Player Matchup

Charon
Charon
 
Charon
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Alpha H0bo
Agni
Level 64
God Stats
3W - 1L
1,672 SR
Queue Stats
60W - 49L
1,502 Elo+
Solo
Thanatos
Thanatos
AmbiguousViking1
Thanatos
Level 92
God Stats
5W - 11L
1,385 SR
Queue Stats
12W - 19L
1,497 Elo+
Solo
Cthulhu
Cthulhu
TickleUrFancy
Cthulhu
Level 161
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 113L
1,454 Elo+
Party 1
Neith
Neith
mjbudz
Neith
Level 220
God Stats
1W - 1L
1,500 SR
Queue Stats
148W - 184L
1,399 Elo+
Party 1
Team Averages
Level 132
1,511 SR
1,471 Elo+

VS

Team Averages
Level 70
1,581 SR
1,446 Elo+
Izanami
Izanami
Bravo6GD
Izanami
Level 27
God Stats
2W - 1L
1,807 SR
Queue Stats
20W - 33L
1,421 Elo+
Party 2
Athena
Athena
CrabMeat69
Athena
Level 57
God Stats
75W - 70L
1,456 SR
Queue Stats
160W - 161L
1,449 Elo+
Party 2
Poseidon
Poseidon
Sciconavak
Poseidon
Level 158
God Stats
104W - 85L
1,565 SR
Queue Stats
186W - 182L
1,471 Elo+
Solo
Mulan
Mulan
Tadpoleboi
Mulan
Level 26
God Stats
17W - 12L
1,577 SR
Queue Stats
86W - 102L
1,417 Elo+
Party 2
Ravana
Ravana
noobGaYer
Ravana
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
13
0 / 2 / 7
7,454
1,242
2,536
7,779
7,176
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 2 / 4
7,130
1,188
10,961
5,928
2,609
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
9 / 3 / 1
8,887
1,481
11,871
8,070
3,638
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
13
3 / 0 / 9
8,347
1,391
6,881
5,485
4,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Neith
mjbudz
Neith
13
2 / 0 / 9
7,751
1,292
8,888
4,707
2,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

343

VS

Team 2 Tickets

305

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bravo6GD
Izanami
13
2 / 7 / 3
7,511
1,252
8,179
11,107
3,559
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
CrabMeat69
Athena
12
0 / 3 / 3
7,089
1,182
5,184
15,029
14,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
Sciconavak
Poseidon
13
1 / 1 / 2
7,695
1,283
3,946
3,779
1,060
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
13
4 / 4 / 3
8,079
1,347
10,535
15,459
11,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ravana
noobGaYer
Ravana
11
0 / 0 / 0
6,020
1,003
0
0
0

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
15
Kills
7
7
Deaths
15
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
0
2
7
1.75
W
1
2
4
1.5
W
9
3
1
3.17
L
Izanami
Bravo6GD
Izanami
2
7
3
0.5
L
Athena
CrabMeat69
Athena
0
3
3
0.5
L
Poseidon
Sciconavak
Poseidon
1
1
2
2
L
Mulan
4
4
3
1.38
W
Cthulhu
3
0
9
7.5
W
Neith
mjbudz
Neith
2
0
9
6.5
L
Ravana
noobGaYer
Ravana
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,137
Damage
27,844
31,969
Taken
45,374
20,301
Mitigated
30,351
7,016
Healing
2,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
2,536
430
0
288
7,779
7,176
0
2,286
5,493
10,589
0
W
10,961
1,343
0
410
5,928
2,609
0
1,268
4,660
20,680
0
W
11,871
3,715
0
4,835
8,070
3,638
0
2,540
5,530
0
21,174
L
Izanami
Bravo6GD
Izanami
8,179
6,384
0
562
11,107
3,559
0
4,664
6,443
0
26,583
L
Athena
CrabMeat69
Athena
5,184
1,161
0
494
15,029
14,691
0
6,933
8,096
10,351
0
L
Poseidon
Sciconavak
Poseidon
3,946
665
215
700
3,779
1,060
0
781
2,998
29,048
0
L
Mulan
10,535
2,125
0
507
15,459
11,041
0
8,000
7,459
0
16,343
W
Cthulhu
6,881
1,099
0
590
5,485
4,717
0
1,251
4,234
13,595
0
W
Neith
mjbudz
Neith
8,888
2,342
0
893
4,707
2,161
0
1,785
2,922
0
19,661
L
Ravana
noobGaYer
Ravana
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,569
Gold Earned
36,394
98
Minions Killed
117
5
Camps Cleared
4
651,687
Distance Traveled
450,251
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
7,454
1,242
13
2
0
133,149
0
W
Agni
7,130
1,188
21
4
1
120,768
0
W
Thanatos
8,887
1,481
16
3
4
129,822
0
L
Izanami
7,511
1,252
43
7
1
107,228
0
L
Athena
7,089
1,182
6
1
0
137,337
0
L
Poseidon
7,695
1,283
56
9
1
78,940
1
L
Mulan
8,079
1,347
12
2
2
126,746
0
W
Cthulhu
8,347
1,391
20
3
0
139,914
0
W
Neith
7,751
1,292
28
5
0
128,034
0
L
Ravana
6,020
1,003
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role