Player Matchup

Thor
Thor
 
Thor
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Asatór
Chaac
Level 31
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 71L
1,437 Elo+
Solo
Nu Wa
Nu Wa
Invisible5
Nu Wa
Level 156
God Stats
5W - 6L
1,797 SR
Queue Stats
351W - 340L
1,534 Elo+
Solo
He Bo
He Bo
grolius
He Bo
Level 59
God Stats
0W - 2L
1,307 SR
Queue Stats
0W - 2L
1,245 Elo+
Solo
Nut
Nut
oxToxicViperZxo
Nut
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 27L
1,456 Elo+
Solo
Team Averages
Level 86
1,521 SR
1,434 Elo+

VS

Team Averages
Level 68
1,568 SR
1,477 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
CHÄOT1C
Loki
Level 43
God Stats
14W - 13L
1,699 SR
Queue Stats
110W - 107L
1,430 Elo+
Solo
Achilles
Achilles
Mumpn
Achilles
Level 49
God Stats
48W - 36L
1,532 SR
Queue Stats
123W - 124L
1,415 Elo+
Solo
Anubis
Anubis
Tidanny17
Anubis
Level 67
God Stats
134W - 95L
1,607 SR
Queue Stats
382W - 385L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
8
0 / 1 / 0
3,941
657
647
5,272
1,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Chaac
Asatór
Chaac
6
0 / 2 / 0
3,322
554
1,541
4,933
2,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
6
1 / 0 / 0
3,500
583
2,267
3,742
1,514
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

He Bo
grolius
He Bo
1
0 / 0 / 0
1,204
201
0
89
28
7
1 / 1 / 1
3,999
667
1,745
4,245
1,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
7
1 / 2 / 0
4,295
716
2,854
4,596
1,642
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
 
Apollo
1
0 / 0 / 0
1,182
197
0
65
21
Loki
7
0 / 0 / 1
3,709
618
1,068
3,275
1,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Mumpn
Achilles
8
2 / 0 / 0
4,725
788
2,963
4,177
2,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Tidanny17
Anubis
8
1 / 0 / 0
4,512
752
2,872
2,822
1,278
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
5
2
Kills
4
4
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
1
0
0
W
Nu Wa
 
Nu Wa
1
2
0
0.5
W
Apollo
 
Apollo
0
0
0
0
L
Chaac
Asatór
Chaac
0
2
0
0
W
Loki
0
0
1
0.5
L
Nu Wa
1
0
0
1
W
Achilles
Mumpn
Achilles
2
0
0
2
W
Anubis
Tidanny17
Anubis
1
0
0
1
L
He Bo
grolius
He Bo
0
0
0
0
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,200
Damage
9,757
18,281
Taken
14,935
7,423
Mitigated
6,367
8,631
Healing
5,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
647
110
0
3,093
5,272
1,549
0
990
4,282
0
24,733
W
Nu Wa
 
Nu Wa
2,854
769
0
1,659
4,596
1,642
90
584
4,012
21,348
0
W
Apollo
 
Apollo
0
0
0
0
65
21
0
65
0
0
0
L
Chaac
Asatór
Chaac
1,541
191
0
2,194
4,933
2,710
0
71
4,417
0
12,351
W
Loki
1,068
426
0
0
3,275
1,136
0
237
3,038
0
22,800
L
Nu Wa
2,267
1,338
0
1,902
3,742
1,514
0
2,402
1,340
10,660
1,520
W
Achilles
Mumpn
Achilles
2,963
474
0
1,622
4,177
2,290
0
56
3,802
0
22,988
W
Anubis
Tidanny17
Anubis
2,872
82
0
1,770
2,822
1,278
0
1,191
1,631
32,932
0
L
He Bo
grolius
He Bo
0
0
0
0
89
28
0
89
0
0
0
L
1,745
1,065
0
1,442
4,245
1,622
0
2,174
2,071
0
19,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,966
Gold Earned
18,423
124
Minions Killed
161
0
Camps Cleared
0
503,583
Distance Traveled
473,537
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
3,941
657
57
10
0
138,377
2
W
Nu Wa
4,295
716
33
6
0
103,440
0
W
Apollo
1,182
197
0
0
0
0
0
L
Chaac
3,322
554
18
3
0
124,219
0
W
Loki
3,709
618
42
7
0
146,959
1
L
Nu Wa
3,500
583
14
2
0
119,484
0
W
Achilles
4,725
788
40
7
0
106,164
0
W
Anubis
4,512
752
46
8
0
116,974
0
L
He Bo
1,204
201
0
0
0
0
0
L
Nut
3,999
667
35
6
0
121,503
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role