Player Matchup

Neith
Neith
Gold II
AwetismPatrol
Neith
Gold II
Level 128
God Stats
5W - 0L
1,500 SR
Queue Stats
281W - 277L
1,544 MMR
Party 1
Erlang Shen
Erlang Shen
Gold III
Flynt
Erlang Shen
Gold III
Level 129
God Stats
3W - 1L
1,704 SR
Queue Stats
76W - 71L
1,531 MMR
Solo
Merlin
Merlin
Gold II
Matt2107
Merlin
Gold II
Level 145
God Stats
12W - 6L
1,695 SR
Queue Stats
190W - 180L
1,591 MMR
Solo
Achilles
Achilles
Gold III
SmoothieBrain
Achilles
Gold III
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 49L
1,628 MMR
Party 1
Atlas
Atlas
Silver II
chuchin713usda
Atlas
Silver II
Level 144
God Stats
2W - 0L
1,514 SR
Queue Stats
10W - 12L
1,380 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 122
1,583 SR
1,535 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 118
1,433 SR
1,384 MMR
Cabrakan
Cabrakan
Bronze II
 
Cabrakan
Bronze II
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Janus
Janus
Gold III
DeathPending
Janus
Gold III
Level 126
God Stats
17W - 24L
1,469 SR
Queue Stats
375W - 366L
1,625 MMR
Solo
Gilgamesh
Gilgamesh
Silver V
Kun9572
Gilgamesh
Silver V
Level 101
God Stats
6W - 5L
1,479 SR
Queue Stats
258W - 305L
592 MMR
Party 2
Heimdallr
Heimdallr
Platinum IV
Metalslug1221
Heimdallr
Platinum IV
Level 155
God Stats
6W - 9L
1,438 SR
Queue Stats
212W - 216L
1,597 MMR
Solo
Fenrir
Fenrir
Gold IV
namechanged8514
Fenrir
Gold IV
Level 119
God Stats
2W - 2L
1,277 SR
Queue Stats
21W - 15L
1,607 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 3
9,436
590
14,088
10,369
4,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
Flynt
Erlang Shen
15
4 / 1 / 2
9,708
607
12,264
17,751
13,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
Matt2107
Merlin
17
2 / 1 / 0
10,003
625
3,197
2,950
1,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
SmoothieBrain
Achilles
16
5 / 0 / 4
9,394
587
9,869
13,623
6,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 1 / 8
7,421
464
6,768
12,341
11,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
BellonaOsirisSurtrSobek

VS

Bans
RavanaAwilixThorThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
11
0 / 4 / 0
6,562
410
3,206
15,401
14,301
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 1 / 0
8,102
506
1,910
6,823
2,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Kun9572
Gilgamesh
11
0 / 6 / 0
6,547
409
6,408
20,997
21,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
Metalslug1221
Heimdallr
13
0 / 2 / 1
6,985
437
9,018
12,288
4,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

14
2 / 2 / 0
7,643
478
4,069
12,234
5,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
15
Kills
2
3
Deaths
15
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
4
0
0
W
4
0
3
5.5
L
0
1
0
0
W
Erlang Shen
Flynt
Erlang Shen
4
1
2
5
L
Gilgamesh
Kun9572
Gilgamesh
0
6
0
0
W
Merlin
Matt2107
Merlin
2
1
0
2
L
Heimdallr
Metalslug1221
Heimdallr
0
2
1
0.25
W
Achilles
SmoothieBrain
Achilles
5
0
4
7
W
0
1
8
4
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,186
Damage
24,611
57,034
Taken
67,743
37,622
Mitigated
48,671
27,851
Healing
18,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
3,206
256
0
2,881
15,401
14,301
0
3,328
11,456
17,333
0
W
14,088
5,181
0
4,893
10,369
4,469
0
414
9,955
0
87,240
L
1,910
0
0
272
6,823
2,328
0
845
5,723
75,305
372
W
Erlang Shen
Flynt
Erlang Shen
12,264
6,890
0
11,774
17,751
13,393
191
185
16,715
0
71,648
L
Gilgamesh
Kun9572
Gilgamesh
6,408
1,762
0
5,008
20,997
21,830
0
2,003
18,804
0
41,660
W
Merlin
Matt2107
Merlin
3,197
48
0
367
2,950
1,215
51
314
2,591
96,277
806
L
Heimdallr
Metalslug1221
Heimdallr
9,018
6,280
0
4,646
12,288
4,809
0
1,389
10,703
0
67,414
W
Achilles
SmoothieBrain
Achilles
9,869
3,300
0
9,233
13,623
6,650
0
2,194
11,429
0
89,697
W
6,768
2,056
0
1,584
12,341
11,895
229
1,955
10,296
26,106
1,263
L
4,069
747
0
5,940
12,234
5,403
0
811
11,196
0
61,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,962
Gold Earned
35,839
595
Minions Killed
434
0
Camps Cleared
0
1,740,671
Distance Traveled
1,503,570
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,562
410
16
1
0
298,626
0
W
Neith
9,436
590
148
9
0
318,313
2
L
Janus
8,102
506
152
10
0
307,598
0
W
Erlang Shen
9,708
607
101
6
0
307,732
0
L
Gilgamesh
6,547
409
60
4
0
270,377
0
W
Merlin
10,003
625
179
11
0
328,638
7
L
Heimdallr
6,985
437
108
7
0
272,110
2
W
Achilles
9,394
587
137
9
0
401,779
0
W
Atlas
7,421
464
30
2
0
384,209
0
L
Fenrir
7,643
478
98
6
0
354,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role