Player Matchup

Chang'e
Chang'e
Haloperidolum
Chang'e
Level 40
God Stats
2W - 2L
1,143 SR
Queue Stats
30W - 45L
1,384 Elo+
Solo
Martichoras
Martichoras
Jeronimino
Martichoras
Level 152
God Stats
2W - 1L
1,500 SR
Queue Stats
88W - 92L
1,479 Elo+
Party 1
Ullr
Ullr
Kyle9250
Ullr
Level 153
God Stats
1W - 0L
1,849 SR
Queue Stats
48W - 20L
1,576 Elo+
Solo
Cthulhu
Cthulhu
Shzeah
Cthulhu
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 21L
1,716 Elo+
Solo
Hercules
Hercules
Spryyder
Hercules
Level 129
God Stats
4W - 2L
1,493 SR
Queue Stats
88W - 92L
1,479 Elo+
Party 1
Team Averages
Level 127
1,497 SR
1,527 Elo+

VS

Team Averages
Level 122
1,485 SR
1,544 Elo+
Mercury
Mercury
Eggressor
Mercury
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
351W - 344L
1,576 Elo+
Solo
Cabrakan
Cabrakan
Lionhearted10001
Cabrakan
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 116L
1,460 Elo+
Solo
Thoth
Thoth
RasiCZ
Thoth
Level 137
God Stats
2W - 7L
1,281 SR
Queue Stats
230W - 209L
1,545 Elo+
Solo
Ix Chel
Ix Chel
TrollOrReport
Ix Chel
Level 123
God Stats
3W - 1L
1,877 SR
Queue Stats
834W - 824L
1,605 Elo+
Solo
Artemis
Artemis
xI Saiko Ix
Artemis
Level 159
God Stats
3W - 5L
1,266 SR
Queue Stats
247W - 259L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
13
4 / 2 / 4
8,110
811
4,331
8,741
3,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
Jeronimino
Martichoras
17
3 / 1 / 8
9,114
911
7,959
8,310
4,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Ullr
14
3 / 0 / 8
8,339
834
9,018
8,734
3,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cthulhu
Shzeah
Cthulhu
14
0 / 2 / 11
8,144
814
11,036
11,664
10,011
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hercules
Spryyder
Hercules
14
3 / 0 / 6
8,021
802
3,290
11,842
7,189
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Eggressor
Mercury
13
1 / 3 / 2
6,923
692
5,248
8,665
3,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 4 / 2
6,245
625
3,128
8,603
11,725
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thoth
RasiCZ
Thoth
16
0 / 2 / 3
7,923
792
12,050
7,485
2,809
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ix Chel
11
0 / 2 / 1
6,200
620
2,311
5,719
2,549
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Artemis
xI Saiko Ix
Artemis
13
3 / 2 / 0
7,473
747
13,701
6,633
2,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
13
Kills
4
5
Deaths
13
37
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Mercury
Eggressor
Mercury
1
3
2
0.67
W
Chang'e
4
2
4
3
W
Martichoras
Jeronimino
Martichoras
3
1
8
7
W
Ullr
3
0
8
7
L
0
4
2
0.25
L
Thoth
RasiCZ
Thoth
0
2
3
0.75
W
Cthulhu
Shzeah
Cthulhu
0
2
11
2.75
W
Hercules
Spryyder
Hercules
3
0
6
6
L
Ix Chel
0
2
1
0.25
L
Artemis
xI Saiko Ix
Artemis
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,634
Damage
36,438
49,291
Taken
37,105
28,254
Mitigated
23,858
27,170
Healing
9,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Eggressor
Mercury
5,248
369
118
171
8,665
3,781
0
2,762
5,903
0
12,430
W
Chang'e
4,331
9
5,404
3,739
8,741
3,155
504
2,556
6,185
8,429
197
W
Martichoras
Jeronimino
Martichoras
7,959
813
1,572
2,284
8,310
4,264
921
3,738
4,572
0
33,114
W
Ullr
9,018
1,880
1,919
2,276
8,734
3,635
2,222
4,929
3,805
0
18,968
L
3,128
0
510
655
8,603
11,725
0
2,932
5,671
5,106
0
L
Thoth
RasiCZ
Thoth
12,050
100
1,072
657
7,485
2,809
0
2,247
5,238
26,913
0
W
Cthulhu
Shzeah
Cthulhu
11,036
99
563
1,797
11,664
10,011
0
2,677
8,987
23,010
1,633
W
Hercules
Spryyder
Hercules
3,290
226
2,676
4,940
11,842
7,189
677
3,589
8,253
0
7,285
L
Ix Chel
2,311
243
4,788
1,553
5,719
2,549
0
3,522
2,197
7,796
0
L
Artemis
xI Saiko Ix
Artemis
13,701
3,157
244
187
6,633
2,994
0
3,181
3,452
0
24,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,728
Gold Earned
34,764
146
Minions Killed
94
0
Camps Cleared
0
1,036,815
Distance Traveled
743,173
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,923
692
16
2
0
182,535
0
W
Chang'e
8,110
811
19
2
0
209,618
0
W
Martichoras
9,114
911
36
4
0
212,289
0
W
Ullr
8,339
834
30
3
0
199,160
0
L
Cabrakan
6,245
625
4
0
0
115,404
0
L
Thoth
7,923
792
29
3
0
152,097
0
W
Cthulhu
8,144
814
49
5
0
186,831
0
W
Hercules
8,021
802
12
1
0
228,917
0
L
Ix Chel
6,200
620
16
2
0
145,371
5
L
Artemis
7,473
747
29
3
0
147,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role