Player Matchup

Osiris
Osiris
 
Osiris
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
FoMouse
Serqet
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 34L
1,773 Elo+
Solo
Ix Chel
Ix Chel
GWFQ8
Ix Chel
Level 147
God Stats
4W - 5L
1,409 SR
Queue Stats
151W - 162L
1,520 Elo+
Solo
Chernobog
Chernobog
L34M974
Chernobog
Level 6
God Stats
1W - 0L
1,574 SR
Queue Stats
1W - 1L
1,280 Elo+
Party 1
Ymir
Ymir
PrlnzValium
Ymir
Level 68
God Stats
10W - 6L
1,504 SR
Queue Stats
351W - 324L
1,558 Elo+
Solo
Team Averages
Level 106
1,497 SR
1,526 Elo+

VS

Team Averages
Level 107
1,494 SR
1,515 Elo+
Mulan
Mulan
Tuadi
Mulan
Level 117
God Stats
0W - 1L
1,368 SR
Queue Stats
19W - 12L
1,604 Elo+
Solo
Ix Chel
Ix Chel
WillSheSleeps
Ix Chel
Level 147
God Stats
2W - 3L
1,808 SR
Queue Stats
197W - 184L
1,581 Elo+
Solo
Chiron
Chiron
cancelleddude
Chiron
Level 42
God Stats
10W - 19L
1,296 SR
Queue Stats
217W - 244L
1,356 Elo+
Solo
Tsukuyomi
Tsukuyomi
el Van Sponge
Tsukuyomi
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
275W - 253L
1,499 Elo+
Solo
Erlang Shen
Erlang Shen
juanfy
Erlang Shen
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 84L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
2 / 0 / 0
5,591
799
3,894
5,089
2,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serqet
FoMouse
Serqet
8
2 / 2 / 0
4,662
666
1,454
5,027
2,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
GWFQ8
Ix Chel
9
2 / 0 / 1
5,152
736
3,953
4,012
1,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chernobog
L34M974
Chernobog
9
1 / 3 / 2
4,285
612
3,189
3,545
1,008
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 0 / 2
5,008
715
2,841
5,224
4,377
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Tuadi
Mulan
8
0 / 2 / 3
4,758
680
3,204
6,241
4,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ix Chel
8
0 / 2 / 2
4,406
629
1,754
4,298
1,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
3 / 1 / 0
4,901
700
3,439
3,578
1,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
el Van Sponge
Tsukuyomi
7
2 / 1 / 0
4,112
587
1,444
4,759
1,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Erlang Shen
juanfy
Erlang Shen
8
0 / 2 / 0
4,091
584
1,929
7,563
3,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
10
8
Kills
5
5
Deaths
8
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
0
0
2
W
Serqet
FoMouse
Serqet
2
2
0
1
W
Ix Chel
GWFQ8
Ix Chel
2
0
1
2.5
W
Chernobog
L34M974
Chernobog
1
3
2
0.67
W
1
0
2
2
L
Mulan
Tuadi
Mulan
0
2
3
0.75
L
Ix Chel
0
2
2
0.5
L
3
1
0
3
L
Tsukuyomi
el Van Sponge
Tsukuyomi
2
1
0
2
L
Erlang Shen
juanfy
Erlang Shen
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,331
Damage
11,770
22,897
Taken
26,439
11,662
Mitigated
11,820
8,026
Healing
9,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
3,894
1,545
0
3,033
5,089
2,838
0
0
5,089
0
41,664
W
Serqet
FoMouse
Serqet
1,454
104
0
500
5,027
2,014
0
445
4,582
0
19,801
W
Ix Chel
GWFQ8
Ix Chel
3,953
764
300
1,714
4,012
1,425
0
1,306
2,706
34,561
0
W
Chernobog
L34M974
Chernobog
3,189
1,763
0
287
3,545
1,008
0
0
3,545
0
20,506
W
2,841
781
0
2,192
5,224
4,377
0
0
5,224
21,130
1,893
L
Mulan
Tuadi
Mulan
3,204
466
0
1,467
6,241
4,559
0
2,375
3,866
0
11,708
L
Ix Chel
1,754
161
322
974
4,298
1,396
0
2,301
1,873
22,914
193
L
3,439
1,323
282
1,740
3,578
1,239
0
1,251
2,327
0
37,850
L
Tsukuyomi
el Van Sponge
Tsukuyomi
1,444
261
0
2,690
4,759
1,425
0
604
4,090
0
19,717
L
Erlang Shen
juanfy
Erlang Shen
1,929
889
0
2,507
7,563
3,201
0
0
7,563
0
23,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,698
Gold Earned
22,268
256
Minions Killed
215
0
Camps Cleared
0
816,460
Distance Traveled
733,943
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
5,591
799
67
10
0
157,223
0
W
Serqet
4,662
666
37
5
0
189,657
0
W
Ix Chel
5,152
736
70
10
0
159,306
0
W
Chernobog
4,285
612
46
7
0
160,467
0
W
Ymir
5,008
715
36
5
0
149,807
4
L
Mulan
4,758
680
18
3
0
156,281
0
L
Ix Chel
4,406
629
48
7
0
154,527
3
L
Chiron
4,901
700
67
10
0
135,674
0
L
Tsukuyomi
4,112
587
42
6
0
131,086
0
L
Erlang Shen
4,091
584
40
6
0
156,375
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role