Player Matchup

Neith
Neith
AugieH
Neith
Level 81
God Stats
16W - 4L
1,647 SR
Queue Stats
29W - 4L
1,978 Elo+
Party 1
Zeus
Zeus
doooooooooooooog
Zeus
Level 126
God Stats
2W - 0L
1,782 SR
Queue Stats
27W - 5L
1,958 Elo+
Party 1
Fenrir
Fenrir
grizly0wnage
Fenrir
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 5L
1,995 Elo+
Party 1
Team Averages
Level 76
1,643 SR
1,977 Elo+

VS

Team Averages
Level 32
1,455 SR
1,239 Elo+
Artemis
Artemis
Mrhatnklogs266
Artemis
Level 44
God Stats
21W - 22L
1,365 SR
Queue Stats
138W - 189L
1,230 Elo+
Party 2
Kali
Kali
OverLordHS51
Kali
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,168 Elo+
Party 2
Maui
Maui
SNEEKY_CLIPZ
Maui
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 76L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AugieH
Neith
15
9 / 1 / 13
9,790
979
11,220
8,466
3,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

14
9 / 1 / 12
9,408
941
12,213
6,311
2,370
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
13
7 / 0 / 16
9,040
904
9,447
7,048
6,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 8 / 0
7,675
768
5,890
11,298
3,896
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 9 / 0
5,851
585
2,741
12,820
5,021
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
0 / 8 / 1
6,050
605
2,574
13,264
7,324
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
3
25
Kills
2
2
Deaths
25
41
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
AugieH
Neith
9
1
13
15.5
L
2
8
0
0.25
L
0
9
0
0
L
0
8
1
0.06
W
9
1
12
15
W
Fenrir
7
0
16
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,880
Damage
11,205
21,825
Taken
37,382
11,912
Mitigated
16,241
7,435
Healing
991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AugieH
Neith
11,220
2,036
0
3,982
8,466
3,373
1,606
866
7,600
0
36,802
L
5,890
2,120
0
0
11,298
3,896
0
4,041
6,968
0
17,805
L
2,741
423
0
991
12,820
5,021
0
3,225
9,235
0
7,751
L
2,574
757
0
0
13,264
7,324
0
5,194
7,808
7,600
615
W
12,213
1,517
0
1,851
6,311
2,370
339
313
5,998
46,583
598
W
Fenrir
9,447
2,389
0
1,602
7,048
6,169
197
1,257
5,791
511
24,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,238
Gold Earned
19,576
151
Minions Killed
41
0
Camps Cleared
0
571,071
Distance Traveled
422,083
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,790
979
59
6
0
180,243
0
L
Artemis
7,675
768
25
3
0
136,341
0
L
Kali
5,851
585
4
0
0
158,736
1
L
Maui
6,050
605
12
1
0
127,006
0
W
Zeus
9,408
941
63
6
0
186,068
0
W
Fenrir
9,040
904
29
3
0
204,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role