Player Matchup

Merlin
Merlin
Grandmaster
Adapting
Merlin
Grandmaster
Level 230
God Stats
5W - 11L
1,575 SR
Queue Stats
655W - 559L
3,147 MMR
Solo
Ullr
Ullr
Diamond II
MrSneakUrGirl
Ullr
Diamond II
Level 128
God Stats
19W - 9L
1,854 SR
Queue Stats
59W - 35L
2,352 MMR
Solo
Charon
Charon
Diamond III
TNThijs
Charon
Diamond III
Level 122
God Stats
7W - 9L
1,567 SR
Queue Stats
174W - 162L
2,307 MMR
Solo
Apollo
Apollo
Masters
VeganaDestroyer
Apollo
Masters
Level 241
God Stats
172W - 144L
1,625 SR
Queue Stats
386W - 353L
2,683 MMR
Solo
Awilix
Awilix
Masters
raid_uwu
Awilix
Masters
Level 170
God Stats
2W - 4L
1,538 SR
Queue Stats
145W - 140L
2,573 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 178
1,632 SR
2,612 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 183
1,697 SR
2,616 MMR
Heimdallr
Heimdallr
Masters
Basik
Heimdallr
Masters
Level 157
God Stats
5W - 4L
1,639 SR
Queue Stats
86W - 51L
2,738 MMR
Solo
Hercules
Hercules
Masters
Chemorris
Hercules
Masters
Level 105
God Stats
30W - 17L
1,681 SR
Queue Stats
220W - 206L
2,453 MMR
Solo
Ne Zha
Ne Zha
Grandmaster
HyperHugo
Ne Zha
Grandmaster
Level 215
God Stats
89W - 62L
1,750 SR
Queue Stats
351W - 318L
3,374 MMR
Solo
Sylvanus
Sylvanus
Diamond II
Vexuri
Sylvanus
Diamond II
Level 221
God Stats
2W - 3L
1,690 SR
Queue Stats
225W - 211L
2,282 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond IV
zlatankick
Morgan Le Fay
Diamond IV
Level 219
God Stats
8W - 4L
1,727 SR
Queue Stats
85W - 70L
2,233 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Adapting
Merlin
13
1 / 3 / 1
7,264
559
8,210
7,265
1,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 1 / 0
6,724
517
5,817
7,185
2,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charon
TNThijs
Charon
11
2 / 4 / 0
6,767
521
4,569
13,101
7,385
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 3 / 1
6,836
526
5,643
12,190
4,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Awilix
raid_uwu
Awilix
11
0 / 4 / 2
6,121
471
4,869
11,141
4,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
OsirisAphroditeAthenaAmaterasu

VS

Bans
BellonaAresThorSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Basik
Heimdallr
15
1 / 0 / 1
8,307
639
6,638
9,483
5,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Chemorris
Hercules
13
2 / 1 / 5
8,257
635
6,795
12,836
10,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Ne Zha
HyperHugo
Ne Zha
15
7 / 1 / 4
8,179
629
10,533
12,272
6,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sylvanus
Vexuri
Sylvanus
12
2 / 1 / 8
7,541
580
4,717
12,530
9,324
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
zlatankick
Morgan Le Fay
14
3 / 0 / 7
8,145
627
7,222
5,711
2,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
3
Kills
15
15
Deaths
3
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Merlin
Adapting
Merlin
1
3
1
0.5
W
Heimdallr
Basik
Heimdallr
1
0
1
1.5
W
Hercules
Chemorris
Hercules
2
1
5
4.5
W
Ne Zha
HyperHugo
Ne Zha
7
1
4
9
L
0
1
0
0
L
Charon
TNThijs
Charon
2
4
0
0.5
L
0
3
1
0.17
W
Sylvanus
Vexuri
Sylvanus
2
1
8
6
L
Awilix
raid_uwu
Awilix
0
4
2
0.25
W
Morgan Le Fay
zlatankick
Morgan Le Fay
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,108
Damage
35,905
50,882
Taken
52,832
21,131
Mitigated
32,844
9,067
Healing
24,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Adapting
Merlin
8,210
254
0
841
7,265
1,969
0
3,015
4,250
62,245
0
W
Heimdallr
Basik
Heimdallr
6,638
3,909
0
5,960
9,483
5,047
273
685
8,798
0
89,528
W
Hercules
Chemorris
Hercules
6,795
2,414
0
6,284
12,836
10,271
0
1,310
11,520
0
59,331
W
Ne Zha
HyperHugo
Ne Zha
10,533
4,154
0
3,151
12,272
6,137
0
2,755
9,343
0
78,302
L
5,817
1,539
0
768
7,185
2,760
0
704
6,481
0
65,061
L
Charon
TNThijs
Charon
4,569
879
1,319
3,460
13,101
7,385
0
4,839
8,262
17,937
334
L
5,643
2,946
0
1,353
12,190
4,839
0
1,066
10,696
0
58,570
W
Sylvanus
Vexuri
Sylvanus
4,717
909
2,246
5,908
12,530
9,324
0
5,049
7,279
20,962
1,805
L
Awilix
raid_uwu
Awilix
4,869
1,876
0
1,326
11,141
4,178
0
2,366
8,693
0
47,462
W
Morgan Le Fay
zlatankick
Morgan Le Fay
7,222
339
0
1,253
5,711
2,065
0
2,865
2,510
65,926
1,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,712
Gold Earned
40,429
461
Minions Killed
525
0
Camps Cleared
0
1,375,545
Distance Traveled
1,415,758
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,264
559
146
11
0
265,371
0
W
Heimdallr
8,307
639
150
12
0
246,532
1
W
Hercules
8,257
635
115
9
0
264,383
4
W
Ne Zha
8,179
629
89
7
0
327,036
0
L
Ullr
6,724
517
119
9
0
280,364
2
L
Charon
6,767
521
22
2
0
258,184
5
L
Apollo
6,836
526
99
8
0
269,894
1
W
Sylvanus
7,541
580
32
2
0
275,598
6
L
Awilix
6,121
471
75
6
0
301,732
0
W
Morgan Le Fay
8,145
627
139
11
0
302,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role