Player Matchup

Bacchus
Bacchus
BattosaiKenshin0
Bacchus
Level 156
God Stats
98W - 81L
1,593 SR
Queue Stats
297W - 276L
1,497 Elo+
Solo
Chang'e
Chang'e
KnowYourRole262
Chang'e
Level 142
God Stats
19W - 24L
1,525 SR
Queue Stats
325W - 330L
1,433 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kycrane68
Tsukuyomi
Level 109
God Stats
0W - 1L
1,778 SR
Queue Stats
131W - 119L
1,496 Elo+
Solo
Cernunnos
Cernunnos
caltsecondacount
Cernunnos
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 32L
1,331 Elo+
Party 1
King Arthur
King Arthur
coke_acola22
King Arthur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,378 Elo+
Party 1
Team Averages
Level 108
1,579 SR
1,427 Elo+

VS

Team Averages
Level 108
1,416 SR
1,421 Elo+
Horus
Horus
IrishWolfxx
Horus
Level 158
God Stats
5W - 3L
1,428 SR
Queue Stats
165W - 165L
1,435 Elo+
Solo
Baron Samedi
Baron Samedi
SchilMann
Baron Samedi
Level 84
God Stats
11W - 7L
1,675 SR
Queue Stats
195W - 189L
1,456 Elo+
Solo
Jormungandr
Jormungandr
TENGRETI
Jormungandr
Level 163
God Stats
14W - 25L
1,341 SR
Queue Stats
532W - 535L
1,401 Elo+
Solo
Charybdis
Charybdis
cat_helper84
Charybdis
Level 59
God Stats
15W - 10L
1,272 SR
Queue Stats
358W - 371L
1,367 Elo+
Solo
Ao Kuang
Ao Kuang
mythos_Txbias
Ao Kuang
Level 74
God Stats
13W - 11L
1,363 SR
Queue Stats
191W - 174L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 3
6,625
442
8,868
12,348
8,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
0 / 2 / 0
7,407
494
3,426
9,957
3,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Kycrane68
Tsukuyomi
14
2 / 1 / 0
7,223
482
5,895
12,786
4,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
11
1 / 3 / 1
6,681
445
9,463
10,791
3,965
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
coke_acola22
King Arthur
11
0 / 4 / 0
5,941
396
2,647
13,542
6,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 2
10,142
676
12,735
12,391
12,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
SchilMann
Baron Samedi
15
1 / 0 / 3
8,982
599
8,802
5,521
2,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
TENGRETI
Jormungandr
12
0 / 0 / 5
8,149
543
7,186
16,777
11,451
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
cat_helper84
Charybdis
12
1 / 3 / 2
7,071
471
4,550
11,866
4,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
mythos_Txbias
Ao Kuang
15
4 / 0 / 1
8,665
578
5,152
12,807
5,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
3
Kills
11
11
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
1
3
1.5
W
5
0
2
6
L
0
2
0
0
L
Tsukuyomi
Kycrane68
Tsukuyomi
2
1
0
2
W
Baron Samedi
SchilMann
Baron Samedi
1
0
3
2.5
W
Jormungandr
TENGRETI
Jormungandr
0
0
5
2.5
L
Cernunnos
1
3
1
0.5
W
Charybdis
cat_helper84
Charybdis
1
3
2
0.67
L
King Arthur
coke_acola22
King Arthur
0
4
0
0
W
Ao Kuang
mythos_Txbias
Ao Kuang
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,299
Damage
38,425
59,424
Taken
59,362
28,252
Mitigated
35,784
18,123
Healing
29,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,868
769
221
3,069
12,348
8,662
216
3,944
8,311
31,230
0
W
12,735
4,900
424
6,348
12,391
12,041
421
923
11,468
0
68,254
L
3,426
215
320
2,839
9,957
3,983
0
6,851
3,106
54,900
0
L
Tsukuyomi
Kycrane68
Tsukuyomi
5,895
690
0
7,728
12,786
4,754
0
2,670
9,969
0
67,326
W
Baron Samedi
SchilMann
Baron Samedi
8,802
453
387
2,260
5,521
2,780
437
2,351
2,856
71,990
1,816
W
Jormungandr
TENGRETI
Jormungandr
7,186
1,126
166
5,889
16,777
11,451
0
3,708
13,069
50,128
0
L
Cernunnos
9,463
4,433
0
2,956
10,791
3,965
141
5,949
4,739
0
54,077
W
Charybdis
cat_helper84
Charybdis
4,550
2,136
0
5,491
11,866
4,171
294
4,179
7,687
0
41,906
L
King Arthur
coke_acola22
King Arthur
2,647
369
0
990
13,542
6,888
0
1,599
11,231
361
18,447
W
Ao Kuang
mythos_Txbias
Ao Kuang
5,152
1,457
0
8,845
12,807
5,341
0
1,760
10,895
72,610
2,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,877
Gold Earned
43,009
382
Minions Killed
520
0
Camps Cleared
0
1,479,262
Distance Traveled
1,477,348
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,625
442
26
2
0
297,338
0
W
Horus
10,142
676
124
8
0
281,598
1
L
Chang'e
7,407
494
121
8
0
281,831
7
L
Tsukuyomi
7,223
482
114
8
0
372,655
4
W
Baron Samedi
8,982
599
135
9
0
284,420
4
W
Jormungandr
8,149
543
76
5
0
313,718
0
L
Cernunnos
6,681
445
96
6
0
259,869
1
W
Charybdis
7,071
471
64
4
0
253,556
1
L
King Arthur
5,941
396
25
2
0
267,569
0
W
Ao Kuang
8,665
578
121
8
0
344,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role