Player Matchup

He Bo
He Bo
DDProphet
He Bo
Level 87
God Stats
1W - 6L
1,209 SR
Queue Stats
258W - 252L
1,362 Elo+
Solo
Cerberus
Cerberus
Zeas_42
Cerberus
Level 66
God Stats
3W - 3L
1,521 SR
Queue Stats
35W - 25L
1,504 Elo+
Solo
Pele
Pele
alexcascos9
Pele
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,256 Elo+
Solo
Surtr
Surtr
hectorrd
Surtr
Level 131
God Stats
5W - 2L
1,854 SR
Queue Stats
84W - 69L
1,534 Elo+
Solo
Hachiman
Hachiman
kreturnof
Hachiman
Level 141
God Stats
3W - 2L
1,577 SR
Queue Stats
256W - 239L
1,518 Elo+
Solo
Team Averages
Level 92
1,532 SR
1,435 Elo+

VS

Team Averages
Level 71
1,428 SR
1,456 Elo+
Nemesis
Nemesis
GenetiK Rage
Nemesis
Level 67
God Stats
19W - 18L
1,682 SR
Queue Stats
1,018W - 1,000L
1,453 Elo+
Solo
Janus
Janus
M0istzz
Janus
Level 39
God Stats
3W - 6L
1,214 SR
Queue Stats
19W - 31L
1,356 Elo+
Solo
Bacchus
Bacchus
Maverus769
Bacchus
Level 53
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 3L
1,507 Elo+
Solo
Bellona
Bellona
Messien52464
Bellona
Level 40
God Stats
2W - 1L
1,246 SR
Queue Stats
49W - 50L
1,484 Elo+
Solo
Medusa
Medusa
丶只想抱紧你
Medusa
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 47L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
DDProphet
He Bo
7
1 / 2 / 0
3,985
664
2,652
3,342
910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cerberus
Zeas_42
Cerberus
5
0 / 1 / 0
3,396
566
1,252
3,545
2,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 1 / 1
3,435
573
626
3,077
988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Surtr
hectorrd
Surtr
7
0 / 1 / 0
4,174
696
2,592
5,337
2,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hachiman
kreturnof
Hachiman
4
0 / 1 / 0
3,019
503
1,496
1,595
397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GenetiK Rage
Nemesis
7
2 / 0 / 0
4,097
683
1,294
3,590
1,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
M0istzz
Janus
7
2 / 1 / 0
4,275
713
1,103
1,711
599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Maverus769
Bacchus
6
0 / 0 / 3
3,715
619
2,012
3,163
2,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bellona
Messien52464
Bellona
7
0 / 0 / 1
3,654
609
2,542
4,235
2,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

7
2 / 0 / 1
4,320
720
2,314
3,360
991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
1
Kills
6
6
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
He Bo
DDProphet
He Bo
1
2
0
0.5
W
Nemesis
GenetiK Rage
Nemesis
2
0
0
2
W
Janus
M0istzz
Janus
2
1
0
2
W
Bacchus
Maverus769
Bacchus
0
0
3
1.5
W
Bellona
Messien52464
Bellona
0
0
1
0.5
L
Cerberus
Zeas_42
Cerberus
0
1
0
0
L
0
1
1
0.5
L
Surtr
hectorrd
Surtr
0
1
0
0
L
Hachiman
kreturnof
Hachiman
0
1
0
0
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,618
Damage
9,265
16,896
Taken
16,059
6,505
Mitigated
7,753
3,652
Healing
5,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
DDProphet
He Bo
2,652
342
0
500
3,342
910
0
469
2,857
20,412
0
W
Nemesis
GenetiK Rage
Nemesis
1,294
572
0
1,874
3,590
1,093
0
144
3,446
0
17,641
W
Janus
M0istzz
Janus
1,103
55
0
354
1,711
599
0
1,172
539
17,543
734
W
Bacchus
Maverus769
Bacchus
2,012
325
0
545
3,163
2,505
0
1,000
2,163
10,531
0
W
Bellona
Messien52464
Bellona
2,542
434
0
1,940
4,235
2,565
0
55
4,180
0
18,319
L
Cerberus
Zeas_42
Cerberus
1,252
53
0
636
3,545
2,107
0
910
2,635
8,735
1,956
L
626
190
0
324
3,077
988
0
1,228
1,715
0
12,329
L
Surtr
hectorrd
Surtr
2,592
691
0
1,623
5,337
2,103
0
0
5,012
430
25,169
L
Hachiman
kreturnof
Hachiman
1,496
901
0
569
1,595
397
0
378
1,217
0
8,242
W
2,314
984
0
686
3,360
991
0
1,559
1,801
0
25,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,009
Gold Earned
20,061
147
Minions Killed
174
0
Camps Cleared
0
544,103
Distance Traveled
617,724
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
3,985
664
38
6
0
110,331
4
W
Nemesis
4,097
683
37
6
0
125,745
0
W
Janus
4,275
713
37
6
0
115,692
0
W
Bacchus
3,715
619
18
3
0
136,551
0
W
Bellona
3,654
609
43
7
0
124,625
0
L
Cerberus
3,396
566
19
3
0
118,709
0
L
Pele
3,435
573
24
4
0
139,778
0
L
Surtr
4,174
696
53
9
0
118,804
2
L
Hachiman
3,019
503
13
2
0
56,481
0
W
Medusa
4,320
720
39
7
0
115,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role