Player Matchup

Arachne
Arachne
 
Arachne
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Skul Shuta
Tiamat
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 71L
1,359 Elo+
Party 1
King Arthur
King Arthur
VIVAVIAZUS
King Arthur
Level 202
God Stats
17W - 18L
1,424 SR
Queue Stats
274W - 231L
1,486 Elo+
Solo
Bacchus
Bacchus
prestigeHz4rD
Bacchus
Level 145
God Stats
50W - 34L
1,651 SR
Queue Stats
302W - 293L
1,551 Elo+
Solo
Team Averages
Level 145
1,515 SR
1,479 Elo+

VS

Team Averages
Level 76
1,511 SR
1,445 Elo+
Mulan
Mulan
Auiez
Mulan
Level 116
God Stats
15W - 15L
1,497 SR
Queue Stats
295W - 281L
1,411 Elo+
Solo
Raijin
Raijin
Geneom
Raijin
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 59L
1,376 Elo+
Solo
Susano
Susano
HeagonThanon
Susano
Level 128
God Stats
9W - 6L
1,555 SR
Queue Stats
163W - 135L
1,553 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Sathiana
Ah Muzen Cab
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
XDiggyXP
Jormungandr
Level 50
God Stats
3W - 2L
1,500 SR
Queue Stats
108W - 131L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
6 / 1 / 0
5,991
599
3,666
7,723
2,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Neith
 
Neith
9
1 / 0 / 3
5,490
549
2,139
1,817
626
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Skul Shuta
Tiamat
11
1 / 1 / 0
5,788
579
1,865
5,265
2,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

King Arthur
VIVAVIAZUS
King Arthur
11
2 / 1 / 4
6,361
636
7,272
9,505
7,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
10
2 / 0 / 4
5,418
542
3,854
4,809
3,488
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Auiez
Mulan
5
0 / 2 / 0
3,906
391
774
4,291
1,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Raijin
Geneom
Raijin
8
0 / 2 / 0
4,363
436
273
4,743
1,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Susano
10
2 / 0 / 0
5,360
536
3,570
7,713
2,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
Sathiana
Ah Muzen Cab
7
1 / 5 / 1
4,879
488
3,102
7,353
2,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Jormungandr
XDiggyXP
Jormungandr
8
0 / 3 / 0
4,748
475
1,462
6,254
4,100
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
12
Kills
3
3
Deaths
12
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
6
1
0
6
W
Neith
 
Neith
1
0
3
2.5
L
Mulan
Auiez
Mulan
0
2
0
0
L
Raijin
Geneom
Raijin
0
2
0
0
L
Susano
2
0
0
2
L
Ah Muzen Cab
Sathiana
Ah Muzen Cab
1
5
1
0.3
W
Tiamat
Skul Shuta
Tiamat
1
1
0
1
W
King Arthur
VIVAVIAZUS
King Arthur
2
1
4
4
L
Jormungandr
XDiggyXP
Jormungandr
0
3
0
0
W
Bacchus
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,796
Damage
9,181
29,119
Taken
30,354
16,690
Mitigated
12,179
9,597
Healing
7,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,666
2,176
0
4,178
7,723
2,673
0
191
7,532
0
42,732
W
Neith
 
Neith
2,139
908
88
738
1,817
626
372
438
1,379
0
36,956
L
Mulan
Auiez
Mulan
774
135
0
1,413
4,291
1,465
0
1,534
2,757
0
12,270
L
Raijin
Geneom
Raijin
273
36
0
661
4,743
1,639
0
2,310
2,433
20,192
0
L
Susano
3,570
449
0
3,686
7,713
2,896
0
436
7,277
0
37,735
L
Ah Muzen Cab
Sathiana
Ah Muzen Cab
3,102
1,787
0
58
7,353
2,079
0
331
7,022
0
12,384
W
Tiamat
Skul Shuta
Tiamat
1,865
305
0
2,163
5,265
2,779
0
237
5,028
37,069
3,114
W
King Arthur
VIVAVIAZUS
King Arthur
7,272
792
0
1,500
9,505
7,124
32
241
9,264
0
44,016
L
Jormungandr
XDiggyXP
Jormungandr
1,462
513
0
1,450
6,254
4,100
0
1,018
5,236
17,415
0
W
Bacchus
3,854
162
0
930
4,809
3,488
130
628
4,181
18,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,048
Gold Earned
23,256
306
Minions Killed
169
0
Camps Cleared
0
945,780
Distance Traveled
823,690
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,991
599
76
8
0
227,020
1
W
Neith
5,490
549
52
5
0
152,407
0
L
Mulan
3,906
391
18
2
0
147,910
0
L
Raijin
4,363
436
32
3
0
138,292
0
L
Susano
5,360
536
75
8
0
235,147
0
L
Ah Muzen Cab
4,879
488
19
2
0
167,484
0
W
Tiamat
5,788
579
76
8
0
173,109
0
W
King Arthur
6,361
636
70
7
0
196,057
0
L
Jormungandr
4,748
475
25
3
0
134,857
0
W
Bacchus
5,418
542
32
3
0
197,187
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role