Player Matchup

Odin
Odin
Deydreys
Odin
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 78L
1,496 Elo+
Party 1
Kukulkan
Kukulkan
DrZetrix
Kukulkan
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,293 Elo+
Solo
Xing Tian
Xing Tian
Dull3r-_-
Xing Tian
Level 199
God Stats
2W - 0L
1,500 SR
Queue Stats
234W - 248L
1,626 Elo+
Party 1
Nut
Nut
Hype_Dot_EXE
Nut
Level 157
God Stats
2W - 0L
1,442 SR
Queue Stats
210W - 204L
1,567 Elo+
Party 1
Zhong Kui
Zhong Kui
KappaRanga
Zhong Kui
Level 29
God Stats
2W - 0L
1,730 SR
Queue Stats
34W - 30L
1,532 Elo+
Solo
Team Averages
Level 124
1,534 SR
1,503 Elo+

VS

Team Averages
Level 115
1,633 SR
1,505 Elo+
Anubis
Anubis
 
Anubis
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Jimmy_The_Gimp
Amaterasu
Level 87
God Stats
2W - 1L
1,826 SR
Queue Stats
100W - 99L
1,547 Elo+
Solo
Ullr
Ullr
Mikeywitpipey
Ullr
Level 86
God Stats
1W - 4L
1,303 SR
Queue Stats
252W - 230L
1,489 Elo+
Solo
Janus
Janus
TNT PorkMiester
Janus
Level 104
God Stats
6W - 5L
1,766 SR
Queue Stats
283W - 281L
1,527 Elo+
Solo
Neith
Neith
Кuto
Neith
Level 123
God Stats
1W - 1L
1,768 SR
Queue Stats
17W - 24L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
10
0 / 3 / 7
6,000
857
4,654
7,868
5,644
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
DrZetrix
Kukulkan
14
0 / 1 / 8
7,209
1,030
4,720
4,160
1,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Dull3r-_-
Xing Tian
11
2 / 2 / 6
6,513
930
4,063
7,912
6,046
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
2 / 1 / 6
6,657
951
5,806
3,755
1,233
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Zhong Kui
KappaRanga
Zhong Kui
14
6 / 1 / 1
7,715
1,102
5,852
6,962
5,142
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
5 / 2 / 3
7,827
1,118
8,707
6,076
3,588
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Jimmy_The_Gimp
Amaterasu
11
1 / 4 / 5
6,244
892
3,670
10,538
10,338
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

1
0 / 0 / 0
1,876
268
0
0
0
14
0 / 1 / 5
7,036
1,005
7,503
4,350
1,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Кuto
Neith
11
2 / 3 / 4
6,515
931
7,553
5,280
2,229
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
25
10
Kills
8
8
Deaths
10
28
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
5
2
3
3.25
W
Odin
0
3
7
1.17
W
Kukulkan
DrZetrix
Kukulkan
0
1
8
4
W
Xing Tian
Dull3r-_-
Xing Tian
2
2
6
2.5
W
2
1
6
5
L
Amaterasu
Jimmy_The_Gimp
Amaterasu
1
4
5
0.88
W
Zhong Kui
KappaRanga
Zhong Kui
6
1
1
6.5
L
0
0
0
0
L
0
1
5
2.5
L
Neith
Кuto
Neith
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,095
Damage
27,433
30,657
Taken
26,244
19,289
Mitigated
17,994
11,729
Healing
7,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
8,707
502
768
2,668
6,076
3,588
0
4,348
1,728
25,992
0
W
Odin
4,654
442
379
949
7,868
5,644
0
4,308
3,225
2,934
3,297
W
Kukulkan
DrZetrix
Kukulkan
4,720
137
263
544
4,160
1,224
0
2,559
1,437
23,553
0
W
Xing Tian
Dull3r-_-
Xing Tian
4,063
51
795
2,023
7,912
6,046
0
3,929
3,652
4,984
1,234
W
5,806
2,281
2,024
1,319
3,755
1,233
0
1,351
2,324
0
13,282
L
Amaterasu
Jimmy_The_Gimp
Amaterasu
3,670
1,017
0
3,004
10,538
10,338
0
5,706
4,832
0
4,534
W
Zhong Kui
KappaRanga
Zhong Kui
5,852
760
951
2,482
6,962
5,142
0
3,285
3,399
13,537
0
L
0
0
0
0
0
0
0
0
0
0
0
L
7,503
50
222
446
4,350
1,839
0
2,263
2,087
18,749
0
L
Neith
Кuto
Neith
7,553
665
0
416
5,280
2,229
0
3,715
1,565
0
11,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,094
Gold Earned
29,498
93
Minions Killed
84
0
Camps Cleared
0
709,723
Distance Traveled
594,725
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,827
1,118
34
5
0
136,466
0
W
Odin
6,000
857
4
1
0
138,113
0
W
Kukulkan
7,209
1,030
50
7
0
163,169
0
W
Xing Tian
6,513
930
5
1
0
151,732
0
W
Nut
6,657
951
16
2
0
115,279
0
L
Amaterasu
6,244
892
6
1
0
150,111
0
W
Zhong Kui
7,715
1,102
18
3
0
141,430
0
L
Ullr
1,876
268
0
0
0
0
0
L
Janus
7,036
1,005
34
5
0
150,270
0
L
Neith
6,515
931
10
1
0
157,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role