Player Matchup

Cthulhu
Cthulhu
AirGoat juice
Cthulhu
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
96W - 83L
1,441 Elo+
Party 1
Sun Wukong
Sun Wukong
F w G Flow
Sun Wukong
Level 126
God Stats
3W - 3L
1,500 SR
Queue Stats
99W - 88L
1,407 Elo+
Party 1
Izanami
Izanami
F w G Phil
Izanami
Level 108
God Stats
10W - 8L
1,485 SR
Queue Stats
22W - 30L
1,289 Elo+
Party 1
Chang'e
Chang'e
MalphasTheUnholy
Chang'e
Level 152
God Stats
28W - 11L
1,711 SR
Queue Stats
75W - 63L
1,508 Elo+
Solo
Ratatoskr
Ratatoskr
nazmoney103
Ratatoskr
Level 142
God Stats
5W - 1L
1,749 SR
Queue Stats
104W - 91L
1,402 Elo+
Party 1
Team Averages
Level 122
1,589 SR
1,410 Elo+

VS

Team Averages
Level 109
1,487 SR
1,493 Elo+
Poseidon
Poseidon
CTTRYH4RD
Poseidon
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 53L
1,437 Elo+
Solo
Izanami
Izanami
GinjaNinjaTTV
Izanami
Level 70
God Stats
0W - 4L
1,121 SR
Queue Stats
102W - 82L
1,531 Elo+
Solo
Loki
Loki
JimmyCreams
Loki
Level 121
God Stats
1W - 3L
1,792 SR
Queue Stats
56W - 62L
1,483 Elo+
Solo
Ganesha
Ganesha
SuperKamiGOAT
Ganesha
Level 79
God Stats
2W - 3L
1,521 SR
Queue Stats
214W - 211L
1,453 Elo+
Solo
Bellona
Bellona
WizardAce
Bellona
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
234W - 225L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
1 / 1 / 5
6,196
516
4,523
7,912
6,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sun Wukong
F w G Flow
Sun Wukong
13
0 / 0 / 0
7,739
645
6,539
9,886
6,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
F w G Phil
Izanami
11
5 / 2 / 1
6,703
559
8,206
7,781
2,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 0 / 2
7,985
665
5,694
6,015
2,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ratatoskr
nazmoney103
Ratatoskr
11
2 / 1 / 3
6,212
518
2,417
6,725
2,480
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CTTRYH4RD
Poseidon
12
0 / 3 / 1
6,506
542
3,228
6,138
1,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
10
2 / 3 / 1
5,920
493
5,484
8,841
3,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 3 / 0
5,973
498
2,469
9,103
3,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
10
0 / 3 / 2
5,617
468
3,539
13,370
9,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
WizardAce
Bellona
11
1 / 0 / 0
6,767
564
6,664
10,441
10,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
12
Kills
4
4
Deaths
12
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
1
1
5
3.5
L
Poseidon
CTTRYH4RD
Poseidon
0
3
1
0.17
W
Sun Wukong
F w G Flow
Sun Wukong
0
0
0
0
W
Izanami
F w G Phil
Izanami
5
2
1
2.75
L
Izanami
2
3
1
0.83
L
1
3
0
0.33
W
4
0
2
5
L
Ganesha
0
3
2
0.33
L
Bellona
WizardAce
Bellona
1
0
0
1
W
Ratatoskr
nazmoney103
Ratatoskr
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,379
Damage
21,384
38,319
Taken
47,893
20,574
Mitigated
27,476
11,593
Healing
13,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
4,523
376
0
1,700
7,912
6,281
19
1,670
6,242
30,747
3,220
L
Poseidon
CTTRYH4RD
Poseidon
3,228
846
0
407
6,138
1,705
0
3,203
2,935
55,271
971
W
Sun Wukong
F w G Flow
Sun Wukong
6,539
844
0
3,846
9,886
6,923
0
0
9,886
0
68,911
W
Izanami
F w G Phil
Izanami
8,206
6,162
0
640
7,781
2,671
1,158
1,832
5,949
0
38,635
L
Izanami
5,484
3,541
0
1,890
8,841
3,228
102
2,164
6,331
0
38,999
L
2,469
705
0
3,991
9,103
3,109
0
2,437
6,666
0
48,806
W
5,694
691
120
2,419
6,015
2,219
408
2,653
3,362
56,330
930
L
Ganesha
3,539
922
197
2,914
13,370
9,291
0
1,476
11,661
24,591
0
L
Bellona
WizardAce
Bellona
6,664
2,377
0
4,254
10,441
10,143
0
182
10,215
0
55,733
W
Ratatoskr
nazmoney103
Ratatoskr
2,417
844
0
2,868
6,725
2,480
0
612
6,113
0
40,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,835
Gold Earned
30,783
414
Minions Killed
377
0
Camps Cleared
0
1,115,143
Distance Traveled
1,087,152
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,196
516
42
4
0
233,454
1
L
Poseidon
6,506
542
112
9
0
218,145
3
W
Sun Wukong
7,739
645
139
12
0
198,555
1
W
Izanami
6,703
559
57
5
0
197,052
0
L
Izanami
5,920
493
81
7
0
211,160
0
L
Loki
5,973
498
77
6
0
251,478
0
W
Chang'e
7,985
665
110
9
0
230,838
0
L
Ganesha
5,617
468
11
1
0
202,870
0
L
Bellona
6,767
564
96
8
0
203,499
0
W
Ratatoskr
6,212
518
66
6
0
255,244
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role