Player Matchup

Xing Tian
Xing Tian
Gold II
 
Xing Tian
Gold II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver II
 
Ares
Silver II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Gold I
Snixeh
Nemesis
Gold I
Level 155
God Stats
2W - 2L
1,652 SR
Queue Stats
56W - 52L
1,621 MMR
Solo
Hades
Hades
Gold III
TheSaltyy
Hades
Gold III
Level 64
God Stats
31W - 25L
1,566 SR
Queue Stats
36W - 35L
1,529 MMR
Solo
Ullr
Ullr
Gold I
maydu21
Ullr
Gold I
Level 129
God Stats
75W - 71L
1,611 SR
Queue Stats
171W - 182L
1,723 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 121
1,566 SR
1,575 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 164
1,566 SR
1,553 MMR
Bastet
Bastet
Gold I
 
Bastet
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Gold II
Cristhiangoga1
Skadi
Gold II
Level 151
God Stats
1W - 0L
1,192 SR
Queue Stats
36W - 31L
1,548 MMR
Solo
King Arthur
King Arthur
Gold II
Jonru69
King Arthur
Gold II
Level 128
God Stats
5W - 4L
1,695 SR
Queue Stats
30W - 26L
1,657 MMR
Solo
Atlas
Atlas
Bronze III
Néeau
Atlas
Bronze III
Level 227
God Stats
1W - 0L
1,947 SR
Queue Stats
18W - 6L
1,546 MMR
Solo
Agni
Agni
Platinum IV
Pirtza
Agni
Platinum IV
Level 157
God Stats
11W - 12L
1,494 SR
Queue Stats
171W - 168L
1,514 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
10
0 / 0 / 0
5,429
494
2,860
11,310
8,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Ares
 
Ares
8
0 / 4 / 0
5,249
477
1,824
11,016
8,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
Snixeh
Nemesis
10
0 / 2 / 0
5,145
468
5,417
9,240
2,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hades
TheSaltyy
Hades
12
0 / 1 / 0
6,488
590
981
7,105
2,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

Ullr
maydu21
Ullr
11
0 / 2 / 0
5,404
491
1,241
8,542
3,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
BellonaOsirisErlang Shen

VS

Bans
AwilixGebThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
4 / 0 / 4
6,427
584
6,869
8,017
2,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 0 / 4
6,240
567
6,666
5,154
1,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

King Arthur
Jonru69
King Arthur
13
0 / 0 / 0
7,315
665
6,903
8,534
4,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Atlas
Néeau
Atlas
11
3 / 0 / 3
6,616
601
5,798
6,070
4,193
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Agni
Pirtza
Agni
13
2 / 0 / 2
6,711
610
4,333
4,255
1,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
22
0
Kills
9
9
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
0
0
0
L
Ares
 
Ares
0
4
0
0
W
Bastet
 
Bastet
4
0
4
6
W
0
0
4
2
W
King Arthur
Jonru69
King Arthur
0
0
0
0
W
Atlas
Néeau
Atlas
3
0
3
4.5
W
Agni
Pirtza
Agni
2
0
2
3
L
Nemesis
Snixeh
Nemesis
0
2
0
0
L
Hades
TheSaltyy
Hades
0
1
0
0
L
Ullr
maydu21
Ullr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,323
Damage
30,569
47,213
Taken
32,030
24,917
Mitigated
14,984
13,882
Healing
11,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
2,860
147
0
2,487
11,310
8,302
0
1,099
9,439
33,623
0
L
Ares
 
Ares
1,824
148
0
2,075
11,016
8,153
0
4,259
6,757
10,998
0
W
Bastet
 
Bastet
6,869
2,139
0
4,494
8,017
2,780
0
550
7,467
0
42,239
W
6,666
2,335
0
1,028
5,154
1,746
0
620
4,534
0
57,876
W
King Arthur
Jonru69
King Arthur
6,903
871
0
2,588
8,534
4,907
0
2,326
5,741
0
60,072
W
Atlas
Néeau
Atlas
5,798
2,543
1,588
1,795
6,070
4,193
0
1,544
4,486
19,298
0
W
Agni
Pirtza
Agni
4,333
678
0
250
4,255
1,358
0
528
3,727
59,230
0
L
Nemesis
Snixeh
Nemesis
5,417
3,003
0
3,801
9,240
2,889
0
801
8,439
0
37,189
L
Hades
TheSaltyy
Hades
981
526
60
3,342
7,105
2,464
0
2,483
4,622
52,082
1,407
L
Ullr
maydu21
Ullr
1,241
270
0
2,117
8,542
3,109
0
1,607
6,935
0
38,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,715
Gold Earned
33,309
334
Minions Killed
397
0
Camps Cleared
0
1,102,097
Distance Traveled
1,198,353
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,429
494
57
5
0
210,850
2
L
Ares
5,249
477
16
1
0
214,458
0
W
Bastet
6,427
584
58
5
0
262,408
0
W
Skadi
6,240
567
109
10
0
206,578
2
W
King Arthur
7,315
665
107
10
0
231,836
4
W
Atlas
6,616
601
12
1
0
253,118
4
W
Agni
6,711
610
111
10
0
244,413
5
L
Nemesis
5,145
468
63
6
0
245,705
0
L
Hades
6,488
590
112
10
0
215,115
0
L
Ullr
5,404
491
86
8
0
215,969
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role