Player Matchup

Izanami
Izanami
KeePWishinG3
Izanami
Level 185
God Stats
4W - 2L
1,310 SR
Queue Stats
320W - 217L
1,600 Elo+
Party 1
Nox
Nox
LamiaMoonshadow
Nox
Level 95
God Stats
87W - 94L
1,468 SR
Queue Stats
742W - 793L
1,417 Elo+
Party 2
Mulan
Mulan
RabidPanther 69
Mulan
Level 108
God Stats
4W - 1L
2,031 SR
Queue Stats
143W - 60L
1,640 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
awildziggy
Morgan Le Fay
Level 21
God Stats
9W - 11L
1,522 SR
Queue Stats
93W - 124L
1,344 Elo+
Party 2
Ratatoskr
Ratatoskr
mickoy
Ratatoskr
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 12L
1,699 Elo+
Solo
Team Averages
Level 91
1,566 SR
1,540 Elo+

VS

Team Averages
Level 129
1,572 SR
1,470 Elo+
Artemis
Artemis
LordofWar2k
Artemis
Level 111
God Stats
6W - 7L
1,422 SR
Queue Stats
54W - 46L
1,505 Elo+
Party 3
Kukulkan
Kukulkan
Mikhead88
Kukulkan
Level 44
God Stats
60W - 63L
1,566 SR
Queue Stats
563W - 609L
1,434 Elo+
Solo
Arachne
Arachne
Superomegaman
Arachne
Level 157
God Stats
21W - 30L
1,459 SR
Queue Stats
531W - 583L
1,500 Elo+
Party 3
Eset
Eset
VodooSik
Eset
Level 296
God Stats
21W - 12L
1,584 SR
Queue Stats
1,304W - 1,332L
1,465 Elo+
Solo
Cliodhna
Cliodhna
deathsgrasp1756
Cliodhna
Level 38
God Stats
2W - 4L
1,830 SR
Queue Stats
14W - 19L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KeePWishinG3
Izanami
18
7 / 2 / 19
12,033
1,203
15,630
7,720
3,966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
4 / 0 / 26
11,342
1,134
13,271
7,661
6,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
8 / 1 / 24
12,782
1,278
24,503
13,538
15,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
awildziggy
Morgan Le Fay
17
5 / 1 / 12
11,019
1,102
6,505
4,666
2,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ratatoskr
mickoy
Ratatoskr
18
15 / 2 / 13
12,113
1,211
19,910
12,908
6,082
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

286

VS

Team 2 Tickets

69

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
LordofWar2k
Artemis
15
0 / 4 / 4
9,411
941
2,250
12,605
9,256
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
Mikhead88
Kukulkan
15
0 / 13 / 4
9,399
940
3,712
21,000
8,824
Arachne
16
2 / 6 / 3
10,565
1,057
8,288
20,308
11,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Eset
16
2 / 7 / 3
10,264
1,026
11,532
13,667
6,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cliodhna
16
2 / 9 / 4
10,273
1,027
14,417
19,402
8,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
24
39
Kills
6
6
Deaths
39
94
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Izanami
KeePWishinG3
Izanami
7
2
19
8.25
W
4
0
26
17
L
Artemis
LordofWar2k
Artemis
0
4
4
0.5
L
Kukulkan
Mikhead88
Kukulkan
0
13
4
0.15
W
8
1
24
20
L
Arachne
2
6
3
0.58
L
Eset
2
7
3
0.5
W
Morgan Le Fay
awildziggy
Morgan Le Fay
5
1
12
11
L
Cliodhna
2
9
4
0.44
W
Ratatoskr
mickoy
Ratatoskr
15
2
13
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,819
Damage
40,199
46,493
Taken
86,982
34,419
Mitigated
43,682
5,381
Healing
6,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
KeePWishinG3
Izanami
15,630
10,344
0
0
7,720
3,966
0
2,829
4,891
0
36,895
W
13,271
773
0
0
7,661
6,527
0
3,297
4,364
32,089
755
L
Artemis
LordofWar2k
Artemis
2,250
1,012
0
26
12,605
9,256
0
2,738
9,479
0
13,382
L
Kukulkan
Mikhead88
Kukulkan
3,712
533
0
0
21,000
8,824
0
4,853
15,779
19,019
0
W
24,503
5,419
0
5,064
13,538
15,424
0
4,384
9,154
0
41,168
L
Arachne
8,288
5,746
0
2,311
20,308
11,377
0
4,031
15,723
0
18,273
L
Eset
11,532
900
867
1,458
13,667
6,123
0
3,368
9,905
31,446
0
W
Morgan Le Fay
awildziggy
Morgan Le Fay
6,505
0
0
7
4,666
2,420
0
1,722
2,944
15,058
0
L
Cliodhna
14,417
2,348
0
1,496
19,402
8,102
0
3,156
15,699
0
28,461
W
Ratatoskr
mickoy
Ratatoskr
19,910
8,013
0
310
12,908
6,082
0
3,012
9,896
0
32,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,289
Gold Earned
49,912
219
Minions Killed
150
9
Camps Cleared
4
944,045
Distance Traveled
829,724
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,033
1,203
71
7
0
152,758
0
W
Nox
11,342
1,134
41
4
3
211,321
0
L
Artemis
9,411
941
17
2
0
104,124
0
L
Kukulkan
9,399
940
40
4
0
148,632
0
W
Mulan
12,782
1,278
45
5
0
173,286
0
L
Arachne
10,565
1,057
22
2
2
205,210
0
L
Eset
10,264
1,026
39
4
0
173,522
0
W
Morgan Le Fay
11,019
1,102
22
2
1
188,602
0
L
Cliodhna
10,273
1,027
32
3
2
198,236
0
W
Ratatoskr
12,113
1,211
40
4
5
218,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role