Player Matchup

Sol
Sol
 
Sol
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Bheheicht
Ne Zha
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 31L
1,416 Elo+
Party 1
Xing Tian
Xing Tian
LinearPudding
Xing Tian
Level 185
God Stats
7W - 8L
1,501 SR
Queue Stats
87W - 91L
1,562 Elo+
Party 1
Team Averages
Level 122
1,500 SR
1,493 Elo+

VS

Team Averages
Level 135
1,620 SR
1,557 Elo+
Neith
Neith
codyrayt580
Neith
Level 121
God Stats
2W - 1L
1,364 SR
Queue Stats
48W - 60L
1,425 Elo+
Solo
Ah Puch
Ah Puch
elchivo87
Ah Puch
Level 121
God Stats
17W - 3L
1,752 SR
Queue Stats
334W - 126L
1,635 Elo+
Solo
Surtr
Surtr
mechalee
Surtr
Level 163
God Stats
14W - 5L
1,744 SR
Queue Stats
293W - 302L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
0 / 3 / 1
6,190
619
6,211
10,088
4,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ne Zha
Bheheicht
Ne Zha
9
0 / 6 / 1
5,908
591
2,314
12,055
7,939
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
LinearPudding
Xing Tian
10
1 / 2 / 0
6,194
619
3,697
13,014
13,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 2
8,173
817
8,103
5,190
1,930
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Puch
elchivo87
Ah Puch
12
3 / 0 / 5
7,721
772
10,065
5,507
1,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
mechalee
Surtr
13
3 / 1 / 8
8,388
839
11,923
12,101
11,295
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
1
Kills
11
11
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
3
1
0.17
L
Ne Zha
Bheheicht
Ne Zha
0
6
1
0.08
L
Xing Tian
LinearPudding
Xing Tian
1
2
0
0.5
W
5
0
2
6
W
Ah Puch
elchivo87
Ah Puch
3
0
5
5.5
W
Surtr
mechalee
Surtr
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,222
Damage
30,091
35,157
Taken
22,798
26,263
Mitigated
15,194
6,328
Healing
6,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
6,211
2,140
0
4,183
10,088
4,559
0
2,598
7,399
26,092
0
L
Ne Zha
Bheheicht
Ne Zha
2,314
487
0
906
12,055
7,939
0
4,037
7,969
0
15,173
L
Xing Tian
LinearPudding
Xing Tian
3,697
385
0
1,239
13,014
13,765
0
4,245
8,713
14,441
0
W
8,103
2,690
0
1,944
5,190
1,930
583
2,020
3,009
0
29,587
W
Ah Puch
elchivo87
Ah Puch
10,065
646
0
1,264
5,507
1,969
803
1,985
3,478
33,092
0
W
Surtr
mechalee
Surtr
11,923
5,324
0
3,076
12,101
11,295
272
5,164
6,377
1,382
32,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,292
Gold Earned
24,282
117
Minions Killed
141
0
Camps Cleared
0
498,140
Distance Traveled
563,780
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,190
619
75
8
0
154,242
0
L
Ne Zha
5,908
591
25
3
0
156,723
3
L
Xing Tian
6,194
619
17
2
0
187,175
0
W
Neith
8,173
817
51
5
0
206,340
3
W
Ah Puch
7,721
772
48
5
0
179,859
0
W
Surtr
8,388
839
42
4
0
177,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role