Player Matchup

Hades
Hades
Gerseval32
Hades
Level 105
God Stats
4W - 5L
1,248 SR
Queue Stats
86W - 63L
1,590 Elo+
Solo
Xing Tian
Xing Tian
JotunnRedbeard
Xing Tian
Level 44
God Stats
2W - 1L
1,277 SR
Queue Stats
30W - 40L
1,360 Elo+
Solo
Charybdis
Charybdis
SoonZy95
Charybdis
Level 109
God Stats
20W - 15L
1,505 SR
Queue Stats
81W - 84L
1,494 Elo+
Solo
Kukulkan
Kukulkan
ffoonn
Kukulkan
Level 139
God Stats
1W - 0L
1,186 SR
Queue Stats
10W - 6L
1,587 Elo+
Solo
Da Ji
Da Ji
valex2u
Da Ji
Level 128
God Stats
40W - 45L
1,434 SR
Queue Stats
608W - 634L
1,472 Elo+
Solo
Team Averages
Level 105
1,330 SR
1,501 Elo+

VS

Team Averages
Level 96
1,462 SR
1,493 Elo+
Bacchus
Bacchus
 
Bacchus
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
dawnlydene
Chernobog
Level 61
God Stats
0W - 2L
1,302 SR
Queue Stats
154W - 159L
1,458 Elo+
Solo
Rama
Rama
nasty0709
Rama
Level 153
God Stats
40W - 34L
1,507 SR
Queue Stats
94W - 101L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
11
1 / 0 / 8
6,221
1,244
3,893
2,861
1,358
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
JotunnRedbeard
Xing Tian
11
2 / 0 / 4
6,334
1,267
1,694
3,695
2,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
SoonZy95
Charybdis
12
2 / 0 / 6
6,791
1,358
5,283
3,767
1,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
ffoonn
Kukulkan
11
2 / 0 / 7
6,632
1,326
3,396
2,226
892
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Da Ji
valex2u
Da Ji
11
3 / 1 / 6
6,444
1,289
5,654
6,088
3,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

383

VS

Team 2 Tickets

325

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
1 / 3 / 0
6,092
1,218
3,210
7,283
7,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
 
Merlin
11
0 / 2 / 1
6,053
1,211
5,163
4,088
1,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Loki
 
Loki
10
0 / 5 / 1
5,707
1,141
4,887
7,533
2,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
dawnlydene
Chernobog
9
0 / 0 / 0
5,185
1,037
0
0
0
Rama
11
0 / 0 / 0
6,141
1,228
3,185
2,620
991
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
10
Kills
1
1
Deaths
10
31
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
3
0
0.33
L
Merlin
 
Merlin
0
2
1
0.25
L
Loki
 
Loki
0
5
1
0.1
W
Hades
1
0
8
5
W
Xing Tian
JotunnRedbeard
Xing Tian
2
0
4
4
W
Charybdis
SoonZy95
Charybdis
2
0
6
5
L
Chernobog
dawnlydene
Chernobog
0
0
0
0
W
Kukulkan
ffoonn
Kukulkan
2
0
7
5.5
L
Rama
0
0
0
0
W
Da Ji
valex2u
Da Ji
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,920
Damage
16,445
18,637
Taken
21,524
9,859
Mitigated
13,008
3,500
Healing
918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,210
214
0
496
7,283
7,531
0
3,251
3,888
5,239
0
L
Merlin
 
Merlin
5,163
126
0
40
4,088
1,575
0
2,322
1,766
24,442
267
L
Loki
 
Loki
4,887
823
0
0
7,533
2,911
0
2,392
5,008
0
10,919
W
Hades
3,893
630
186
1,105
2,861
1,358
0
1,123
1,738
11,177
0
W
Xing Tian
JotunnRedbeard
Xing Tian
1,694
264
0
502
3,695
2,983
0
1,833
1,862
7,751
0
W
Charybdis
SoonZy95
Charybdis
5,283
2,930
0
1,022
3,767
1,407
0
1,793
1,974
0
19,536
L
Chernobog
dawnlydene
Chernobog
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
ffoonn
Kukulkan
3,396
879
0
0
2,226
892
0
775
1,451
15,059
568
L
Rama
3,185
2,768
0
382
2,620
991
0
490
2,130
0
16,570
W
Da Ji
valex2u
Da Ji
5,654
1,053
0
685
6,088
3,219
0
2,582
3,506
0
10,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,422
Gold Earned
29,178
107
Minions Killed
105
6
Camps Cleared
5
545,945
Distance Traveled
400,918
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,092
1,218
6
1
1
102,604
0
L
Merlin
6,053
1,211
47
9
1
95,699
0
L
Loki
5,707
1,141
12
2
1
102,112
0
W
Hades
6,221
1,244
14
3
1
110,132
0
W
Xing Tian
6,334
1,267
7
1
0
112,280
0
W
Charybdis
6,791
1,358
44
9
2
97,081
0
L
Chernobog
5,185
1,037
0
0
0
0
0
W
Kukulkan
6,632
1,326
32
6
1
114,469
0
L
Rama
6,141
1,228
40
8
2
100,503
0
W
Da Ji
6,444
1,289
10
2
2
111,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role