Player Matchup

Arachne
Arachne
 
Arachne
Level 225
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
ddonev
Nox
Level 143
God Stats
17W - 10L
1,567 SR
Queue Stats
86W - 87L
1,430 Elo+
Solo
Danzaburou
Danzaburou
mgrazerm
Danzaburou
Level 64
God Stats
46W - 51L
1,506 SR
Queue Stats
48W - 52L
1,486 Elo+
Solo
Odin
Odin
xxOldGameRxx
Odin
Level 120
God Stats
14W - 10L
1,621 SR
Queue Stats
139W - 128L
1,535 Elo+
Solo
Team Averages
Level 144
1,539 SR
1,490 Elo+

VS

Team Averages
Level 132
1,503 SR
1,469 Elo+
Fenrir
Fenrir
HeavenlyBard
Fenrir
Level 224
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Surtr
Surtr
MACACOUMADELICIA
Surtr
Level 103
God Stats
20W - 11L
1,447 SR
Queue Stats
85W - 91L
1,476 Elo+
Solo
Persephone
Persephone
NaLowkBlacKy34
Persephone
Level 108
God Stats
2W - 6L
1,524 SR
Queue Stats
555W - 571L
1,420 Elo+
Solo
Xing Tian
Xing Tian
Super_Raptor2001
Xing Tian
Level 126
God Stats
13W - 13L
1,630 SR
Queue Stats
89W - 94L
1,450 Elo+
Solo
Hachiman
Hachiman
你就是个垃圾啊
Hachiman
Level 100
God Stats
1W - 0L
1,416 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
4 / 2 / 0
7,163
551
11,087
16,574
7,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Medusa
 
Medusa
12
0 / 3 / 2
6,413
493
6,033
7,201
2,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nox
ddonev
Nox
10
1 / 1 / 1
6,036
464
3,588
9,085
8,135
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
mgrazerm
Danzaburou
10
1 / 0 / 0
5,796
446
891
5,341
1,802
11
0 / 3 / 0
6,067
467
5,140
12,795
11,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
2 / 1 / 2
6,916
532
4,677
12,393
5,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

14
3 / 0 / 1
8,371
644
13,186
14,954
16,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Persephone
NaLowkBlacKy34
Persephone
13
1 / 1 / 0
7,653
589
2,587
4,691
1,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Xing Tian
9
0 / 3 / 2
6,160
474
4,416
13,230
8,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
3 / 1 / 1
8,191
630
8,031
6,339
2,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
15
6
Kills
9
9
Deaths
6
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
4
2
0
2
L
Medusa
 
Medusa
0
3
2
0.33
W
Fenrir
2
1
2
3
W
3
0
1
3.5
W
Persephone
NaLowkBlacKy34
Persephone
1
1
0
1
W
Xing Tian
0
3
2
0.33
L
Nox
ddonev
Nox
1
1
1
1.5
L
Danzaburou
mgrazerm
Danzaburou
1
0
0
1
L
0
3
0
0
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,739
Damage
32,897
50,996
Taken
51,607
32,029
Mitigated
33,905
18,443
Healing
21,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
11,087
5,243
0
10,726
16,574
7,752
0
1,468
14,899
0
76,875
L
Medusa
 
Medusa
6,033
2,674
0
1,482
7,201
2,704
0
1,158
6,043
0
55,880
W
Fenrir
4,677
1,390
0
6,980
12,393
5,609
0
305
12,088
0
50,180
W
13,186
5,717
0
7,556
14,954
16,311
47
676
14,278
2,716
67,919
W
Persephone
NaLowkBlacKy34
Persephone
2,587
76
0
1,577
4,691
1,559
0
0
4,677
55,318
1,335
W
Xing Tian
4,416
173
0
2,426
13,230
8,001
99
1,674
11,556
13,184
341
L
Nox
ddonev
Nox
3,588
617
0
3,045
9,085
8,135
0
2,209
6,738
20,951
0
L
Danzaburou
mgrazerm
Danzaburou
891
111
0
120
5,341
1,802
0
2,212
3,129
0
21,392
L
5,140
998
0
3,070
12,795
11,636
0
905
11,042
0
49,023
W
8,031
3,626
0
3,373
6,339
2,425
967
933
5,406
0
74,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,475
Gold Earned
37,291
352
Minions Killed
453
0
Camps Cleared
0
1,237,736
Distance Traveled
1,340,507
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,163
551
104
8
0
293,113
0
L
Medusa
6,413
493
99
8
0
238,625
0
W
Fenrir
6,916
532
75
6
0
290,561
0
W
Surtr
8,371
644
111
9
0
257,344
0
W
Persephone
7,653
589
109
8
0
261,781
0
W
Xing Tian
6,160
474
15
1
0
285,536
3
L
Nox
6,036
464
34
3
0
234,944
2
L
Danzaburou
5,796
446
32
2
0
235,503
0
L
Odin
6,067
467
83
6
0
235,551
0
W
Hachiman
8,191
630
143
11
0
245,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role