Player Matchup

Raijin
Raijin
 
Raijin
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Araujo01
Thoth
Level 144
God Stats
6W - 7L
1,629 SR
Queue Stats
338W - 330L
1,544 Elo+
Solo
Eset
Eset
Godwish
Eset
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,102 Elo+
Solo
Ares
Ares
HungryUnicorn63
Ares
Level 121
God Stats
4W - 7L
1,398 SR
Queue Stats
335W - 337L
1,545 Elo+
Solo
Neith
Neith
JustRhys
Neith
Level 145
God Stats
4W - 3L
1,141 SR
Queue Stats
179W - 190L
1,477 Elo+
Solo
Team Averages
Level 114
1,434 SR
1,434 Elo+

VS

Team Averages
Level 127
1,432 SR
1,456 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
EYMEL
Jing Wei
Level 129
God Stats
0W - 1L
1,291 SR
Queue Stats
35W - 38L
1,479 Elo+
Solo
Olorun
Olorun
Kairios
Olorun
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
162W - 162L
1,450 Elo+
Solo
Vulcan
Vulcan
dimo107
Vulcan
Level 146
God Stats
0W - 2L
1,506 SR
Queue Stats
17W - 26L
1,406 Elo+
Solo
Fenrir
Fenrir
huebers_92
Fenrir
Level 126
God Stats
2W - 4L
1,362 SR
Queue Stats
365W - 381L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
9 / 4 / 13
10,156
923
14,670
13,767
7,270
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
Araujo01
Thoth
17
7 / 1 / 16
9,837
894
13,516
7,106
3,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Eset
Godwish
Eset
14
2 / 4 / 13
8,378
762
6,581
8,061
3,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 1 / 15
9,404
855
5,876
11,742
14,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
JustRhys
Neith
17
6 / 0 / 14
9,545
868
12,656
8,110
4,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
14
5 / 4 / 1
8,380
762
5,005
8,805
3,540
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
EYMEL
Jing Wei
13
0 / 5 / 8
7,742
704
4,371
10,769
3,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
Kairios
Olorun
16
2 / 4 / 3
8,450
768
11,687
10,379
4,528
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystical Earring

Mystical Earring

+15
Mp 5

Vulcan
dimo107
Vulcan
13
1 / 9 / 2
7,875
716
10,887
11,712
4,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fenrir
huebers_92
Fenrir
13
2 / 7 / 2
7,456
678
5,695
15,794
15,678
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
26
29
Kills
10
10
Deaths
29
71
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
9
4
13
3.88
L
The Morrigan
 
The Morrigan
5
4
1
1.38
W
Thoth
Araujo01
Thoth
7
1
16
15
L
Jing Wei
EYMEL
Jing Wei
0
5
8
0.8
W
Eset
Godwish
Eset
2
4
13
2.13
W
5
1
15
12.5
W
Neith
JustRhys
Neith
6
0
14
13
L
Olorun
Kairios
Olorun
2
4
3
0.88
L
Vulcan
dimo107
Vulcan
1
9
2
0.22
L
Fenrir
huebers_92
Fenrir
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,299
Damage
37,645
48,786
Taken
57,459
33,682
Mitigated
32,082
14,367
Healing
11,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
14,670
1,208
1,002
1,603
13,767
7,270
501
7,084
6,683
31,999
226
L
The Morrigan
 
The Morrigan
5,005
498
1,624
1,005
8,805
3,540
0
6,478
2,313
10,900
0
W
Thoth
Araujo01
Thoth
13,516
725
1,277
1,316
7,106
3,591
763
3,975
3,131
29,327
294
L
Jing Wei
EYMEL
Jing Wei
4,371
2,997
257
806
10,769
3,991
0
7,002
3,593
0
11,600
W
Eset
Godwish
Eset
6,581
1,015
1,018
599
8,061
3,649
38
4,709
3,352
12,175
0
W
5,876
174
1,393
2,511
11,742
14,984
0
5,936
5,806
8,140
1,045
W
Neith
JustRhys
Neith
12,656
2,226
688
2,960
8,110
4,188
543
5,845
2,265
0
34,757
L
Olorun
Kairios
Olorun
11,687
4,394
1,418
2,135
10,379
4,528
0
7,813
2,555
31,456
378
L
Vulcan
dimo107
Vulcan
10,887
2,467
0
250
11,712
4,345
0
10,403
1,151
18,455
0
L
Fenrir
huebers_92
Fenrir
5,695
1,030
983
2,599
15,794
15,678
0
7,878
7,542
0
8,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,320
Gold Earned
39,903
155
Minions Killed
94
0
Camps Cleared
0
1,059,266
Distance Traveled
960,598
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,156
923
44
4
0
189,541
0
L
The Morrigan
8,380
762
14
1
0
179,372
0
W
Thoth
9,837
894
34
3
0
225,079
0
L
Jing Wei
7,742
704
18
2
0
209,263
0
W
Eset
8,378
762
26
2
0
190,375
0
W
Ares
9,404
855
6
1
0
232,500
0
W
Neith
9,545
868
45
4
0
221,771
0
L
Olorun
8,450
768
42
4
0
194,538
0
L
Vulcan
7,875
716
17
2
0
189,247
0
L
Fenrir
7,456
678
3
0
0
188,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role