Player Matchup

Bacchus
Bacchus
G4YM3RL33
Bacchus
Level 64
God Stats
2W - 1L
1,386 SR
Queue Stats
30W - 34L
1,451 Elo+
Solo
Ix Chel
Ix Chel
Jayy_Sei180
Ix Chel
Level 202
God Stats
7W - 5L
1,605 SR
Queue Stats
563W - 577L
1,519 Elo+
Solo
Agni
Agni
Siphoned
Agni
Level 158
God Stats
6W - 4L
1,704 SR
Queue Stats
148W - 97L
1,643 Elo+
Solo
Sobek
Sobek
YungWukong
Sobek
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 48L
1,475 Elo+
Solo
Persephone
Persephone
thtslori
Persephone
Level 100
God Stats
67W - 55L
1,560 SR
Queue Stats
223W - 219L
1,435 Elo+
Solo
Team Averages
Level 137
1,551 SR
1,505 Elo+

VS

Team Averages
Level 134
1,533 SR
1,513 Elo+
Charon
Charon
 
Charon
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
B4N5A1
Cernunnos
Level 155
God Stats
4W - 4L
1,459 SR
Queue Stats
537W - 358L
1,645 Elo+
Solo
Arachne
Arachne
BloodyGunz5
Arachne
Level 66
God Stats
5W - 10L
1,308 SR
Queue Stats
250W - 246L
1,484 Elo+
Solo
Ratatoskr
Ratatoskr
Humble Akuma
Ratatoskr
Level 27
God Stats
2W - 3L
1,784 SR
Queue Stats
117W - 126L
1,361 Elo+
Solo
Mercury
Mercury
zlBreakDance
Mercury
Level 241
God Stats
0W - 2L
1,614 SR
Queue Stats
188W - 191L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
G4YM3RL33
Bacchus
14
0 / 1 / 13
8,260
826
6,925
10,490
12,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ix Chel
Jayy_Sei180
Ix Chel
15
2 / 2 / 10
8,636
864
7,776
8,685
4,115
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Agni
18
16 / 1 / 4
11,281
1,128
20,953
6,188
2,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
15
3 / 2 / 10
8,846
885
6,085
12,432
14,535
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Persephone
thtslori
Persephone
14
0 / 1 / 8
8,438
844
6,173
9,045
3,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
13
1 / 4 / 2
7,588
759
5,954
11,487
15,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
B4N5A1
Cernunnos
15
3 / 3 / 0
8,790
879
10,201
9,422
3,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Arachne
BloodyGunz5
Arachne
13
1 / 5 / 3
7,566
757
3,233
11,304
4,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ratatoskr
Humble Akuma
Ratatoskr
14
1 / 4 / 2
8,390
839
9,015
16,015
15,287
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mercury
zlBreakDance
Mercury
14
1 / 5 / 1
7,891
789
6,369
10,800
3,647
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
15
21
Kills
7
7
Deaths
21
45
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
1
4
2
0.5
L
Cernunnos
B4N5A1
Cernunnos
3
3
0
1
L
Arachne
BloodyGunz5
Arachne
1
5
3
0.5
W
Bacchus
G4YM3RL33
Bacchus
0
1
13
6.5
L
Ratatoskr
Humble Akuma
Ratatoskr
1
4
2
0.5
W
Ix Chel
Jayy_Sei180
Ix Chel
2
2
10
3.5
W
Agni
16
1
4
18
W
Sobek
3
2
10
4
W
Persephone
thtslori
Persephone
0
1
8
4
L
Mercury
zlBreakDance
Mercury
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,912
Damage
34,772
46,840
Taken
59,028
37,590
Mitigated
41,945
11,440
Healing
6,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
5,954
1,030
0
610
11,487
15,103
0
8,441
2,816
17,023
0
L
Cernunnos
B4N5A1
Cernunnos
10,201
4,461
0
1,917
9,422
3,780
1,802
7,557
1,684
0
35,495
L
Arachne
BloodyGunz5
Arachne
3,233
2,666
0
1,162
11,304
4,128
80
9,446
1,737
0
8,814
W
Bacchus
G4YM3RL33
Bacchus
6,925
513
312
3,680
10,490
12,703
239
1,272
8,902
19,155
1,286
L
Ratatoskr
Humble Akuma
Ratatoskr
9,015
1,427
0
1,919
16,015
15,287
0
12,280
3,388
0
28,151
W
Ix Chel
Jayy_Sei180
Ix Chel
7,776
841
1,661
1,932
8,685
4,115
1,354
1,380
7,173
21,297
204
W
Agni
20,953
2,481
0
625
6,188
2,704
442
288
5,859
55,764
0
W
Sobek
6,085
49
0
1,862
12,432
14,535
111
1,531
10,704
16,547
0
W
Persephone
thtslori
Persephone
6,173
163
0
1,368
9,045
3,533
427
722
8,245
23,414
759
L
Mercury
zlBreakDance
Mercury
6,369
2,150
0
410
10,800
3,647
0
8,547
2,082
0
20,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,461
Gold Earned
40,225
217
Minions Killed
184
0
Camps Cleared
0
1,118,431
Distance Traveled
1,011,247
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
7,588
759
21
2
0
160,494
0
L
Cernunnos
8,790
879
60
6
0
198,881
0
L
Arachne
7,566
757
9
1
0
194,355
0
W
Bacchus
8,260
826
27
3
0
224,881
0
L
Ratatoskr
8,390
839
52
5
0
225,604
0
W
Ix Chel
8,636
864
38
4
0
200,084
0
W
Agni
11,281
1,128
88
9
0
244,620
0
W
Sobek
8,846
885
21
2
0
225,644
2
W
Persephone
8,438
844
43
4
0
223,202
0
L
Mercury
7,891
789
42
4
0
231,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role