Player Matchup

Ares
Ares
 
Ares
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Builttodifferent
Vulcan
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 62L
1,508 Elo+
Solo
Baron Samedi
Baron Samedi
CrazexGune
Baron Samedi
Level 89
God Stats
21W - 7L
1,605 SR
Queue Stats
51W - 33L
1,564 Elo+
Party 1
Mercury
Mercury
Drewskyytv
Mercury
Level 147
God Stats
3W - 3L
1,238 SR
Queue Stats
16W - 18L
1,573 Elo+
Party 1
Nut
Nut
SomtingDumb
Nut
Level 137
God Stats
16W - 17L
1,599 SR
Queue Stats
219W - 193L
1,572 Elo+
Solo
Team Averages
Level 120
1,488 SR
1,543 Elo+

VS

Team Averages
Level 101
1,589 SR
1,569 Elo+
Thanatos
Thanatos
 
Thanatos
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Chase1135
Nemesis
Level 128
God Stats
5W - 1L
1,698 SR
Queue Stats
92W - 36L
1,734 Elo+
Solo
Cerberus
Cerberus
Royyal
Cerberus
Level 191
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 39L
1,617 Elo+
Party 2
Neith
Neith
gawv
Neith
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
18W - 23L
1,500 Elo+
Party 2
Janus
Janus
hadynnb48
Janus
Level 60
God Stats
1W - 2L
1,745 SR
Queue Stats
235W - 259L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
0 / 1 / 3
6,169
561
3,038
7,341
5,500
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
0 / 1 / 0
6,432
585
1,216
3,657
1,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
CrazexGune
Baron Samedi
12
2 / 1 / 2
6,870
625
8,154
6,274
2,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Mercury
Drewskyytv
Mercury
11
1 / 1 / 1
6,040
549
1,195
9,214
3,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 0 / 0
7,270
661
5,708
4,473
1,741
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
0 / 3 / 0
5,125
466
3,295
10,808
4,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
Chase1135
Nemesis
12
3 / 1 / 1
6,190
563
7,257
9,461
3,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
Royyal
Cerberus
10
0 / 0 / 1
5,478
498
1,842
9,714
5,623
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Neith
gawv
Neith
10
0 / 3 / 1
5,192
472
2,550
4,364
1,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
hadynnb48
Janus
11
1 / 0 / 0
5,963
542
693
3,057
992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
7
6
Kills
4
4
Deaths
7
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
1
3
1.5
L
Thanatos
 
Thanatos
0
3
0
0
W
0
1
0
0
L
Nemesis
Chase1135
Nemesis
3
1
1
3.5
W
Baron Samedi
CrazexGune
Baron Samedi
2
1
2
3
W
Mercury
Drewskyytv
Mercury
1
1
1
1.5
L
Cerberus
Royyal
Cerberus
0
0
1
0.5
W
3
0
0
3
L
Neith
gawv
Neith
0
3
1
0.17
L
Janus
hadynnb48
Janus
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,311
Damage
15,637
30,959
Taken
37,404
14,299
Mitigated
16,213
12,239
Healing
14,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
3,038
126
150
3,407
7,341
5,500
473
756
6,497
14,428
766
L
Thanatos
 
Thanatos
3,295
228
0
5,818
10,808
4,855
0
6,539
3,448
0
25,263
W
1,216
542
0
382
3,657
1,147
0
519
3,098
45,042
0
L
Nemesis
Chase1135
Nemesis
7,257
2,616
0
4,693
9,461
3,414
0
1,622
7,723
0
50,777
W
Baron Samedi
CrazexGune
Baron Samedi
8,154
132
134
3,465
6,274
2,463
117
0
5,867
35,754
2,777
W
Mercury
Drewskyytv
Mercury
1,195
295
0
1,552
9,214
3,448
477
724
8,422
0
49,912
L
Cerberus
Royyal
Cerberus
1,842
46
0
3,167
9,714
5,623
0
800
8,914
30,373
0
W
5,708
3,112
0
3,149
4,473
1,741
574
428
4,045
0
61,207
L
Neith
gawv
Neith
2,550
1,495
0
611
4,364
1,329
0
1,269
3,095
0
33,320
L
Janus
hadynnb48
Janus
693
146
0
500
3,057
992
0
838
2,219
44,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,781
Gold Earned
27,948
365
Minions Killed
344
0
Camps Cleared
0
1,122,290
Distance Traveled
1,120,793
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,169
561
19
2
0
215,869
0
L
Thanatos
5,125
466
42
4
0
198,717
0
W
Vulcan
6,432
585
92
8
0
220,207
0
L
Nemesis
6,190
563
79
7
0
271,187
4
W
Baron Samedi
6,870
625
71
6
0
203,507
0
W
Mercury
6,040
549
81
7
0
258,672
0
L
Cerberus
5,478
498
57
5
0
222,213
3
W
Nut
7,270
661
102
9
0
224,035
2
L
Neith
5,192
472
64
6
0
216,806
0
L
Janus
5,963
542
102
9
0
211,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role