Player Matchup

Rama
Rama
Chris1160
Rama
Level 109
God Stats
14W - 19L
1,212 SR
Queue Stats
108W - 107L
1,447 Elo+
Party 2
Mulan
Mulan
Linqui00
Mulan
Level 27
God Stats
18W - 9L
1,676 SR
Queue Stats
48W - 54L
1,377 Elo+
Party 2
Erlang Shen
Erlang Shen
Tetsuya133
Erlang Shen
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 119L
1,435 Elo+
Party 2
Poseidon
Poseidon
kebadie7
Poseidon
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 26L
1,261 Elo+
Solo
Zhong Kui
Zhong Kui
penguin attackz
Zhong Kui
Level 102
God Stats
7W - 12L
1,448 SR
Queue Stats
688W - 668L
1,392 Elo+
Solo
Team Averages
Level 70
1,467 SR
1,383 Elo+

VS

Team Averages
Level 64
1,551 SR
1,460 Elo+
Pele
Pele
Bendutch17
Pele
Level 72
God Stats
233W - 182L
1,505 SR
Queue Stats
416W - 408L
1,425 Elo+
Solo
Scylla
Scylla
Future_Redux
Scylla
Level 84
God Stats
1W - 1L
1,749 SR
Queue Stats
148W - 115L
1,450 Elo+
Solo
Odin
Odin
Shotgunbeast715
Odin
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
178W - 190L
1,275 Elo+
Solo
Cthulhu
Cthulhu
TaylerWard
Cthulhu
Level 85
God Stats
8W - 4L
1,500 SR
Queue Stats
126W - 125L
1,544 Elo+
Party 1
Neith
Neith
vsky3
Neith
Level 40
God Stats
2W - 2L
1,500 SR
Queue Stats
47W - 43L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
9
2 / 2 / 0
5,653
565
7,559
8,211
2,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
Linqui00
Mulan
9
0 / 0 / 2
5,870
587
2,656
7,208
4,770
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
Tetsuya133
Erlang Shen
11
0 / 1 / 3
5,788
579
3,365
8,425
3,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
kebadie7
Poseidon
12
0 / 0 / 0
6,685
669
1,231
3,306
1,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
penguin attackz
Zhong Kui
12
4 / 0 / 0
7,428
743
8,783
7,859
5,004
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
5,067
507
2,709
7,564
2,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Scylla
11
0 / 0 / 1
5,378
538
2,244
5,080
1,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 4 / 0
4,226
423
1,749
9,004
5,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
TaylerWard
Cthulhu
9
0 / 1 / 2
5,397
540
5,161
8,812
5,863
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
vsky3
Neith
9
2 / 0 / 0
4,969
497
4,741
5,769
1,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
6
Kills
3
3
Deaths
6
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Rama
2
2
0
1
L
Scylla
0
0
1
0.5
W
Mulan
Linqui00
Mulan
0
0
2
1
L
0
4
0
0
L
Cthulhu
TaylerWard
Cthulhu
0
1
2
1
W
Erlang Shen
Tetsuya133
Erlang Shen
0
1
3
1.5
W
Poseidon
kebadie7
Poseidon
0
0
0
0
W
Zhong Kui
penguin attackz
Zhong Kui
4
0
0
4
L
Neith
vsky3
Neith
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,594
Damage
16,604
35,009
Taken
36,229
17,456
Mitigated
17,354
16,509
Healing
9,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,709
369
0
1,062
7,564
2,896
23
2,235
5,329
0
35,223
W
Rama
7,559
6,748
0
3,318
8,211
2,799
228
3,567
4,644
0
40,269
L
Scylla
2,244
334
0
1,750
5,080
1,674
0
1,944
3,136
35,720
3,180
W
Mulan
Linqui00
Mulan
2,656
383
0
2,299
7,208
4,770
0
1,408
5,800
0
21,467
L
1,749
328
0
2,356
9,004
5,026
26
5,718
3,286
0
13,596
L
Cthulhu
TaylerWard
Cthulhu
5,161
444
235
1,714
8,812
5,863
0
0
8,812
26,791
2,271
W
Erlang Shen
Tetsuya133
Erlang Shen
3,365
2,126
0
4,159
8,425
3,825
258
1,368
6,992
0
43,664
W
Poseidon
kebadie7
Poseidon
1,231
41
0
310
3,306
1,058
346
718
2,588
51,386
1,689
W
Zhong Kui
penguin attackz
Zhong Kui
8,783
2,039
205
6,218
7,859
5,004
128
0
7,387
55,937
1,272
L
Neith
vsky3
Neith
4,741
1,783
0
2,264
5,769
1,895
0
0
5,769
0
29,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,424
Gold Earned
25,037
364
Minions Killed
244
0
Camps Cleared
0
1,029,198
Distance Traveled
964,974
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,067
507
59
6
0
228,112
0
W
Rama
5,653
565
74
7
0
185,408
0
L
Scylla
5,378
538
78
8
0
196,043
0
W
Mulan
5,870
587
24
2
0
212,604
0
L
Odin
4,226
423
25
3
0
172,899
0
L
Cthulhu
5,397
540
37
4
0
206,430
0
W
Erlang Shen
5,788
579
72
7
0
246,334
0
W
Poseidon
6,685
669
104
10
0
209,638
1
W
Zhong Kui
7,428
743
90
9
0
175,214
0
L
Neith
4,969
497
45
5
0
161,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role