7
Kills
2
2
Deaths
7
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
3
0
2
4
L
Bellona
 
Bellona
0
2
0
0
W
Hel
0
0
4
2
L
Janus
DIgasus
Janus
0
2
0
0
W
Nu Wa
PREpusyo
Nu Wa
3
0
1
3.5
L
Hachiman
Testo1001
Hachiman
0
1
1
0.5
W
Neith
bandbrazz
Neith
0
2
2
0.5
W
Anubis
1
0
1
1.5
L
2
2
0
1
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,751
Damage
17,891
32,912
Taken
36,665
14,892
Mitigated
16,876
17,257
Healing
10,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
7,527
4,697
0
4,208
10,998
5,727
0
2,831
8,048
0
50,260
L
Bellona
 
Bellona
3,411
1,751
0
5,706
12,151
6,163
0
5,458
6,557
0
39,931
W
Hel
2,678
90
2,980
3,877
6,762
3,310
212
2,414
4,348
29,600
0
L
Janus
DIgasus
Janus
2,131
67
18
1,051
6,744
2,086
0
1,903
4,559
49,971
823
W
Nu Wa
PREpusyo
Nu Wa
5,743
521
0
1,295
2,224
761
750
1,072
999
59,499
1,222
L
Hachiman
Testo1001
Hachiman
3,405
1,852
0
1,212
5,746
1,530
0
1,917
3,693
0
18,665
W
Neith
bandbrazz
Neith
3,905
1,420
0
1,645
8,603
3,145
1,019
4,351
4,252
0
43,124
W
Anubis
5,898
572
0
3,252
4,325
1,949
546
77
4,248
58,569
2,638
L
8,242
267
164
1,809
10,328
6,767
0
3,201
6,971
31,943
0
L
702
148
0
682
1,696
330
0
752
808
5,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,406
Gold Earned
25,576
431
Minions Killed
271
0
Camps Cleared
0
1,058,849
Distance Traveled
800,795
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,775
616
78
7
0
260,733
4
L
Bellona
5,623
511
83
8
0
191,307
0
W
Hel
6,614
601
44
4
0
230,277
0
L
Janus
6,098
554
109
10
0
194,572
0
W
Nu Wa
7,708
701
117
11
0
219,909
4
L
Hachiman
4,342
395
26
2
0
102,715
0
W
Neith
5,761
524
78
7
0
164,344
0
W
Anubis
7,548
686
114
10
0
183,586
0
L
Cthulhu
5,486
499
42
4
0
265,021
0
L
He Bo
4,027
366
11
1
0
47,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role