Player Matchup

Kali
Kali
BLACKROSE V1466
Kali
Level 58
God Stats
1W - 4L
1,144 SR
Queue Stats
14W - 23L
1,355 Elo+
Party 2
Erlang Shen
Erlang Shen
Goat2845
Erlang Shen
Level 85
God Stats
1W - 3L
1,429 SR
Queue Stats
75W - 75L
1,479 Elo+
Solo
Achilles
Achilles
GreatBattleMage
Achilles
Level 63
God Stats
8W - 5L
1,667 SR
Queue Stats
105W - 103L
1,465 Elo+
Party 2
King Arthur
King Arthur
Inimaesi
King Arthur
Level 68
God Stats
27W - 45L
1,300 SR
Queue Stats
129W - 134L
1,434 Elo+
Party 2
Osiris
Osiris
scoot fan
Osiris
Level 154
God Stats
0W - 1L
1,606 SR
Queue Stats
37W - 33L
1,538 Elo+
Solo
Team Averages
Level 86
1,429 SR
1,454 Elo+

VS

Team Averages
Level 90
1,448 SR
1,452 Elo+
Horus
Horus
 
Horus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
CH1KKA
Neith
Level 180
God Stats
1W - 2L
1,432 SR
Queue Stats
149W - 134L
1,557 Elo+
Solo
Cerberus
Cerberus
NekoRex5917
Cerberus
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 88L
1,476 Elo+
Party 1
Bakasura
Bakasura
blah_blah008
Bakasura
Level 40
God Stats
6W - 9L
1,381 SR
Queue Stats
43W - 43L
1,312 Elo+
Solo
Ix Chel
Ix Chel
duhhnnyy
Ix Chel
Level 44
God Stats
6W - 6L
1,429 SR
Queue Stats
141W - 148L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,189
638
862
2,902
1,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Erlang Shen
Goat2845
Erlang Shen
1
0 / 0 / 0
974
195
0
0
0
Achilles
4
0 / 0 / 0
3,226
645
1,559
3,874
2,790
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

King Arthur
Inimaesi
King Arthur
4
0 / 1 / 0
2,762
552
1,971
4,584
1,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Osiris
scoot fan
Osiris
7
3 / 1 / 0
4,142
828
2,218
3,011
1,532
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
5
1 / 0 / 0
3,547
709
2,187
3,599
2,159
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Neith
CH1KKA
Neith
5
1 / 0 / 1
3,552
710
4,332
1,984
586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cerberus
NekoRex5917
Cerberus
5
0 / 3 / 1
3,142
628
605
3,468
1,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Bakasura
blah_blah008
Bakasura
6
0 / 0 / 1
3,502
700
7
3,184
1,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ix Chel
duhhnnyy
Ix Chel
6
0 / 0 / 1
3,417
683
751
1,942
534
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
6
3
Kills
2
2
Deaths
3
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
0
0
1
L
0
0
0
0
W
Neith
CH1KKA
Neith
1
0
1
1.5
L
Erlang Shen
Goat2845
Erlang Shen
0
0
0
0
L
Achilles
0
0
0
0
L
King Arthur
Inimaesi
King Arthur
0
1
0
0
W
Cerberus
NekoRex5917
Cerberus
0
3
1
0.17
W
Bakasura
blah_blah008
Bakasura
0
0
1
0.5
W
Ix Chel
duhhnnyy
Ix Chel
0
0
1
0.5
L
Osiris
scoot fan
Osiris
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,610
Damage
7,882
14,371
Taken
14,177
6,966
Mitigated
5,936
4,717
Healing
5,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
2,187
890
175
2,260
3,599
2,159
0
0
3,599
0
9,707
L
862
340
0
347
2,902
1,152
0
0
2,902
0
12,867
W
Neith
CH1KKA
Neith
4,332
1,653
0
874
1,984
586
0
0
1,984
0
18,397
L
Erlang Shen
Goat2845
Erlang Shen
0
0
0
0
0
0
0
0
0
0
0
L
Achilles
1,559
623
0
1,813
3,874
2,790
0
0
3,874
0
6,792
L
King Arthur
Inimaesi
King Arthur
1,971
631
0
1,753
4,584
1,492
0
0
4,584
0
9,216
W
Cerberus
NekoRex5917
Cerberus
605
58
0
142
3,468
1,323
0
0
3,468
8,229
0
W
Bakasura
blah_blah008
Bakasura
7
0
0
852
3,184
1,334
0
0
3,184
0
16,873
W
Ix Chel
duhhnnyy
Ix Chel
751
53
198
1,150
1,942
534
0
0
1,942
17,587
0
L
Osiris
scoot fan
Osiris
2,218
924
0
804
3,011
1,532
0
1,224
1,655
0
16,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,293
Gold Earned
17,160
80
Minions Killed
136
0
Camps Cleared
0
430,431
Distance Traveled
510,723
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
3,547
709
18
4
0
112,950
0
L
Kali
3,189
638
32
6
0
100,087
0
W
Neith
3,552
710
24
5
0
90,089
0
L
Erlang Shen
974
195
0
0
0
0
0
L
Achilles
3,226
645
10
2
0
117,388
0
L
King Arthur
2,762
552
8
2
0
102,566
0
W
Cerberus
3,142
628
17
3
0
74,087
0
W
Bakasura
3,502
700
47
9
0
124,463
0
W
Ix Chel
3,417
683
30
6
0
109,134
0
L
Osiris
4,142
828
30
6
0
110,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role